1.18.2-pre

This commit is contained in:
gnembon committed 2022-02-20 01:50:46 +01:00
1 parent 702022bce0
commit c01ad9ce9d
20 files changed
+303 -422

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@@ -1,9 +1,12 @@
package carpet.fakes;
import net.minecraft.world.level.biome.Biome;
import net.minecraft.world.level.levelgen.feature.ConfiguredStructureFeature;
import net.minecraft.world.level.levelgen.structure.placement.StructurePlacement;
import java.util.List;
public interface ChunkGeneratorInterface
{
//void initStrongholds();
//boolean canPlaceStrongholdInBiomeCM(Biome biome);
void initStrongholds();
List<StructurePlacement> getPlacementsForFeatureCM(final ConfiguredStructureFeature<?, ?> structure);
}
@@ -1,12 +0,0 @@
package carpet.fakes;
import net.minecraft.core.BlockPos;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.world.level.biome.Biome;
import net.minecraft.world.level.chunk.ChunkGenerator;
import net.minecraft.world.level.levelgen.feature.configurations.FeatureConfiguration;
public interface StructureFeatureInterface<C extends FeatureConfiguration>
{
boolean plopAnywhere(ServerLevel world, BlockPos pos, ChunkGenerator generator, boolean wireOnly,Biome biome, C config);
}
@@ -1,16 +0,0 @@
package carpet.helpers;
import net.minecraft.util.random.WeightedRandomList;
import net.minecraft.world.entity.EntityType;
import net.minecraft.world.level.biome.MobSpawnSettings;
public class CustomSpawnLists
{
public static final WeightedRandomList<MobSpawnSettings.SpawnerData> PYRAMID_SPAWNS = WeightedRandomList.create(new MobSpawnSettings.SpawnerData(EntityType.HUSK, 1, 1, 1));
public static final WeightedRandomList<MobSpawnSettings.SpawnerData> SHULKER_SPAWNS = WeightedRandomList.create(new MobSpawnSettings.SpawnerData(EntityType.SHULKER, 10, 4, 4));
public static final WeightedRandomList<MobSpawnSettings.SpawnerData> BASTION_SPAWNS = WeightedRandomList.create(
new MobSpawnSettings.SpawnerData(EntityType.PIGLIN_BRUTE, 5, 1, 2),
new MobSpawnSettings.SpawnerData(EntityType.PIGLIN, 10, 2, 4),
new MobSpawnSettings.SpawnerData(EntityType.HOGLIN, 2, 1, 2)
);
}
+112 -121
View File
@@ -2,64 +2,52 @@ package carpet.helpers;
import carpet.CarpetSettings;
import carpet.fakes.ChunkGeneratorInterface;
import carpet.fakes.PlacedFeatureInterface;
import carpet.fakes.StructureFeatureInterface;
import com.google.common.collect.ImmutableCollection;
import com.google.common.collect.ImmutableMultimap;
import com.mojang.datafixers.util.Pair;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.Objects;
import java.util.OptionalInt;
import java.util.Set;
import java.util.function.Predicate;
import java.util.function.Supplier;
import java.util.stream.Collectors;
import java.util.Random;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Holder;
import net.minecraft.core.HolderSet;
import net.minecraft.core.QuartPos;
import net.minecraft.core.Registry;
import net.minecraft.data.worldgen.ProcessorLists;
import net.minecraft.data.worldgen.StructureFeatures;
import net.minecraft.data.worldgen.placement.PlacementUtils;
import net.minecraft.resources.ResourceKey;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.tags.BiomeTags;
import net.minecraft.util.valueproviders.ConstantInt;
import net.minecraft.world.level.ChunkPos;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.StructureFeatureManager;
import net.minecraft.world.level.biome.Biome;
import net.minecraft.world.level.biome.Biomes;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.chunk.ChunkGenerator;
import net.minecraft.world.level.levelgen.StructureSettings;
import net.minecraft.world.level.levelgen.feature.ConfiguredFeature;
import net.minecraft.world.level.levelgen.feature.ConfiguredStructureFeature;
import net.minecraft.world.level.levelgen.feature.Feature;
import net.minecraft.world.level.levelgen.feature.StructureFeature;
//import net.minecraft.world.level.levelgen.feature.configurations.StructureFeatureConfiguration;
import net.minecraft.world.level.levelgen.feature.configurations.FeatureConfiguration;
import net.minecraft.world.level.levelgen.feature.configurations.JigsawConfiguration;
import net.minecraft.world.level.levelgen.feature.configurations.NoneFeatureConfiguration;
import net.minecraft.world.level.levelgen.feature.configurations.SimpleRandomFeatureConfiguration;
import net.minecraft.world.level.levelgen.feature.configurations.TreeConfiguration;
import net.minecraft.world.level.levelgen.feature.featuresize.TwoLayersFeatureSize;
import net.minecraft.world.level.levelgen.feature.foliageplacers.BlobFoliagePlacer;
import net.minecraft.world.level.levelgen.feature.foliageplacers.FancyFoliagePlacer;
import net.minecraft.world.level.levelgen.feature.stateproviders.BlockStateProvider;
import net.minecraft.world.level.levelgen.structure.BoundingBox;
import net.minecraft.world.level.levelgen.structure.StructureSet;
import net.minecraft.world.level.levelgen.structure.pools.StructurePoolElement;
import net.minecraft.world.level.levelgen.structure.pools.StructureTemplatePool;
import net.minecraft.world.level.levelgen.feature.treedecorators.BeehiveDecorator;
import net.minecraft.world.level.levelgen.feature.trunkplacers.FancyTrunkPlacer;
import net.minecraft.world.level.levelgen.feature.trunkplacers.StraightTrunkPlacer;
import net.minecraft.world.level.levelgen.placement.PlacedFeature;
import net.minecraft.world.level.levelgen.structure.StructureCheckResult;
import net.minecraft.world.level.levelgen.structure.StructureStart;
import net.minecraft.world.level.levelgen.structure.placement.ConcentricRingsStructurePlacement;
import net.minecraft.world.level.levelgen.structure.placement.StructurePlacement;
public class FeatureGenerator
@@ -76,10 +64,7 @@ public class FeatureGenerator
ConfiguredStructureFeature<?, ?> structureFeature = world.registryAccess().registryOrThrow(Registry.CONFIGURED_STRUCTURE_FEATURE_REGISTRY).get(id);
if (structureFeature != null)
{
return ((StructureFeatureInterface)structureFeature.feature).plopAnywhere(
world, pos, world.getChunkSource().getGenerator(),
false, world.registryAccess().registryOrThrow(Registry.BIOME_REGISTRY).get(Biomes.PLAINS), structureFeature.config);
return plopAnywhere( structureFeature, world, pos, world.getChunkSource().getGenerator(), false);
