1.16.2-pre1
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@@ -7,6 +7,7 @@ import com.mojang.serialization.Codec;
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import net.minecraft.class_5434;
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import net.minecraft.entity.EntityType;
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import net.minecraft.world.biome.Biome;
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import net.minecraft.world.biome.SpawnSettings;
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import net.minecraft.world.gen.feature.BastionRemnantFeature;
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import net.minecraft.world.gen.feature.StructurePoolFeatureConfig;
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@@ -18,10 +19,10 @@ import java.util.List;
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@Mixin(BastionRemnantFeature.class)
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public abstract class BastionRemnantFeatureMixin extends class_5434
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{
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private static final List<Biome.SpawnEntry> spawnList = Lists.newArrayList(
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new Biome.SpawnEntry(EntityType.PIGLIN_BRUTE, 5, 1, 2),
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new Biome.SpawnEntry(EntityType.PIGLIN, 10, 2, 4),
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new Biome.SpawnEntry(EntityType.HOGLIN, 2, 1, 2)
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private static final List<SpawnSettings.SpawnEntry> spawnList = Lists.newArrayList(
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new SpawnSettings.SpawnEntry(EntityType.PIGLIN_BRUTE, 5, 1, 2),
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new SpawnSettings.SpawnEntry(EntityType.PIGLIN, 10, 2, 4),
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new SpawnSettings.SpawnEntry(EntityType.HOGLIN, 2, 1, 2)
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);
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public BastionRemnantFeatureMixin(Codec<StructurePoolFeatureConfig> codec, int i, boolean bl, boolean bl2)
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@@ -30,7 +31,7 @@ public abstract class BastionRemnantFeatureMixin extends class_5434
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}
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@Override
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public List<Biome.SpawnEntry> getMonsterSpawns()
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public List<SpawnSettings.SpawnEntry> getMonsterSpawns()
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{
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if (CarpetSettings.piglinsSpawningInBastions)
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return spawnList;
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@@ -7,6 +7,7 @@ import com.mojang.serialization.Codec;
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import net.minecraft.entity.EntityType;
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import net.minecraft.world.biome.Biome;
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//import net.minecraft.world.gen.feature.AbstractTempleFeature;
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import net.minecraft.world.biome.SpawnSettings;
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import net.minecraft.world.gen.feature.DefaultFeatureConfig;
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import net.minecraft.world.gen.feature.DesertPyramidFeature;
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import net.minecraft.world.gen.feature.StructureFeature;
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@@ -19,11 +20,11 @@ import java.util.List;
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@Mixin(DesertPyramidFeature.class)
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public abstract class DesertPyramidFeatureMixin extends StructureFeature<DefaultFeatureConfig>
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{
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private static final List<Biome.SpawnEntry> MONSTER_SPAWNS;
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private static final List<SpawnSettings.SpawnEntry> MONSTER_SPAWNS;
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static
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{
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MONSTER_SPAWNS = Lists.newArrayList(new Biome.SpawnEntry(EntityType.HUSK, 1, 1, 1));
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MONSTER_SPAWNS = Lists.newArrayList(new SpawnSettings.SpawnEntry(EntityType.HUSK, 1, 1, 1));
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}
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public DesertPyramidFeatureMixin(Codec<DefaultFeatureConfig> codec)
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@@ -33,7 +34,7 @@ public abstract class DesertPyramidFeatureMixin extends StructureFeature<Default
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@Override
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public List<Biome.SpawnEntry> getMonsterSpawns()
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public List<SpawnSettings.SpawnEntry> getMonsterSpawns()
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{
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if (CarpetSettings.huskSpawningInTemples)
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{
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@@ -6,6 +6,7 @@ import com.google.common.collect.Lists;
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import com.mojang.serialization.Codec;
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import net.minecraft.entity.EntityType;
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import net.minecraft.world.biome.Biome;
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import net.minecraft.world.biome.SpawnSettings;
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import net.minecraft.world.gen.feature.DefaultFeatureConfig;
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import net.minecraft.world.gen.feature.EndCityFeature;
