customizable forceload limit
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@@ -353,6 +353,16 @@ public class CarpetSettings
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)
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public static int fillLimit = 32768;
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@Rule(
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desc = "Customizable forceload chunk limit",
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options = {"256"},
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category = CREATIVE,
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strict = false,
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validate = FillLimitLimits.class
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)
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public static int forceloadLimit = 256;
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@Rule(
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desc = "Customizable maximal entity collision limits, 0 for no limits",
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options = {"0", "1", "20"},
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@@ -0,0 +1,23 @@
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package carpet.mixins;
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import carpet.CarpetSettings;
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import net.minecraft.server.command.ForceLoadCommand;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.injection.Constant;
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import org.spongepowered.asm.mixin.injection.ModifyConstant;
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@Mixin(ForceLoadCommand.class)
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public class ForceLoadCommand_forceLoadLimitMixin
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{
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@ModifyConstant(method = "executeChange", constant = @Constant(longValue = 256L))
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private static long forceloadLimit(long original)
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{
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return CarpetSettings.forceloadLimit;
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}
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@ModifyConstant(method = "executeChange", constant = @Constant(intValue = 256))
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private static int forceloadLimitError(int original)
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{
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return CarpetSettings.forceloadLimit;
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}
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}
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