}
ConfiguredFeature<?, ?> configuredFeature = world.registryAccess().registryOrThrow(Registry.CONFIGURED_FEATURE_REGISTRY).get(id);
@@ -98,12 +83,9 @@ public class FeatureGenerator
StructureFeature<?> structure = Registry.STRUCTURE_FEATURE.get(id);
if (structure != null)
{
ConfiguredStructureFeature<?,?> configuredStandard = getDefaultFeature(structure, world, pos, true);
ConfiguredStructureFeature<?,?> configuredStandard = getDefaultFeature(structure, world, pos);
if (configuredStandard != null)
return ((StructureFeatureInterface)configuredStandard.feature).plopAnywhere(
world, pos, world.getChunkSource().getGenerator(),
false, world.registryAccess().registryOrThrow(Registry.BIOME_REGISTRY).get(Biomes.PLAINS), configuredStandard.config);
return plopAnywhere(configuredStandard, world, pos, world.getChunkSource().getGenerator(), false);
}
Feature<?> feature = Registry.FEATURE.get(id);
if (feature != null)
@@ -132,14 +114,12 @@ public class FeatureGenerator
if (configuredStructureFeature != null) return configuredStructureFeature;
StructureFeature<?> structureFeature = Registry.STRUCTURE_FEATURE.get(id);
if (structureFeature == null) return null;
return getDefaultFeature(structureFeature, world, pos, true);
return getDefaultFeature(structureFeature, world, pos);
}
synchronized public static Boolean plopGrid(ConfiguredStructureFeature<?, ?> structureFeature, ServerLevel world, BlockPos pos)
{
return ((StructureFeatureInterface)structureFeature.feature).plopAnywhere(
world, pos, world.getChunkSource().getGenerator(),
true, world.getServer().registryAccess().registryOrThrow(Registry.BIOME_REGISTRY).get(net.minecraft.world.level.biome.Biomes.PLAINS), structureFeature.config);
return plopAnywhere( structureFeature, world, pos, world.getChunkSource().getGenerator(), true);
}
@FunctionalInterface
@@ -167,24 +147,19 @@ public class FeatureGenerator
return simplePlop(new ConfiguredFeature<>(feature, config));
}
private static Thing simplePlop(Holder<PlacedFeature> hpf)
{
return simplePlop(hpf.value().feature().value());
}
private static Thing simpleTree(TreeConfiguration config)
{
//config.ignoreFluidCheck();
return simplePlop(new ConfiguredFeature(Feature.TREE, config));
}
private static Thing spawnCustomStructure(StructureFeature structure, FeatureConfiguration conf, ResourceKey<Biome> biome)
private static Thing spawnCustomStructure(ConfiguredStructureFeature<?,?> structure)
{
return setupCustomStructure(structure, conf, biome, false);
return setupCustomStructure(structure,false);
}
private static Thing setupCustomStructure(StructureFeature structure, FeatureConfiguration conf, ResourceKey<Biome> biome, boolean wireOnly)
private static Thing setupCustomStructure(ConfiguredStructureFeature<?,?> structure, boolean wireOnly)
{
return (w, p) -> ((StructureFeatureInterface)structure).plopAnywhere(w, p, w.getChunkSource().getGenerator(), wireOnly, w.registryAccess().registryOrThrow(Registry.BIOME_REGISTRY).get(biome), conf);
return (w, p) -> plopAnywhere(structure, w, p, w.getChunkSource().getGenerator(), wireOnly);
}
public static Boolean spawn(String name, ServerLevel world, BlockPos pos)
@@ -194,21 +169,19 @@ public class FeatureGenerator
return null;
}
private static ConfiguredStructureFeature<?, ?> getDefaultFeature(StructureFeature<?> structure, ServerLevel world, BlockPos pos, boolean tryHard)
private static ConfiguredStructureFeature<?, ?> getDefaultFeature(StructureFeature<?> structure, ServerLevel world, BlockPos pos)
{
var definedStructures = world.getChunkSource().getGenerator().getAllConfigurationsFor(structure);
Holder<Biome> existingBiome = world.getBiome(pos);
// would be nice to have a way to grab structures of this type for position
for (final Holder.Reference<ConfiguredStructureFeature<?, ?>> featureConfig : definedStructures) {
final HolderSet<Biome> biomeAllowedForStructure = featureConfig.value().biomes();
if (biomeAllowedForStructure.contains(existingBiome)) {
return featureConfig.value();
}
Holder<Biome> existingBiome = world.getBiome(pos);
ConfiguredStructureFeature<?, ?> result = null;
for (var confstr : world.registryAccess().registryOrThrow(Registry.CONFIGURED_STRUCTURE_FEATURE_REGISTRY).entrySet().stream().
filter(cS -> cS.getValue().feature == structure).map(Map.Entry::getValue).toList())
{
result = confstr;
if (confstr.biomes.contains(existingBiome)) return result;
}
if (!tryHard) return null;
return world.registryAccess().registryOrThrow(Registry.CONFIGURED_STRUCTURE_FEATURE_REGISTRY).entrySet().stream().
filter(cS -> cS.getValue().feature == structure).
findFirst().map(Map.Entry::getValue).orElse(null);
return result;
}
private static ConfiguredFeature<?, ?> getDefaultFeature(Feature<?> feature, ServerLevel world, BlockPos pos, boolean tryHard)
@@ -226,70 +199,35 @@ public class FeatureGenerator
findFirst().map(Map.Entry::getValue).orElse(null);
}
public static <T extends FeatureConfiguration> StructureStart shouldStructureStartAt(ServerLevel world, BlockPos pos, StructureFeature<T> structure, boolean computeBox)
public static <T extends FeatureConfiguration> StructureStart shouldStructureStartAt(ServerLevel world, BlockPos pos, ConfiguredStructureFeature<T, ?> structure, boolean computeBox)
{
//if (structure == StructureFeature.STRONGHOLD)
// return shouldStrongholdStartAt(world, pos, computeBox);
long seed = world.getSeed();
ChunkGenerator generator = world.getChunkSource().getGenerator();
StructureSettings settings = generator.getSettings();
StructurePlacement structureConfig = settings.getConfig(structure);
if (structureConfig instanceof ConcentricRingsStructurePlacement rings)
{
return shouldStrongholdStartAt(generator, rings, world, pos, computeBox);
}
if (structureConfig == null)
{
return null;
}
ChunkGeneratorInterface cgi = (ChunkGeneratorInterface) generator;
List<StructurePlacement> structureConfig = cgi.getPlacementsForFeatureCM(structure);
ChunkPos chunkPos = new ChunkPos(pos);
boolean couldPlace = structureConfig.stream().anyMatch(p -> p.isFeatureChunk(generator, chunkPos.x, chunkPos.z));
if (!couldPlace) return null;
StructureFeatureManager structureManager = world.structureFeatureManager();
StructureCheckResult isThere = structureManager.checkStructurePresence(chunkPos, structure, false);
