Fix optimizedTNT entity behaviour (#617)

Fixes gnembon#616
This commit is contained in:
altrisi authored and GitHub committed 2020-12-07 17:30:04 -04:00
1 parent 1585309592
commit bf9aa3207a
1 file changed
+2 -1
@@ -132,7 +132,8 @@ public class OptimizedExplosion
if (d12 <= 1.0D) {
double d5 = entity.getX() - eAccess.getX();
double d7 = entity.getY() + (double) entity.getStandingEyeHeight() - eAccess.getY();
// Change in 1.16 snapshots to fix a bug with TNT jumping
double d7 = (entity instanceof TntEntity ? entity.getY() : entity.getEyeY()) - eAccess.getY();
double d9 = entity.getZ() - eAccess.getZ();
double d13 = (double) MathHelper.sqrt(d5 * d5 + d7 * d7 + d9 * d9);