Added __on_player_message event (#1312)

* Added __on_player_sends_message event

* Docs for chat message event

* Rename to __on_player_message

* Editor support

* Added event to event_test app

* Update docs/scarpet/api/Events.md

Co-authored-by: gnembon <41132274+gnembon@users.noreply.github.com>
This commit is contained in:
replaceitemandgnembon authored and GitHub committed 2022-02-16 00:07:53 +01:00
1 parent 4da992dd22
commit bf00051482
6 files changed
+34

No files matched your search

+3
View File
@@ -275,6 +275,9 @@ Triggered when the player has successfully logged in and was placed in the game.
### `__on_player_disconnects(player, reason)` ### `__on_player_disconnects(player, reason)`
Triggered when a player sends a disconnect package or is forcefully disconnected from the server. Triggered when a player sends a disconnect package or is forcefully disconnected from the server.
### `__on_player_message(player, message)`
Triggered when a player sends a chat message or runs a command.
### `__on_statistic(player, category, event, value)` ### `__on_statistic(player, category, event, value)`
Triggered when a player statistic changes. Doesn't notify on periodic an rhythmic events, i.e. Triggered when a player statistic changes. Doesn't notify on periodic an rhythmic events, i.e.
`time_since_death`, `time_since_rest`, and `played_one_minute` since these are triggered every tick. Event `time_since_death`, `time_since_rest`, and `played_one_minute` since these are triggered every tick. Event
@@ -44,5 +44,6 @@ __on_player_dies(player) ->
__on_player_respawns(player) -> __on_player_respawns(player) ->
__on_player_disconnects(player, reason) -> __on_player_disconnects(player, reason) ->
__on_player_connects(player) -> __on_player_connects(player) ->
__on_player_message(player, message) ->
__on_explosion(pos, power, source, causer, mode, fire) -> __on_explosion(pos, power, source, causer, mode, fire) ->
__on_explosion_outcome(pos, power, source, causer, mode, fire, blocks, entities) -> __on_explosion_outcome(pos, power, source, causer, mode, fire, blocks, entities) ->
@@ -147,6 +147,7 @@
__on_player_respawns __on_player_respawns
__on_player_disconnects __on_player_disconnects
__on_player_connects __on_player_connects
__on_player_message
__on_explosion __on_explosion
__on_explosion_outcome __on_explosion_outcome
</Keywords> </Keywords>
@@ -1,5 +1,6 @@
package carpet.mixins; package carpet.mixins;
import net.minecraft.server.network.TextFilter;
import org.spongepowered.asm.mixin.Mixin; import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow; import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At; import org.spongepowered.asm.mixin.injection.At;
@@ -24,6 +25,7 @@ import static carpet.script.CarpetEventServer.Event.PLAYER_STOPS_SPRINTING;
import static carpet.script.CarpetEventServer.Event.PLAYER_SWAPS_HANDS; import static carpet.script.CarpetEventServer.Event.PLAYER_SWAPS_HANDS;
import static carpet.script.CarpetEventServer.Event.PLAYER_SWINGS_HAND; import static carpet.script.CarpetEventServer.Event.PLAYER_SWINGS_HAND;
import static carpet.script.CarpetEventServer.Event.PLAYER_SWITCHES_SLOT; import static carpet.script.CarpetEventServer.Event.PLAYER_SWITCHES_SLOT;
import static carpet.script.CarpetEventServer.Event.PLAYER_MESSAGE;
import static carpet.script.CarpetEventServer.Event.PLAYER_USES_ITEM; import static carpet.script.CarpetEventServer.Event.PLAYER_USES_ITEM;
import static carpet.script.CarpetEventServer.Event.PLAYER_WAKES_UP; import static carpet.script.CarpetEventServer.Event.PLAYER_WAKES_UP;
@@ -42,6 +44,7 @@ import net.minecraft.server.network.ServerGamePacketListenerImpl;
import net.minecraft.world.InteractionHand; import net.minecraft.world.InteractionHand;
import net.minecraft.world.item.ItemStack; import net.minecraft.world.item.ItemStack;
import net.minecraft.world.phys.BlockHitResult; import net.minecraft.world.phys.BlockHitResult;
import org.spongepowered.asm.mixin.injection.callback.LocalCapture;
@Mixin(ServerGamePacketListenerImpl.class) @Mixin(ServerGamePacketListenerImpl.class)
@@ -278,4 +281,15 @@ public class ServerGamePacketListenerImpl_scarpetEventsMixin
PLAYER_SWINGS_HAND.onHandAction(player, packet.getHand()); PLAYER_SWINGS_HAND.onHandAction(player, packet.getHand());
} }
} }
@Inject(method = "handleChat(Lnet/minecraft/server/network/TextFilter$FilteredText;)V",
at = @At(value = "INVOKE", target = "Ljava/lang/String;startsWith(Ljava/lang/String;)Z"),
locals = LocalCapture.CAPTURE_FAILHARD
)
private void onChatMessage(TextFilter.FilteredText filteredText, CallbackInfo ci, String string) {
if (PLAYER_MESSAGE.isNeeded())
{
PLAYER_MESSAGE.onPlayerMessage(player,string);
}
}
} }
@@ -856,6 +856,14 @@ public class CarpetEventServer
handler.call( () -> Arrays.asList(new EntityValue(player), new StringValue(message)), player::createCommandSourceStack); handler.call( () -> Arrays.asList(new EntityValue(player), new StringValue(message)), player::createCommandSourceStack);
} }
}; };
public static final Event PLAYER_MESSAGE = new Event("player_message", 2, false) {
@Override
public void onPlayerMessage(ServerPlayer player, String message) {
handler.call( () -> Arrays.asList(new EntityValue(player), new StringValue(message)), player::createCommandSourceStack);
}
};
public static final Event STATISTICS = new Event("statistic", 4, false) public static final Event STATISTICS = new Event("statistic", 4, false)
{ {
private <T> ResourceLocation getStatId(Stat<T> stat) private <T> ResourceLocation getStatId(Stat<T> stat)
@@ -251,6 +251,13 @@ __on_player_disconnects(player, reason) ->
print('Player '+player+' disconnects because: '+reason) print('Player '+player+' disconnects because: '+reason)
); );
__on_player_message(player, message) ->
(
print('');
print('__on_player_message(player, message)');
print('Player '+player+' sent message: '+message)
);
__on_player_chooses_recipe(player, recipe, full_stack) -> __on_player_chooses_recipe(player, recipe, full_stack) ->
( (
print(''); print('');