if (isThere == StructureCheckResult.START_NOT_PRESENT)
{
return null;
}
final HolderSet<Biome> structureBiomes = structure.biomes();
if (!structureConfig.isFeatureChunk(generator, chunkPos.x, chunkPos.z)) {
return null;
};
for (final Holder.Reference<ConfiguredStructureFeature<?, ?>> featureConfig : generator.getAllConfigurationsFor(structure)) {
final HolderSet<Biome> biomeAllowedForStructure = featureConfig.value().biomes();
if (!computeBox) {
if (biomeAllowedForStructure.contains(world.getBiome(pos))) {
return StructureStart.INVALID_START;
}
}
else {
final StructureStart<?> filledStructure = featureConfig.value().generate(
world.registryAccess(), generator, generator.getBiomeSource(), world.getStructureManager(),
seed, chunkPos, 0, world, biomeAllowedForStructure::contains);
if (filledStructure != null && filledStructure.isValid()) {
return filledStructure;
}
if (!computeBox) {
Holder<Biome> genBiome = generator.getNoiseBiome(QuartPos.fromBlock(pos.getX()), QuartPos.fromBlock(pos.getY()), QuartPos.fromBlock(pos.getZ()));
if (structureBiomes.contains(genBiome) && structure.feature.canGenerate(
world.registryAccess(), generator, generator.getBiomeSource(), world.getStructureManager(),
seed, chunkPos, structure.config, world, structureBiomes::contains
))
{
return StructureStart.INVALID_START;
}
}
return null;
}
public static StructureStart<?> shouldStrongholdStartAt(ChunkGenerator generator, ConcentricRingsStructurePlacement rings, ServerLevel world, BlockPos pos, boolean computeBox)
{
final List<ChunkPos> positions = generator.getRingPositionsFor(rings);
if (world.dimension() != Level.OVERWORLD || !positions.contains(new ChunkPos(pos))) return null;
if (!computeBox) return StructureStart.INVALID_START;
StructureSettings settings = generator.getSettings();
StructurePlacement structureConfig = settings.getConfig(StructureFeature.STRONGHOLD);
if (structureConfig != null) {
final List<Holder.Reference<ConfiguredStructureFeature<?, ?>>> configurations = generator.getAllConfigurationsFor(StructureFeature.STRONGHOLD);
final Set<Holder<Biome>> allowedBiomes = configurations.stream().flatMap(s -> s.value().biomes().stream()).distinct().collect(Collectors.toSet());
StructureStart<?> filledStructure = StructureFeature.STRONGHOLD.generate(world.registryAccess(), generator, generator.getBiomeSource(),
world.getStructureManager(), world.getSeed(), new ChunkPos(pos), 0, NoneFeatureConfiguration.INSTANCE, world, allowedBiomes::contains
);
if (filledStructure != null && filledStructure.isValid())
else {
final StructureStart filledStructure = structure.generate(
world.registryAccess(), generator, generator.getBiomeSource(), world.getStructureManager(),
seed, chunkPos, 0, world, structureBiomes::contains);
if (filledStructure != null && filledStructure.isValid()) {
return filledStructure;
}
}
return null;
}
@@ -298,13 +236,12 @@ public class FeatureGenerator
return new TreeConfiguration.TreeConfigurationBuilder(BlockStateProvider.simple(block), new StraightTrunkPlacer(i, j, k), BlockStateProvider.simple(block2), new BlobFoliagePlacer(ConstantInt.of(l), ConstantInt.of(0), 3), new TwoLayersFeatureSize(1, 0, 1));
}
public static final Map<String, Thing> featureMap = new HashMap<String, Thing>() {{
public static final Map<String, Thing> featureMap = new HashMap<>() {{
put("oak_bees", simpleTree( createTree(Blocks.OAK_LOG, Blocks.OAK_LEAVES, 4, 2, 0, 2).ignoreVines().decorators(List.of(new BeehiveDecorator(1.00F))).build()));
put("fancy_oak_bees", simpleTree( (new TreeConfiguration.TreeConfigurationBuilder(BlockStateProvider.simple(Blocks.OAK_LOG), new FancyTrunkPlacer(3, 11, 0), BlockStateProvider.simple(Blocks.OAK_LEAVES), new FancyFoliagePlacer(ConstantInt.of(2), ConstantInt.of(4), 4), new TwoLayersFeatureSize(0, 0, 0, OptionalInt.of(4)))).ignoreVines().decorators(List.of(new BeehiveDecorator(1.00F))).build()));
put("birch_bees", simpleTree( createTree(Blocks.BIRCH_LOG, Blocks.BIRCH_LEAVES, 5, 2, 0, 2).ignoreVines().decorators(List.of(new BeehiveDecorator(1.00F))).build()));
//put("coral_tree", simplePlop(Feature.CORAL_TREE.configured(FeatureConfiguration.NONE)));
put("coral_tree", simplePlop(Feature.CORAL_TREE, FeatureConfiguration.NONE));
put("coral_claw", simplePlop(Feature.CORAL_CLAW, FeatureConfiguration.NONE));
@@ -314,8 +251,7 @@ public class FeatureGenerator
PlacementUtils.inlinePlaced(Feature.CORAL_CLAW, FeatureConfiguration.NONE),
PlacementUtils.inlinePlaced(Feature.CORAL_MUSHROOM, FeatureConfiguration.NONE)
))));
put("bastion_remnant_units", spawnCustomStructure(
StructureFeature.BASTION_REMNANT,
put("bastion_remnant_units", spawnCustomStructure(StructureFeature.BASTION_REMNANT.configured(
new JigsawConfiguration(Holder.direct(new StructureTemplatePool(
new ResourceLocation("bastion/starts"),
new ResourceLocation("empty"),
@@ -324,10 +260,9 @@ public class FeatureGenerator
),
StructureTemplatePool.Projection.RIGID
)), 6),
Biomes.NETHER_WASTES
BiomeTags.HAS_BASTION_REMNANT)
));
put("bastion_remnant_hoglin_stable", spawnCustomStructure(
StructureFeature.BASTION_REMNANT,
put("bastion_remnant_hoglin_stable", spawnCustomStructure(StructureFeature.BASTION_REMNANT.configured(
new JigsawConfiguration(Holder.direct(new StructureTemplatePool(
new ResourceLocation("bastion/starts"),
new ResourceLocation("empty"),
@@ -336,10 +271,9 @@ public class FeatureGenerator
),
StructureTemplatePool.Projection.RIGID
)), 6),
Biomes.NETHER_WASTES
BiomeTags.HAS_BASTION_REMNANT)
));
put("bastion_remnant_treasure", spawnCustomStructure(
StructureFeature.BASTION_REMNANT,
put("bastion_remnant_treasure", spawnCustomStructure(StructureFeature.BASTION_REMNANT.configured(
new JigsawConfiguration(Holder.direct(new StructureTemplatePool(
new ResourceLocation("bastion/starts"),
new ResourceLocation("empty"),
@@ -348,10 +282,9 @@ public class FeatureGenerator
),
StructureTemplatePool.Projection.RIGID
)), 6),
Biomes.NETHER_WASTES
BiomeTags.HAS_BASTION_REMNANT)
));
put("bastion_remnant_bridge", spawnCustomStructure(
StructureFeature.BASTION_REMNANT,
put("bastion_remnant_bridge", spawnCustomStructure(StructureFeature.BASTION_REMNANT.configured(
new JigsawConfiguration(Holder.direct(new StructureTemplatePool(
new ResourceLocation("bastion/starts"),
