diff --git a/src/main/resources/assets/carpet/scripts/camera.sc b/src/main/resources/assets/carpet/scripts/camera.sc index 993825db..27cb4244 100644 --- a/src/main/resources/assets/carpet/scripts/camera.sc +++ b/src/main/resources/assets/carpet/scripts/camera.sc @@ -331,7 +331,7 @@ select(num) -> ); global_selected_point = if (global_selected_point == selected_point, null, selected_point); global_needs_updating = true; - // no need to _update since path is still valid + ); // player can also punch the mannequin to select/deselect it @@ -501,7 +501,7 @@ play() -> task( _() -> ( if (global_playing_path, // we don't want to join_task not to lock it just in case. No need to panic here global_playing_path = false; // cancel current path rendering - sleep(1500); // in case we interrupt previous playbacks + sleep(1500); ); showing_path = global_showing_path; hide();