1.18.2-pre
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@@ -1,25 +1,30 @@
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package carpet.mixins;
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import carpet.fakes.ChunkGeneratorInterface;
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import net.minecraft.world.level.biome.Biome;
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import net.minecraft.core.Holder;
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import net.minecraft.world.level.chunk.ChunkGenerator;
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import net.minecraft.world.level.levelgen.feature.ConfiguredStructureFeature;
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import net.minecraft.world.level.levelgen.structure.placement.StructurePlacement;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.Shadow;
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import java.util.List;
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@Mixin(ChunkGenerator.class)
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public abstract class ChunkGenerator_scarpetMixin implements ChunkGeneratorInterface
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{
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//@Shadow protected abstract void generateStrongholds(); // postInit
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//@Shadow private static boolean validStrongholdBiome(Biome biome) { return true;}
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@Shadow protected abstract void ensureGenerated();
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// @Override
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//public void initStrongholds()
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//{
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// generateStrongholds();
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//}
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@Shadow protected abstract List<StructurePlacement> getPlacementsForFeature(Holder<ConfiguredStructureFeature<?, ?>> holder);
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//@Override
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//public boolean canPlaceStrongholdInBiomeCM(Biome biome) {
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// return validStrongholdBiome(biome);
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//}
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@Override
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public void initStrongholds()
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{
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ensureGenerated();
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}
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@Override
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public List<StructurePlacement> getPlacementsForFeatureCM(ConfiguredStructureFeature<?, ?> structure) {
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return getPlacementsForFeature(Holder.direct(structure));
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}
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}
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