new ResourceLocation("empty"),
@@ -360,8 +293,66 @@ public class FeatureGenerator
),
StructureTemplatePool.Projection.RIGID
)), 6),
Biomes.NETHER_WASTES
BiomeTags.HAS_BASTION_REMNANT)
));
}};
public static boolean plopAnywhere(ConfiguredStructureFeature<?, ?> structure, ServerLevel world, BlockPos pos, ChunkGenerator generator, boolean wireOnly)
{
if (world.isClientSide())
return false;
CarpetSettings.skipGenerationChecks.set(true);
try
{
StructureStart start = structure.generate(world.registryAccess(), generator, generator.getBiomeSource(), world.getStructureManager(), world.getSeed(), new ChunkPos(pos), 0, world, b -> true );
if (start == StructureStart.INVALID_START)
{
return false;
}
Random rand = new Random(world.getRandom().nextInt());
int j = pos.getX() >> 4;
int k = pos.getZ() >> 4;
long chId = ChunkPos.asLong(j, k);
world.getChunk(j, k).addReferenceForFeature(structure, chId);
BoundingBox box = start.getBoundingBox();
if (!wireOnly)
{
Registry<ConfiguredStructureFeature<?, ?>> registry3 = world.registryAccess().registryOrThrow(Registry.CONFIGURED_STRUCTURE_FEATURE_REGISTRY);
world.setCurrentlyGenerating(() -> {
Objects.requireNonNull(structure);
return registry3.getResourceKey(structure).map(Object::toString).orElseGet(structure::toString);
});
start.placeInChunk(world, world.structureFeatureManager(), generator, rand, box, new ChunkPos(j, k));
}
//structurestart.notifyPostProcessAt(new ChunkPos(j, k));
int i = Math.max(box.getXSpan(),box.getZSpan())/16+1;
//int i = getRadius();
for (int k1 = j - i; k1 <= j + i; ++k1)
{
for (int l1 = k - i; l1 <= k + i; ++l1)
{
if (k1 == j && l1 == k) continue;
if (box.intersects(k1<<4, l1<<4, (k1<<4) + 15, (l1<<4) + 15))
{
world.getChunk(k1, l1).addReferenceForFeature(structure, chId);
}
}
}
}
catch (Exception booboo)
{
CarpetSettings.LOG.error("Unknown Exception while plopping structure: "+booboo, booboo);
return false;
}
finally
{
CarpetSettings.skipGenerationChecks.set(false);
}
return true;
}
}
@@ -0,0 +1,73 @@
package carpet.mixins;
import carpet.CarpetSettings;
import it.unimi.dsi.fastutil.longs.LongSet;
import net.minecraft.core.Holder;
import net.minecraft.data.worldgen.StructureFeatures;
import net.minecraft.world.entity.EntityType;
import net.minecraft.world.level.levelgen.feature.ConfiguredStructureFeature;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
import net.minecraft.core.BlockPos;
import net.minecraft.util.random.WeightedRandomList;
import net.minecraft.world.entity.MobCategory;
import net.minecraft.world.level.StructureFeatureManager;
import net.minecraft.world.level.biome.Biome;
import net.minecraft.world.level.biome.MobSpawnSettings;
import net.minecraft.world.level.chunk.ChunkGenerator;
import org.spongepowered.asm.mixin.injection.callback.LocalCapture;
import java.util.Iterator;
import java.util.Map;
@Mixin(ChunkGenerator.class)
public abstract class ChunkGenerator_customMobSpawnsMixin
{
@Shadow protected abstract void ensureGenerated();
private static final WeightedRandomList<MobSpawnSettings.SpawnerData> PYRAMID_SPAWNS = WeightedRandomList.create(new MobSpawnSettings.SpawnerData(EntityType.HUSK, 1, 1, 1));
private static final WeightedRandomList<MobSpawnSettings.SpawnerData> SHULKER_SPAWNS = WeightedRandomList.create(new MobSpawnSettings.SpawnerData(EntityType.SHULKER, 10, 4, 4));
private static final WeightedRandomList<MobSpawnSettings.SpawnerData> BASTION_SPAWNS = WeightedRandomList.create(
new MobSpawnSettings.SpawnerData(EntityType.PIGLIN_BRUTE, 5, 1, 2),
new MobSpawnSettings.SpawnerData(EntityType.PIGLIN, 10, 2, 4),
new MobSpawnSettings.SpawnerData(EntityType.HOGLIN, 2, 1, 2)
);
@Inject(
method = "getMobsAt", locals = LocalCapture.CAPTURE_FAILHARD,
at = @At(
value = "INVOKE",
target = "Ljava/util/Map$Entry;getKey()Ljava/lang/Object;"
), cancellable = true)
private void isInsidePyramid(Holder<Biome> holder, StructureFeatureManager structureFeatureManager, MobCategory mobCategory, BlockPos blockPos,
CallbackInfoReturnable<WeightedRandomList<MobSpawnSettings.SpawnerData>> cir,
Map<ConfiguredStructureFeature<?, ?>, LongSet> map, Iterator<?> var6, Map.Entry<ConfiguredStructureFeature<?, ?>, LongSet> entry)
{
if (mobCategory == MobCategory.MONSTER)
{
ConfiguredStructureFeature<?, ?> str = entry.getKey();
if (CarpetSettings.huskSpawningInTemples
&& str.feature == StructureFeatures.DESERT_PYRAMID.value().feature
&& structureFeatureManager.getStructureAt(blockPos, StructureFeatures.DESERT_PYRAMID.value()).isValid()) {
cir.setReturnValue(PYRAMID_SPAWNS);
return;
}
if (CarpetSettings.shulkerSpawningInEndCities
&& str.feature == StructureFeatures.END_CITY.value().feature
&& structureFeatureManager.getStructureAt(blockPos, StructureFeatures.END_CITY.value()).isValid()) {
cir.setReturnValue(SHULKER_SPAWNS);
return;
}
if (CarpetSettings.piglinsSpawningInBastions
&& str.feature == StructureFeatures.BASTION_REMNANT.value().feature
&& structureFeatureManager.getStructureAt(blockPos, StructureFeatures.BASTION_REMNANT.value()).isValid()) {
cir.setReturnValue(BASTION_SPAWNS);
}
}
}
}
@@ -1,25 +1,30 @@
package carpet.mixins;
import carpet.fakes.ChunkGeneratorInterface;
import net.minecraft.world.level.biome.Biome;
import net.minecraft.core.Holder;
import net.minecraft.world.level.chunk.ChunkGenerator;
import net.minecraft.world.level.levelgen.feature.ConfiguredStructureFeature;
import net.minecraft.world.level.levelgen.structure.placement.StructurePlacement;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import java.util.List;
@Mixin(ChunkGenerator.class)
public abstract class ChunkGenerator_scarpetMixin implements ChunkGeneratorInterface
{
//@Shadow protected abstract void generateStrongholds(); // postInit
//@Shadow private static boolean validStrongholdBiome(Biome biome) { return true;}
@Shadow protected abstract void ensureGenerated();
// @Override
//public void initStrongholds()
//{
// generateStrongholds();
//}
@Shadow protected abstract List<StructurePlacement> getPlacementsForFeature(Holder<ConfiguredStructureFeature<?, ?>> holder);
//@Override
//public boolean canPlaceStrongholdInBiomeCM(Biome biome) {
// return validStrongholdBiome(biome);
//}
@Override
public void initStrongholds()
{
ensureGenerated();
}
@Override