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import net.minecraft.world.gen.feature.StructureFeature;
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@@ -18,7 +19,7 @@ import java.util.List;
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@Mixin(EndCityFeature.class)
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public abstract class EndCityFeatureMixin extends StructureFeature<DefaultFeatureConfig>
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{
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private static final List<Biome.SpawnEntry> spawnList = Lists.newArrayList(new Biome.SpawnEntry(EntityType.SHULKER, 10, 4, 4));
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private static final List<SpawnSettings.SpawnEntry> spawnList = Lists.newArrayList(new SpawnSettings.SpawnEntry(EntityType.SHULKER, 10, 4, 4));
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public EndCityFeatureMixin(Codec<DefaultFeatureConfig> codec)
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{
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@@ -26,7 +27,7 @@ public abstract class EndCityFeatureMixin extends StructureFeature<DefaultFeatur
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}
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@Override
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public List<Biome.SpawnEntry> getMonsterSpawns()
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public List<SpawnSettings.SpawnEntry> getMonsterSpawns()
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{
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if (CarpetSettings.shulkerSpawningInEndCities)
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return spawnList;
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@@ -6,6 +6,7 @@ import net.minecraft.entity.SpawnGroup;
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import net.minecraft.util.math.BlockPos;
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//import net.minecraft.world.WorldAccess;
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import net.minecraft.world.biome.Biome;
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import net.minecraft.world.biome.SpawnSettings;
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import net.minecraft.world.biome.source.BiomeSource;
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import net.minecraft.world.gen.StructureAccessor;
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import net.minecraft.world.gen.chunk.ChunkGenerator;
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@@ -29,7 +30,7 @@ public abstract class FlatChunkGeneratorMixin extends ChunkGenerator
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}
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@Override
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public List<Biome.SpawnEntry> getEntitySpawnList(Biome biome, StructureAccessor accessor, SpawnGroup group, BlockPos pos)
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public List<SpawnSettings.SpawnEntry> getEntitySpawnList(Biome biome, StructureAccessor accessor, SpawnGroup group, BlockPos pos)
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{
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if (CarpetSettings.flatWorldStructureSpawning)
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{
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@@ -46,7 +46,7 @@ public class SpawnHelperMixin
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@Shadow @Final private static SpawnGroup[] SPAWNABLE_GROUPS;
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@Redirect(method = "canSpawn(Lnet/minecraft/server/world/ServerWorld;Lnet/minecraft/entity/SpawnGroup;Lnet/minecraft/world/gen/StructureAccessor;Lnet/minecraft/world/gen/chunk/ChunkGenerator;Lnet/minecraft/world/biome/Biome$SpawnEntry;Lnet/minecraft/util/math/BlockPos$Mutable;D)Z", at = @At(
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@Redirect(method = "canSpawn(Lnet/minecraft/server/world/ServerWorld;Lnet/minecraft/entity/SpawnGroup;Lnet/minecraft/world/gen/StructureAccessor;Lnet/minecraft/world/gen/chunk/ChunkGenerator;Lnet/minecraft/world/biome/SpawnSettings$SpawnEntry;Lnet/minecraft/util/math/BlockPos$Mutable;D)Z", at = @At(
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value = "INVOKE",
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target = "Lnet/minecraft/server/world/ServerWorld;doesNotCollide(Lnet/minecraft/util/math/Box;)Z"
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))
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@@ -4,6 +4,7 @@ import carpet.CarpetSettings;
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import net.minecraft.entity.SpawnGroup;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.biome.Biome;
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import net.minecraft.world.biome.SpawnSettings;
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import net.minecraft.world.biome.source.BiomeSource;
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import net.minecraft.world.gen.StructureAccessor;
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import net.minecraft.world.gen.chunk.ChunkGenerator;
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@@ -28,7 +29,7 @@ public abstract class SurfaceChunkGenerator_husksSpawnMixin extends ChunkGenerat
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}
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@Inject(method = "getEntitySpawnList", at = @At("HEAD"), cancellable = true)
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private void isInsidePyramid(Biome biome, StructureAccessor accessor, SpawnGroup group, BlockPos pos, CallbackInfoReturnable<List<Biome.SpawnEntry>> cir)
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private void isInsidePyramid(Biome biome, StructureAccessor accessor, SpawnGroup group, BlockPos pos, CallbackInfoReturnable<List<SpawnSettings.SpawnEntry>> cir)
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{
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if (CarpetSettings.huskSpawningInTemples && group == SpawnGroup.MONSTER)
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{
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