1.18.2-pre

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gnembon committed 2022-02-20 01:50:46 +01:00
1 parent 702022bce0
commit c01ad9ce9d
20 files changed
+303 -422

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@@ -0,0 +1,73 @@
package carpet.mixins;
import carpet.CarpetSettings;
import it.unimi.dsi.fastutil.longs.LongSet;
import net.minecraft.core.Holder;
import net.minecraft.data.worldgen.StructureFeatures;
import net.minecraft.world.entity.EntityType;
import net.minecraft.world.level.levelgen.feature.ConfiguredStructureFeature;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
import net.minecraft.core.BlockPos;
import net.minecraft.util.random.WeightedRandomList;
import net.minecraft.world.entity.MobCategory;
import net.minecraft.world.level.StructureFeatureManager;
import net.minecraft.world.level.biome.Biome;
import net.minecraft.world.level.biome.MobSpawnSettings;
import net.minecraft.world.level.chunk.ChunkGenerator;
import org.spongepowered.asm.mixin.injection.callback.LocalCapture;
import java.util.Iterator;
import java.util.Map;
@Mixin(ChunkGenerator.class)
public abstract class ChunkGenerator_customMobSpawnsMixin
{
@Shadow protected abstract void ensureGenerated();
private static final WeightedRandomList<MobSpawnSettings.SpawnerData> PYRAMID_SPAWNS = WeightedRandomList.create(new MobSpawnSettings.SpawnerData(EntityType.HUSK, 1, 1, 1));
private static final WeightedRandomList<MobSpawnSettings.SpawnerData> SHULKER_SPAWNS = WeightedRandomList.create(new MobSpawnSettings.SpawnerData(EntityType.SHULKER, 10, 4, 4));
private static final WeightedRandomList<MobSpawnSettings.SpawnerData> BASTION_SPAWNS = WeightedRandomList.create(
new MobSpawnSettings.SpawnerData(EntityType.PIGLIN_BRUTE, 5, 1, 2),
new MobSpawnSettings.SpawnerData(EntityType.PIGLIN, 10, 2, 4),
new MobSpawnSettings.SpawnerData(EntityType.HOGLIN, 2, 1, 2)
);
@Inject(
method = "getMobsAt", locals = LocalCapture.CAPTURE_FAILHARD,
at = @At(
value = "INVOKE",
target = "Ljava/util/Map$Entry;getKey()Ljava/lang/Object;"
), cancellable = true)
private void isInsidePyramid(Holder<Biome> holder, StructureFeatureManager structureFeatureManager, MobCategory mobCategory, BlockPos blockPos,
CallbackInfoReturnable<WeightedRandomList<MobSpawnSettings.SpawnerData>> cir,
Map<ConfiguredStructureFeature<?, ?>, LongSet> map, Iterator<?> var6, Map.Entry<ConfiguredStructureFeature<?, ?>, LongSet> entry)
{
if (mobCategory == MobCategory.MONSTER)
{
ConfiguredStructureFeature<?, ?> str = entry.getKey();
if (CarpetSettings.huskSpawningInTemples
&& str.feature == StructureFeatures.DESERT_PYRAMID.value().feature
&& structureFeatureManager.getStructureAt(blockPos, StructureFeatures.DESERT_PYRAMID.value()).isValid()) {
cir.setReturnValue(PYRAMID_SPAWNS);
return;
}
if (CarpetSettings.shulkerSpawningInEndCities
&& str.feature == StructureFeatures.END_CITY.value().feature
&& structureFeatureManager.getStructureAt(blockPos, StructureFeatures.END_CITY.value()).isValid()) {
cir.setReturnValue(SHULKER_SPAWNS);
return;
}
if (CarpetSettings.piglinsSpawningInBastions
&& str.feature == StructureFeatures.BASTION_REMNANT.value().feature
&& structureFeatureManager.getStructureAt(blockPos, StructureFeatures.BASTION_REMNANT.value()).isValid()) {
cir.setReturnValue(BASTION_SPAWNS);
}
}
}
}
@@ -1,25 +1,30 @@
package carpet.mixins;
import carpet.fakes.ChunkGeneratorInterface;
import net.minecraft.world.level.biome.Biome;
import net.minecraft.core.Holder;
import net.minecraft.world.level.chunk.ChunkGenerator;
import net.minecraft.world.level.levelgen.feature.ConfiguredStructureFeature;
import net.minecraft.world.level.levelgen.structure.placement.StructurePlacement;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import java.util.List;