public List<StructurePlacement> getPlacementsForFeatureCM(ConfiguredStructureFeature<?, ?> structure) {
return getPlacementsForFeature(Holder.direct(structure));
}
}
@@ -1,36 +1,23 @@
package carpet.mixins;
import carpet.CarpetSettings;
import carpet.helpers.CustomSpawnLists;
import net.minecraft.core.Holder;
import net.minecraft.core.HolderSet;
import net.minecraft.core.Registry;
import net.minecraft.world.level.levelgen.feature.ConfiguredStructureFeature;
import net.minecraft.world.level.levelgen.feature.NetherFortressFeature;
import net.minecraft.world.level.levelgen.feature.OceanMonumentFeature;
import net.minecraft.world.level.levelgen.feature.PillagerOutpostFeature;
import net.minecraft.world.level.levelgen.feature.StructureFeature;
import net.minecraft.world.level.levelgen.feature.SwamplandHutFeature;
import net.minecraft.world.level.levelgen.structure.StructureSet;
import org.spongepowered.asm.mixin.Mixin;
import net.minecraft.core.BlockPos;
import net.minecraft.util.random.WeightedRandomList;
import net.minecraft.world.entity.MobCategory;
import net.minecraft.world.level.StructureFeatureManager;
import net.minecraft.world.level.biome.Biome;
import net.minecraft.world.level.biome.BiomeSource;
import net.minecraft.world.level.biome.MobSpawnSettings;
import net.minecraft.world.level.chunk.ChunkGenerator;
import net.minecraft.world.level.levelgen.FlatLevelSource;
import net.minecraft.world.level.levelgen.StructureSettings;
import java.util.Optional;
@Mixin(FlatLevelSource.class)
public abstract class FlatLevelSource_structuresMixin extends ChunkGenerator
{
public FlatLevelSource_structuresMixin(Registry<ConfiguredStructureFeature<?, ?>> registry, BiomeSource biomeSource, StructureSettings structureSettings)
{
super(registry, biomeSource, structureSettings);
public FlatLevelSource_structuresMixin(Registry<StructureSet> registry, Optional<HolderSet<StructureSet>> optional, BiomeSource biomeSource) {
super(registry, optional, biomeSource);
}
/*
@Override
public WeightedRandomList<MobSpawnSettings.SpawnerData> getMobsAt(Holder<Biome> biome, StructureFeatureManager accessor, MobCategory group, BlockPos pos)
{
@@ -91,4 +78,6 @@ public abstract class FlatLevelSource_structuresMixin extends ChunkGenerator
}
*/
}
@@ -2,10 +2,10 @@ package carpet.mixins;
import carpet.CarpetSettings;
import net.minecraft.core.BlockPos;
import net.minecraft.data.worldgen.StructureFeatures;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.world.entity.monster.Husk;
import net.minecraft.world.level.ServerLevelAccessor;
import net.minecraft.world.level.levelgen.feature.StructureFeature;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Redirect;
@@ -17,6 +17,6 @@ public class Husk_templesMixin
private static boolean isSkylightOrTempleVisible(ServerLevelAccessor serverWorldAccess, BlockPos pos)
{
return serverWorldAccess.canSeeSky(pos) ||
(CarpetSettings.huskSpawningInTemples && (((ServerLevel)serverWorldAccess).structureFeatureManager().getStructureAt(pos, StructureFeature.DESERT_PYRAMID).isValid()));
(CarpetSettings.huskSpawningInTemples && (((ServerLevel)serverWorldAccess).structureFeatureManager().getStructureAt(pos, StructureFeatures.DESERT_PYRAMID.value()).isValid()));
}
}
@@ -1,63 +0,0 @@
package carpet.mixins;
import carpet.CarpetSettings;
import carpet.helpers.CustomSpawnLists;
import net.minecraft.core.Holder;
import net.minecraft.core.Registry;
import net.minecraft.world.level.levelgen.feature.ConfiguredStructureFeature;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
import net.minecraft.core.BlockPos;
import net.minecraft.util.random.WeightedRandomList;
import net.minecraft.world.entity.MobCategory;
import net.minecraft.world.level.StructureFeatureManager;
import net.minecraft.world.level.biome.Biome;
import net.minecraft.world.level.biome.BiomeSource;
import net.minecraft.world.level.biome.MobSpawnSettings;
import net.minecraft.world.level.chunk.ChunkGenerator;
import net.minecraft.world.level.levelgen.NoiseBasedChunkGenerator;
import net.minecraft.world.level.levelgen.StructureSettings;
import net.minecraft.world.level.levelgen.feature.StructureFeature;
@Mixin(NoiseBasedChunkGenerator.class)
public abstract class NoiseBasedChunkGenerator_husksSpawnMixin extends ChunkGenerator
{
public NoiseBasedChunkGenerator_husksSpawnMixin(Registry<ConfiguredStructureFeature<?, ?>> registry, BiomeSource biomeSource, StructureSettings structureSettings) {
super(registry, biomeSource, structureSettings);
}
@Inject(method = "getMobsAt", at = @At("HEAD"), cancellable = true)
private void isInsidePyramid(Holder<Biome> holder, StructureFeatureManager structureFeatureManager, MobCategory mobCategory, BlockPos blockPos, CallbackInfoReturnable<WeightedRandomList<MobSpawnSettings.SpawnerData>> cir)
{
if (mobCategory == MobCategory.MONSTER)
{
if (CarpetSettings.huskSpawningInTemples)
{
if (structureFeatureManager.getStructureAt(blockPos, StructureFeature.DESERT_PYRAMID).isValid())
{
cir.setReturnValue(CustomSpawnLists.PYRAMID_SPAWNS);
return;
}
}
if (CarpetSettings.shulkerSpawningInEndCities)
{
if (structureFeatureManager.getStructureAt(blockPos, StructureFeature.END_CITY).isValid())
{
cir.setReturnValue(CustomSpawnLists.SHULKER_SPAWNS);
return;
}
}
if (CarpetSettings.piglinsSpawningInBastions)
{
if (structureFeatureManager.getStructureAt(blockPos, StructureFeature.BASTION_REMNANT).isValid())
{
cir.setReturnValue(CustomSpawnLists.BASTION_SPAWNS);
}
}
}
}
}
@@ -1,130 +0,0 @@
package carpet.mixins;
import carpet.CarpetSettings;
import carpet.fakes.StructureFeatureInterface;
import com.google.common.collect.ImmutableMultimap;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import java.util.Objects;
import java.util.Optional;
import java.util.Random;
import java.util.function.Predicate;
import net.minecraft.Util;
import net.minecraft.core.BlockPos;
import net.minecraft.core.QuartPos;
import net.minecraft.core.Registry;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.world.level.ChunkPos;
import net.minecraft.world.level.biome.Biome;
import net.minecraft.world.level.chunk.ChunkAccess;
import net.minecraft.world.level.chunk.ChunkGenerator;
import net.minecraft.world.level.chunk.ChunkStatus;
import net.minecraft.world.level.levelgen.LegacyRandomSource;
import net.minecraft.world.level.levelgen.RandomSupport;
