customizable forceload limit

This commit is contained in:
gnembon committed 2020-01-10 21:48:09 -04:00
1 parent f43fb092b2
commit b4482214c9
3 files changed
+34

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@@ -353,6 +353,16 @@ public class CarpetSettings
)
public static int fillLimit = 32768;
@Rule(
desc = "Customizable forceload chunk limit",
options = {"256"},
category = CREATIVE,
strict = false,
validate = FillLimitLimits.class
)
public static int forceloadLimit = 256;
@Rule(
desc = "Customizable maximal entity collision limits, 0 for no limits",
options = {"0", "1", "20"},
@@ -0,0 +1,23 @@
package carpet.mixins;
import carpet.CarpetSettings;
import net.minecraft.server.command.ForceLoadCommand;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.Constant;
import org.spongepowered.asm.mixin.injection.ModifyConstant;
@Mixin(ForceLoadCommand.class)
public class ForceLoadCommand_forceLoadLimitMixin
{
@ModifyConstant(method = "executeChange", constant = @Constant(longValue = 256L))
private static long forceloadLimit(long original)
{
return CarpetSettings.forceloadLimit;
}
@ModifyConstant(method = "executeChange", constant = @Constant(intValue = 256))
private static int forceloadLimitError(int original)
{
return CarpetSettings.forceloadLimit;
}
}