@Mixin(ChunkGenerator.class)
public abstract class ChunkGenerator_scarpetMixin implements ChunkGeneratorInterface
{
//@Shadow protected abstract void generateStrongholds(); // postInit
//@Shadow private static boolean validStrongholdBiome(Biome biome) { return true;}
@Shadow protected abstract void ensureGenerated();
// @Override
//public void initStrongholds()
//{
// generateStrongholds();
//}
@Shadow protected abstract List<StructurePlacement> getPlacementsForFeature(Holder<ConfiguredStructureFeature<?, ?>> holder);
//@Override
//public boolean canPlaceStrongholdInBiomeCM(Biome biome) {
// return validStrongholdBiome(biome);
//}
@Override
public void initStrongholds()
{
ensureGenerated();
}
@Override
public List<StructurePlacement> getPlacementsForFeatureCM(ConfiguredStructureFeature<?, ?> structure) {
return getPlacementsForFeature(Holder.direct(structure));
}
}
@@ -1,36 +1,23 @@
package carpet.mixins;
import carpet.CarpetSettings;
import carpet.helpers.CustomSpawnLists;
import net.minecraft.core.Holder;
import net.minecraft.core.HolderSet;
import net.minecraft.core.Registry;
import net.minecraft.world.level.levelgen.feature.ConfiguredStructureFeature;
import net.minecraft.world.level.levelgen.feature.NetherFortressFeature;
import net.minecraft.world.level.levelgen.feature.OceanMonumentFeature;
import net.minecraft.world.level.levelgen.feature.PillagerOutpostFeature;
import net.minecraft.world.level.levelgen.feature.StructureFeature;
import net.minecraft.world.level.levelgen.feature.SwamplandHutFeature;
import net.minecraft.world.level.levelgen.structure.StructureSet;
import org.spongepowered.asm.mixin.Mixin;
import net.minecraft.core.BlockPos;
import net.minecraft.util.random.WeightedRandomList;
import net.minecraft.world.entity.MobCategory;
import net.minecraft.world.level.StructureFeatureManager;
import net.minecraft.world.level.biome.Biome;
import net.minecraft.world.level.biome.BiomeSource;
import net.minecraft.world.level.biome.MobSpawnSettings;
import net.minecraft.world.level.chunk.ChunkGenerator;
import net.minecraft.world.level.levelgen.FlatLevelSource;
import net.minecraft.world.level.levelgen.StructureSettings;
import java.util.Optional;
@Mixin(FlatLevelSource.class)
public abstract class FlatLevelSource_structuresMixin extends ChunkGenerator
{
public FlatLevelSource_structuresMixin(Registry<ConfiguredStructureFeature<?, ?>> registry, BiomeSource biomeSource, StructureSettings structureSettings)
{
super(registry, biomeSource, structureSettings);
public FlatLevelSource_structuresMixin(Registry<StructureSet> registry, Optional<HolderSet<StructureSet>> optional, BiomeSource biomeSource) {
super(registry, optional, biomeSource);
}
/*
@Override
public WeightedRandomList<MobSpawnSettings.SpawnerData> getMobsAt(Holder<Biome> biome, StructureFeatureManager accessor, MobCategory group, BlockPos pos)
{
@@ -91,4 +78,6 @@ public abstract class FlatLevelSource_structuresMixin extends ChunkGenerator
}
*/
}
@@ -2,10 +2,10 @@ package carpet.mixins;
import carpet.CarpetSettings;
import net.minecraft.core.BlockPos;
import net.minecraft.data.worldgen.StructureFeatures;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.world.entity.monster.Husk;
import net.minecraft.world.level.ServerLevelAccessor;
import net.minecraft.world.level.levelgen.feature.StructureFeature;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Redirect;
@@ -17,6 +17,6 @@ public class Husk_templesMixin
private static boolean isSkylightOrTempleVisible(ServerLevelAccessor serverWorldAccess, BlockPos pos)
{
return serverWorldAccess.canSeeSky(pos) ||
(CarpetSettings.huskSpawningInTemples && (((ServerLevel)serverWorldAccess).structureFeatureManager().getStructureAt(pos, StructureFeature.DESERT_PYRAMID).isValid()));