import net.minecraft.world.level.levelgen.WorldgenRandom;
import net.minecraft.world.level.levelgen.feature.StructureFeature;
import net.minecraft.world.level.levelgen.feature.configurations.FeatureConfiguration;
import net.minecraft.world.level.levelgen.structure.BoundingBox;
import net.minecraft.world.level.levelgen.structure.StructureStart;
import net.minecraft.world.level.levelgen.structure.pieces.PieceGenerator;
import net.minecraft.world.level.levelgen.structure.pieces.PieceGeneratorSupplier;
import net.minecraft.world.level.levelgen.structure.pieces.StructurePiecesBuilder;
@Mixin(StructureFeature.class)
public abstract class StructureFeatureMixin<C extends FeatureConfiguration> implements StructureFeatureInterface<C>
{
@Shadow @Final private PieceGeneratorSupplier<C> pieceGenerator;
@Override
public boolean plopAnywhere(ServerLevel world, BlockPos pos, ChunkGenerator generator, boolean wireOnly, Biome biome, C config)
{
if (world.isClientSide())
return false;
CarpetSettings.skipGenerationChecks.set(true);
try
{
Random rand = new Random(world.getRandom().nextInt());
int j = pos.getX() >> 4;
int k = pos.getZ() >> 4;
long chId = ChunkPos.asLong(j, k);
StructureStart<C> structurestart = forceStructureStart(world, generator, rand, chId, biome, config);
if (structurestart == StructureStart.INVALID_START)
{
return false;
}
StructureFeature<C> thiss = (StructureFeature<C>) (Object)this;
world.getChunk(j, k).addReferenceForFeature(thiss, chId);
BoundingBox box = structurestart.getBoundingBox();
if (!wireOnly)
{
Registry<StructureFeature<?>> registry3 = world.registryAccess().registryOrThrow(Registry.STRUCTURE_FEATURE_REGISTRY);
world.setCurrentlyGenerating(() -> {
Objects.requireNonNull(thiss);
return registry3.getResourceKey(thiss).map(Object::toString).orElseGet(thiss::toString);
});
structurestart.placeInChunk(world, world.structureFeatureManager(), generator, rand, box, new ChunkPos(j, k));
}
//structurestart.notifyPostProcessAt(new ChunkPos(j, k));
int i = Math.max(box.getXSpan(),box.getZSpan())/16+1;
//int i = getRadius();
for (int k1 = j - i; k1 <= j + i; ++k1)
{
for (int l1 = k - i; l1 <= k + i; ++l1)
{
if (k1 == j && l1 == k) continue;
long nbchkid = ChunkPos.asLong(k1, l1);
if (box.intersects(k1<<4, l1<<4, (k1<<4) + 15, (l1<<4) + 15))
{
world.getChunk(k1, l1).addReferenceForFeature(thiss, chId);
}
}
}
}
catch (Exception booboo)
{
CarpetSettings.LOG.error("Unknown Exception while plopping structure: "+booboo, booboo);
return false;
}
finally
{
CarpetSettings.skipGenerationChecks.set(false);
}
return true;
}
private StructureStart<C> forceStructureStart(ServerLevel worldIn, ChunkGenerator generator, Random rand, long packedChunkPos, Biome biome, C config)
{
ChunkPos chunkpos = new ChunkPos(packedChunkPos);
StructureFeature<C> thiss= (StructureFeature<C>)(Object)this;
ChunkAccess ichunk = worldIn.getChunk(chunkpos.x, chunkpos.z, ChunkStatus.STRUCTURE_STARTS, false);
if (ichunk != null)
{
StructureStart<?> structurestartt = ichunk.getStartForFeature(thiss);
if (structurestartt != null && structurestartt != StructureStart.INVALID_START)
{
return (StructureStart<C>) structurestartt;
}
}
Optional<PieceGenerator<C>> optional = pieceGenerator.createGenerator(new PieceGeneratorSupplier.Context<>(generator, generator.getBiomeSource(), worldIn.getSeed(), chunkpos, config, worldIn, b -> true, worldIn.getStructureManager(), worldIn.registryAccess()));
if (optional.isEmpty()) return (StructureStart<C>) StructureStart.INVALID_START;
StructurePiecesBuilder lv = new StructurePiecesBuilder();
optional.get().generatePieces(lv, new PieceGenerator.Context<C>(config, generator, worldIn.getStructureManager(), chunkpos, worldIn, Util.make(new WorldgenRandom(new LegacyRandomSource(RandomSupport.seedUniquifier())), (chunkRandomx) -> {
chunkRandomx.setLargeFeatureSeed(worldIn.getSeed(), chunkpos.x, chunkpos.z);
}), worldIn.getSeed()));
StructureStart<C> structurestart1 = new StructureStart<>(thiss, chunkpos, 0, lv.build());
if (structurestart1.isValid())
{
worldIn.getChunk(chunkpos.x, chunkpos.z).setStartForFeature(thiss, structurestart1);
}
return structurestart1;
}
}
@@ -794,7 +794,7 @@ public class Auxiliary {
if (res == null)
return;
if (what.equalsIgnoreCase("boulder")) // there might be more of those
if (what.equalsIgnoreCase("forest_rock")) // there might be more of those
WorldTools.forceChunkUpdate(locator.block.getPos(), ((CarpetContext) c).s.getLevel());
result[0] = BooleanValue.of(res);
});
@@ -4,7 +4,6 @@ import carpet.CarpetServer;
import carpet.CarpetSettings;
import carpet.fakes.ChunkGeneratorInterface;
import carpet.fakes.ChunkTicketManagerInterface;
import carpet.fakes.NoiseColumnSamplerInterface;
import carpet.fakes.ServerChunkManagerInterface;
import carpet.fakes.ServerWorldInterface;
import carpet.fakes.SpawnHelperInnerInterface;
@@ -31,7 +30,6 @@ import carpet.script.value.EntityValue;
import carpet.script.value.ListValue;
import carpet.script.value.MapValue;
import carpet.script.value.NBTSerializableValue;
import carpet.script.value.NullValue;
import carpet.script.value.NumericValue;
import carpet.script.value.StringValue;
import carpet.script.value.Value;
@@ -241,10 +239,10 @@ public class WorldAccess {
private static void BooYah(ChunkGenerator generator)
{
//synchronized (generator)
//{
// ((ChunkGeneratorInterface)generator).initStrongholds();
//}
synchronized (generator)
{
((ChunkGeneratorInterface)generator).initStrongholds();
}
}
public static void apply(Expression expression)
@@ -1287,16 +1285,15 @@ public class WorldAccess {
BlockArgument locator = BlockArgument.findIn(cc, lv, 0);
ServerLevel world = cc.s.getLevel();
BlockPos pos = locator.block.getPos();
Map<StructureFeature<?>, LongSet> references = world.getChunk(pos.getX() >> 4, pos.getZ() >> 4, ChunkStatus.STRUCTURE_REFERENCES).getAllReferences();
Map<ConfiguredStructureFeature<?,?>, LongSet> references = world.getChunk(pos.getX() >> 4, pos.getZ() >> 4, ChunkStatus.STRUCTURE_REFERENCES).getAllReferences();
Registry<ConfiguredStructureFeature<?, ?>> reg = cc.s.getServer().registryAccess().registryOrThrow(Registry.CONFIGURED_STRUCTURE_FEATURE_REGISTRY);
if (lv.size() == locator.offset)
return ListValue.wrap(references.entrySet().stream().
