other features
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@@ -7,8 +7,9 @@ import net.minecraft.util.math.Vec3d;
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public class TNTLogHelper
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{
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public boolean initialized;
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private double primedX, primedY, primedZ;
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Vec3d primedAngle;
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private Vec3d primedAngle;
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/**
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* Runs when the TNT is primed. Expects the position and motion angle of the TNT.
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*/
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@@ -18,6 +19,7 @@ public class TNTLogHelper
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primedY = y;
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primedZ = z;
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primedAngle = motion;
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initialized = true;
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}
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/**
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* Runs when the TNT explodes. Expects the position of the TNT.
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