(CarpetSettings.huskSpawningInTemples && (((ServerLevel)serverWorldAccess).structureFeatureManager().getStructureAt(pos, StructureFeatures.DESERT_PYRAMID.value()).isValid()));
}
}
@@ -1,63 +0,0 @@
package carpet.mixins;
import carpet.CarpetSettings;
import carpet.helpers.CustomSpawnLists;
import net.minecraft.core.Holder;
import net.minecraft.core.Registry;
import net.minecraft.world.level.levelgen.feature.ConfiguredStructureFeature;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
import net.minecraft.core.BlockPos;
import net.minecraft.util.random.WeightedRandomList;
import net.minecraft.world.entity.MobCategory;
import net.minecraft.world.level.StructureFeatureManager;
import net.minecraft.world.level.biome.Biome;
import net.minecraft.world.level.biome.BiomeSource;
import net.minecraft.world.level.biome.MobSpawnSettings;
import net.minecraft.world.level.chunk.ChunkGenerator;
import net.minecraft.world.level.levelgen.NoiseBasedChunkGenerator;
import net.minecraft.world.level.levelgen.StructureSettings;
import net.minecraft.world.level.levelgen.feature.StructureFeature;
@Mixin(NoiseBasedChunkGenerator.class)
public abstract class NoiseBasedChunkGenerator_husksSpawnMixin extends ChunkGenerator
{
public NoiseBasedChunkGenerator_husksSpawnMixin(Registry<ConfiguredStructureFeature<?, ?>> registry, BiomeSource biomeSource, StructureSettings structureSettings) {
super(registry, biomeSource, structureSettings);
}
@Inject(method = "getMobsAt", at = @At("HEAD"), cancellable = true)
private void isInsidePyramid(Holder<Biome> holder, StructureFeatureManager structureFeatureManager, MobCategory mobCategory, BlockPos blockPos, CallbackInfoReturnable<WeightedRandomList<MobSpawnSettings.SpawnerData>> cir)
{
if (mobCategory == MobCategory.MONSTER)
{
if (CarpetSettings.huskSpawningInTemples)
{
if (structureFeatureManager.getStructureAt(blockPos, StructureFeature.DESERT_PYRAMID).isValid())
{
cir.setReturnValue(CustomSpawnLists.PYRAMID_SPAWNS);
return;
}
}
if (CarpetSettings.shulkerSpawningInEndCities)
{
if (structureFeatureManager.getStructureAt(blockPos, StructureFeature.END_CITY).isValid())
{
cir.setReturnValue(CustomSpawnLists.SHULKER_SPAWNS);
return;
}
}
if (CarpetSettings.piglinsSpawningInBastions)
{
if (structureFeatureManager.getStructureAt(blockPos, StructureFeature.BASTION_REMNANT).isValid())
{
cir.setReturnValue(CustomSpawnLists.BASTION_SPAWNS);
}
}
}
}
}
@@ -1,130 +0,0 @@
package carpet.mixins;
import carpet.CarpetSettings;
import carpet.fakes.StructureFeatureInterface;
import com.google.common.collect.ImmutableMultimap;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import java.util.Objects;
import java.util.Optional;
import java.util.Random;
import java.util.function.Predicate;
import net.minecraft.Util;
import net.minecraft.core.BlockPos;
import net.minecraft.core.QuartPos;
import net.minecraft.core.Registry;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.world.level.ChunkPos;
import net.minecraft.world.level.biome.Biome;
import net.minecraft.world.level.chunk.ChunkAccess;
import net.minecraft.world.level.chunk.ChunkGenerator;
import net.minecraft.world.level.chunk.ChunkStatus;
import net.minecraft.world.level.levelgen.LegacyRandomSource;
import net.minecraft.world.level.levelgen.RandomSupport;
import net.minecraft.world.level.levelgen.WorldgenRandom;
import net.minecraft.world.level.levelgen.feature.StructureFeature;
import net.minecraft.world.level.levelgen.feature.configurations.FeatureConfiguration;
import net.minecraft.world.level.levelgen.structure.BoundingBox;
import net.minecraft.world.level.levelgen.structure.StructureStart;
import net.minecraft.world.level.levelgen.structure.pieces.PieceGenerator;