filter(e -> e.getValue()!= null && !e.getValue().isEmpty()).
map(e -> new StringValue(NBTSerializableValue.nameFromRegistryId(Registry.STRUCTURE_FEATURE.getKey(e.getKey())))).collect(Collectors.toList())
map(e -> new StringValue(NBTSerializableValue.nameFromRegistryId(reg.getKey(e.getKey())))).collect(Collectors.toList())
);
String simpleStructureName = lv.get(locator.offset).getString().toLowerCase(Locale.ROOT);
//CarpetSettings.LOG.error(FeatureGenerator.featureToStructure.keySet().stream().collect(Collectors.joining(",")));
//CarpetSettings.LOG.error(FeatureGenerator.featureToStructure.values().stream().collect(Collectors.joining(",")));
StructureFeature<?> structureName = Registry.STRUCTURE_FEATURE.get(InputValidator.identifierOf(simpleStructureName));
ConfiguredStructureFeature<?,?> structureName = reg.get(InputValidator.identifierOf(simpleStructureName));
if (structureName == null) return Value.NULL;
LongSet structureReferences = references.get(structureName);
if (structureReferences == null || structureReferences.isEmpty()) return ListValue.of();
@@ -1317,46 +1314,73 @@ public class WorldAccess {
BooYah(world.getChunkSource().getGenerator());
BlockPos pos = locator.block.getPos();
StructureFeature<?> structure = null;
final List<ConfiguredStructureFeature<?, ?>> structure = new ArrayList<>();
boolean needSize = false;
boolean singleOutput = false;
Registry<ConfiguredStructureFeature<?, ?>> reg = cc.s.getServer().registryAccess().registryOrThrow(Registry.CONFIGURED_STRUCTURE_FEATURE_REGISTRY);
if (lv.size() > locator.offset)
{
Value requested = lv.get(locator.offset+0);
if (!requested.isNull())
{
String reqString = requested.getString();
structure = Registry.STRUCTURE_FEATURE.getOptional(InputValidator.identifierOf(reqString))
.orElseThrow(() -> new ThrowStatement(reqString, Throwables.UNKNOWN_STRUCTURE));
var id = InputValidator.identifierOf(reqString);
ConfiguredStructureFeature<?, ?> requestedStructure = reg.get(id);
if (requestedStructure != null)
{
singleOutput = true;
structure.add(requestedStructure);
}
else
{
Registry<StructureFeature<?>> reg1 = cc.s.getServer().registryAccess().registryOrThrow(Registry.STRUCTURE_FEATURE_REGISTRY);
StructureFeature<?> sss = reg1.get(id);
// bad
reg.entrySet().stream().filter(e -> e.getValue().feature==sss).forEach(e -> structure.add(e.getValue()));
}
if (structure.isEmpty())
{
throw new ThrowStatement(reqString, Throwables.UNKNOWN_STRUCTURE);
}
}
else
{
structure.addAll(reg.entrySet().stream().map(Map.Entry::getValue).toList());
}
if (lv.size() > locator.offset+1)
{
needSize = lv.get(locator.offset+1).getBoolean();
}
}
if (structure != null)
else
{
StructureStart<?> start = FeatureGenerator.shouldStructureStartAt(world, pos, structure, needSize);
structure.addAll(reg.entrySet().stream().map(Map.Entry::getValue).toList());
}
if (singleOutput)
{
StructureStart start = FeatureGenerator.shouldStructureStartAt(world, pos, structure.get(0), needSize);
if (start == null) return Value.NULL;
if (!needSize) return Value.TRUE;
return ValueConversions.of(start);
}
Map<Value, Value> ret = new HashMap<>();
for(StructureFeature<?> str : StructureFeature.STRUCTURES_REGISTRY.values())
for(ConfiguredStructureFeature<?, ?> str: structure)
{
StructureStart<?> start;
StructureStart start;
try
{
start = FeatureGenerator.shouldStructureStartAt(world, pos, str, needSize);
}
catch (NullPointerException npe)
{
CarpetSettings.LOG.error("Failed to detect structure: "+str.getFeatureName());
CarpetSettings.LOG.error("Failed to detect structure: "+ reg.getKey(str));
start = null;
}
if (start == null) continue;
Value key = new StringValue(NBTSerializableValue.nameFromRegistryId(Registry.STRUCTURE_FEATURE.getKey(str)));
Value key = new StringValue(NBTSerializableValue.nameFromRegistryId(reg.getKey(str)));
ret.put(key, (!needSize)?Value.NULL: ValueConversions.of(start));
}
return MapValue.wrap(ret);
@@ -1368,25 +1392,26 @@ public class WorldAccess {
ServerLevel world = cc.s.getLevel();
BlockPos pos = locator.block.getPos();
Map<StructureFeature<?>, StructureStart<?>> structures = world.getChunk(pos.getX() >> 4, pos.getZ() >> 4, ChunkStatus.STRUCTURE_STARTS).getAllStarts();
Map<ConfiguredStructureFeature<?,?>, StructureStart> structures = world.getChunk(pos.getX() >> 4, pos.getZ() >> 4, ChunkStatus.STRUCTURE_STARTS).getAllStarts();
Registry<ConfiguredStructureFeature<?, ?>> reg = cc.s.getServer().registryAccess().registryOrThrow(Registry.CONFIGURED_STRUCTURE_FEATURE_REGISTRY);
if (lv.size() == locator.offset)
{
Map<Value, Value> structureList = new HashMap<>();
for (Map.Entry<StructureFeature<?>, StructureStart<?>> entry : structures.entrySet())
for (Map.Entry<ConfiguredStructureFeature<?, ?>, StructureStart> entry : structures.entrySet())
{
StructureStart<?> start = entry.getValue();
StructureStart start = entry.getValue();
if (start == StructureStart.INVALID_START)
continue;
BoundingBox box = start.getBoundingBox();
structureList.put(
new StringValue(NBTSerializableValue.nameFromRegistryId(Registry.STRUCTURE_FEATURE.getKey(entry.getKey()))),
new StringValue(NBTSerializableValue.nameFromRegistryId(reg.getKey(entry.getKey()))),
ListValue.of(ListValue.fromTriple(box.minX(), box.minY(), box.minZ()), ListValue.fromTriple(box.maxX(), box.maxY(), box.maxZ()))
);
}
return MapValue.wrap(structureList);
}
String structureName = lv.get(locator.offset).getString().toLowerCase(Locale.ROOT);
return ValueConversions.of(structures.get(Registry.STRUCTURE_FEATURE.get(InputValidator.identifierOf(structureName))));
return ValueConversions.of(structures.get(reg.get(InputValidator.identifierOf(structureName))));
});
expression.addContextFunction("set_structure", -1, (c, t, lv) ->
@@ -1407,11 +1432,10 @@ public class WorldAccess {
// technically a world modification. Even if we could let it slide, we will still park it
((CarpetContext) c).s.getServer().executeBlocking(() ->
{
Map<StructureFeature<?>, StructureStart<?>> structures = world.getChunk(pos).getAllStarts();
