1.16-pre6
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@@ -13,7 +13,7 @@ import org.spongepowered.asm.mixin.injection.Redirect;
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@Mixin(World.class)
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public abstract class World_fillUpdatesMixin
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{
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@ModifyConstant(method = "setBlockState(Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/BlockState;I)Z",
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@ModifyConstant(method = "method_30092", //setBlockState main
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constant = @Constant(intValue = 16))
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private int addFillUpdatesInt(int original) {
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if (CarpetSettings.impendingFillSkipUpdates)
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@@ -21,7 +21,7 @@ public abstract class World_fillUpdatesMixin
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return original;
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}
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@Redirect(method = "setBlockState(Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/BlockState;I)Z", at = @At(
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@Redirect(method = "method_30092", at = @At( //setBlockState main
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value = "INVOKE",
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target = "Lnet/minecraft/world/World;updateNeighbors(Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/Block;)V"
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))
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@@ -54,7 +54,7 @@ public abstract class World_movableTEMixin implements WorldInterface, WorldAcces
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@Shadow public abstract void updateComparators(BlockPos pos, Block block);
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@Shadow public abstract boolean setBlockState(BlockPos pos, BlockState state, int flags);
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//@Shadow public abstract boolean setBlockState(BlockPos pos, BlockState state, int flags);
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@Shadow public abstract boolean isDebugWorld();
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@@ -125,9 +125,9 @@ public abstract class World_movableTEMixin implements WorldInterface, WorldAcces
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if ((int_1 & 16) == 0)
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{
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int int_2 = int_1 & -2;
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blockState_2.prepare((net.minecraft.world.WorldAccess) this, blockPos_1, int_2);
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blockState_1.updateNeighbors((net.minecraft.world.WorldAccess) this, blockPos_1, int_2);
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blockState_1.prepare((net.minecraft.world.WorldAccess) this, blockPos_1, int_2);
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blockState_2.prepare((net.minecraft.world.WorldAccess) this, blockPos_1, int_2, 512);
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blockState_1.updateNeighbors((net.minecraft.world.WorldAccess) this, blockPos_1, int_2, 512);
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blockState_1.prepare((net.minecraft.world.WorldAccess) this, blockPos_1, int_2, 512);
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}
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this.onBlockChanged(blockPos_1, blockState_2, blockState_3);
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}
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@@ -48,7 +48,7 @@ public class EntityPlayerMPFake extends ServerPlayerEntity
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instance.setHealth(20.0F);
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instance.removed = false;
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instance.stepHeight = 0.6F;
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interactionManagerIn.setGameMode(gamemode);
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interactionManagerIn.method_30118(gamemode); // setGameMode
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server.getPlayerManager().sendToDimension(new EntitySetHeadYawS2CPacket(instance, (byte) (instance.headYaw * 256 / 360)), dimensionId);//instance.dimension);
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server.getPlayerManager().sendToDimension(new EntityPositionS2CPacket(instance), dimensionId);//instance.dimension);
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instance.getServerWorld().getChunkManager().updateCameraPosition(instance);
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@@ -68,7 +68,7 @@ public class EntityPlayerMPFake extends ServerPlayerEntity
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playerShadow.setHealth(player.getHealth());
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playerShadow.networkHandler.requestTeleport(player.getX(), player.getY(), player.getZ(), player.yaw, player.pitch);
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interactionManagerIn.setGameMode(player.interactionManager.getGameMode());
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interactionManagerIn.method_30118(player.interactionManager.getGameMode()); // setGameMode
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((ServerPlayerEntityInterface) playerShadow).getActionPack().copyFrom(((ServerPlayerEntityInterface) player).getActionPack());
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playerShadow.stepHeight = 0.6F;
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playerShadow.dataTracker.set(PLAYER_MODEL_PARTS, player.getDataTracker().get(PLAYER_MODEL_PARTS));
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