import net.minecraft.world.level.levelgen.structure.pieces.PieceGeneratorSupplier;
import net.minecraft.world.level.levelgen.structure.pieces.StructurePiecesBuilder;
@Mixin(StructureFeature.class)
public abstract class StructureFeatureMixin<C extends FeatureConfiguration> implements StructureFeatureInterface<C>
{
@Shadow @Final private PieceGeneratorSupplier<C> pieceGenerator;
@Override
public boolean plopAnywhere(ServerLevel world, BlockPos pos, ChunkGenerator generator, boolean wireOnly, Biome biome, C config)
{
if (world.isClientSide())
return false;
CarpetSettings.skipGenerationChecks.set(true);
try
{
Random rand = new Random(world.getRandom().nextInt());
int j = pos.getX() >> 4;
int k = pos.getZ() >> 4;
long chId = ChunkPos.asLong(j, k);
StructureStart<C> structurestart = forceStructureStart(world, generator, rand, chId, biome, config);
if (structurestart == StructureStart.INVALID_START)
{
return false;
}
StructureFeature<C> thiss = (StructureFeature<C>) (Object)this;
world.getChunk(j, k).addReferenceForFeature(thiss, chId);
BoundingBox box = structurestart.getBoundingBox();
if (!wireOnly)
{
Registry<StructureFeature<?>> registry3 = world.registryAccess().registryOrThrow(Registry.STRUCTURE_FEATURE_REGISTRY);
world.setCurrentlyGenerating(() -> {
Objects.requireNonNull(thiss);
return registry3.getResourceKey(thiss).map(Object::toString).orElseGet(thiss::toString);
});
structurestart.placeInChunk(world, world.structureFeatureManager(), generator, rand, box, new ChunkPos(j, k));
}
//structurestart.notifyPostProcessAt(new ChunkPos(j, k));
int i = Math.max(box.getXSpan(),box.getZSpan())/16+1;
//int i = getRadius();
for (int k1 = j - i; k1 <= j + i; ++k1)
{
for (int l1 = k - i; l1 <= k + i; ++l1)
{
if (k1 == j && l1 == k) continue;
long nbchkid = ChunkPos.asLong(k1, l1);
if (box.intersects(k1<<4, l1<<4, (k1<<4) + 15, (l1<<4) + 15))
{
world.getChunk(k1, l1).addReferenceForFeature(thiss, chId);
}
}
}
}
catch (Exception booboo)
{
CarpetSettings.LOG.error("Unknown Exception while plopping structure: "+booboo, booboo);
return false;
}
finally
{
CarpetSettings.skipGenerationChecks.set(false);
}
return true;
}
private StructureStart<C> forceStructureStart(ServerLevel worldIn, ChunkGenerator generator, Random rand, long packedChunkPos, Biome biome, C config)
{
ChunkPos chunkpos = new ChunkPos(packedChunkPos);
StructureFeature<C> thiss= (StructureFeature<C>)(Object)this;
ChunkAccess ichunk = worldIn.getChunk(chunkpos.x, chunkpos.z, ChunkStatus.STRUCTURE_STARTS, false);
if (ichunk != null)
{
StructureStart<?> structurestartt = ichunk.getStartForFeature(thiss);
if (structurestartt != null && structurestartt != StructureStart.INVALID_START)
{
return (StructureStart<C>) structurestartt;
}
}
Optional<PieceGenerator<C>> optional = pieceGenerator.createGenerator(new PieceGeneratorSupplier.Context<>(generator, generator.getBiomeSource(), worldIn.getSeed(), chunkpos, config, worldIn, b -> true, worldIn.getStructureManager(), worldIn.registryAccess()));
if (optional.isEmpty()) return (StructureStart<C>) StructureStart.INVALID_START;
StructurePiecesBuilder lv = new StructurePiecesBuilder();
optional.get().generatePieces(lv, new PieceGenerator.Context<C>(config, generator, worldIn.getStructureManager(), chunkpos, worldIn, Util.make(new WorldgenRandom(new LegacyRandomSource(RandomSupport.seedUniquifier())), (chunkRandomx) -> {
chunkRandomx.setLargeFeatureSeed(worldIn.getSeed(), chunkpos.x, chunkpos.z);
}), worldIn.getSeed()));
StructureStart<C> structurestart1 = new StructureStart<>(thiss, chunkpos, 0, lv.build());
if (structurestart1.isValid())
{
worldIn.getChunk(chunkpos.x, chunkpos.z).setStartForFeature(thiss, structurestart1);
}
return structurestart1;
}
}