Map<ConfiguredStructureFeature<?, ?>, StructureStart> structures = world.getChunk(pos).getAllStarts();
if (lv.size() == locator.offset + 1)
{
Boolean res = FeatureGenerator.plopGrid(configuredStructure, ((CarpetContext) c).s.getLevel(), locator.block.getPos());
//Boolean res = FeatureGenerator.gridStructure(structureName, ((CarpetContext) c).s.getWorld(), locator.block.getPos());
if (res == null) return;
result[0] = res?Value.TRUE:Value.FALSE;
return;
@@ -1419,13 +1443,13 @@ public class WorldAccess {
Value newValue = lv.get(locator.offset+1);
if (newValue.isNull()) // remove structure
{
StructureFeature<?> structure = configuredStructure.feature;
ConfiguredStructureFeature<?,?> structure = configuredStructure;
if (!structures.containsKey(structure))
{
return;
}
StructureStart<?> start = structures.get(structure);
ChunkPos structureChunkPos = start.getChunkPos(); // new ChunkPos(start.getChunkX(), start.getChunkZ());
StructureStart start = structures.get(structure);
ChunkPos structureChunkPos = start.getChunkPos();
BoundingBox box = start.getBoundingBox();
for (int chx = box.minX() / 16; chx <= box.maxX() / 16; chx++) // minx maxx
{
@@ -1433,7 +1457,7 @@ public class WorldAccess {
{
ChunkPos chpos = new ChunkPos(chx, chz);
// getting a chunk will convert it to full, allowing to modify references
Map<StructureFeature<?>, LongSet> references =
Map<ConfiguredStructureFeature<?,?>, LongSet> references =
world.getChunk(chpos.getWorldPosition()).getAllReferences();
if (references.containsKey(structure) && references.get(structure) != null)
references.get(structure).remove(structureChunkPos.toLong());
@@ -16,6 +16,7 @@ import carpet.script.value.StringValue;
import carpet.script.value.Value;
import carpet.script.value.ValueConversions;
import carpet.utils.CarpetProfiler;
import com.mojang.datafixers.util.Either;
import it.unimi.dsi.fastutil.ints.IntOpenHashSet;
import it.unimi.dsi.fastutil.ints.IntSet;
@@ -72,6 +73,7 @@ import net.minecraft.commands.arguments.ObjectiveCriteriaArgument;
import net.minecraft.commands.arguments.ParticleArgument;
import net.minecraft.commands.arguments.RangeArgument;
import net.minecraft.commands.arguments.ResourceLocationArgument;
import net.minecraft.commands.arguments.ResourceOrTagLocationArgument;
import net.minecraft.commands.arguments.ScoreHolderArgument;
import net.minecraft.commands.arguments.ScoreboardSlotArgument;
import net.minecraft.commands.arguments.TeamArgument;
@@ -91,9 +93,12 @@ import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.core.Registry;
import net.minecraft.network.chat.TextComponent;
import net.minecraft.resources.ResourceKey;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.server.commands.BossBarCommands;
import net.minecraft.tags.TagKey;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.level.biome.Biome;
import net.minecraft.world.phys.Vec2;
import net.minecraft.world.scores.Scoreboard;
@@ -209,8 +214,20 @@ public abstract class CommandArgument
new VanillaUnconfigurableArgument("boss", ResourceLocationArgument::id,
(c, p) -> ValueConversions.of( ResourceLocationArgument.getId(c, p)), BossBarCommands.SUGGEST_BOSS_BAR
),
new VanillaUnconfigurableArgument("biome", ResourceLocationArgument::id,
(c, p) -> ValueConversions.of( ResourceLocationArgument.getId(c, p)), SuggestionProviders.AVAILABLE_BIOMES
new VanillaUnconfigurableArgument("biome", () -> ResourceOrTagLocationArgument.resourceOrTag(Registry.BIOME_REGISTRY),
(c, p) -> {
ResourceOrTagLocationArgument.Result<Biome> result = ResourceOrTagLocationArgument.getBiome(c, p);
Either<ResourceKey<Biome>, TagKey<Biome>> res = result.unwrap();
if (res.left().isPresent())
{
return ValueConversions.of(res.left().get());
}
if (res.right().isPresent())
{
return ValueConversions.of(res.right().get());
}
return Value.NULL;
}, (ctx, builder) -> SharedSuggestionProvider.suggestResource(ctx.getSource().getServer().registryAccess().registryOrThrow(Registry.BIOME_REGISTRY).keySet(), builder)
),
new VanillaUnconfigurableArgument("sound", ResourceLocationArgument::id,
(c, p) -> ValueConversions.of( ResourceLocationArgument.getId(c, p)), SuggestionProviders.AVAILABLE_SOUNDS
@@ -115,8 +115,8 @@ public class WorldTools
//});
chunkGenerator2 = new NoiseBasedChunkGenerator(
server.registryAccess().registryOrThrow(Registry.STRUCTURE_SET_REGISTRY),
server.registryAccess().registryOrThrow(Registry.NOISE_REGISTRY),
server.registryAccess().registryOrThrow(Registry.CONFIGURED_STRUCTURE_FEATURE_REGISTRY),
MultiNoiseBiomeSource.Preset.OVERWORLD.biomeSource(server.registryAccess().registryOrThrow(Registry.BIOME_REGISTRY)), seed,
Holder.direct(server.registryAccess().registryOrThrow(Registry.NOISE_GENERATOR_SETTINGS_REGISTRY).getOrThrow(NoiseGeneratorSettings.OVERWORLD))
);
@@ -314,7 +314,7 @@ public class ValueConversions
);
}
public static Value of(StructureStart<?> structure)
public static Value of(StructureStart structure)
{
if (structure == null || structure == StructureStart.INVALID_START) return Value.NULL;
BoundingBox boundingBox = structure.getBoundingBox();
@@ -44,7 +44,7 @@ __config() ->
'clear' -> 'clear',
},
'arguments' -> {
'structure' -> {'type' -> 'term', 'suggest' -> plop():'structures' },
'structure' -> {'type' -> 'term', 'suggest' -> plop():'configured_structures' },
'radius' -> {'type' -> 'int', 'min' -> 0, 'max' -> 1024, 'suggest' -> [128, 24, 32]},
'shape' -> {'type' -> 'term', 'options' -> keys(global_shapes) },
'color' -> {'type' -> 'teamcolor'}
+1 -2
View File
@@ -81,7 +81,6 @@
"LiquidBlock_renewableBlackstoneMixin",
"LiquidBlock_renewableDeepslateMixin",
"LavaFluid_renewableDeepslateMixin",
"StructureFeatureMixin",
"Level_scarpetPlopMixin",
"WorldGenRegion_scarpetPlopMixin",
"StructurePiece_scarpetPlopMixin",
@@ -96,7 +95,7 @@
"ChunkGenerator_scarpetMixin",
"Guardian_renewableSpongesMixin",
"Husk_templesMixin",
"NoiseBasedChunkGenerator_husksSpawnMixin",
"ChunkGenerator_customMobSpawnsMixin",
"ServerChunkCacheMixin",
"NaturalSpawnerMixin",