Fix a few IDE warnings (#1345)

This commit is contained in:
altrisi authored and GitHub committed 2022-02-20 19:16:12 +01:00
1 parent e011f65e75
commit b1c934da28
19 files changed
+225 -350

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@@ -229,7 +229,7 @@ public class OptimizedExplosion
if (damagesTerrain)
{
ObjectArrayList<Pair<ItemStack, BlockPos>> objectArrayList = new ObjectArrayList();
ObjectArrayList<Pair<ItemStack, BlockPos>> objectArrayList = new ObjectArrayList<>();
Collections.shuffle(e.getToBlow(), world.random);
for (BlockPos blockpos : e.getToBlow())
@@ -291,7 +291,7 @@ public class OptimizedExplosion
int i = objectArrayList.size();
for(int j = 0; j < i; ++j) {
Pair<ItemStack, BlockPos> pair = (Pair)objectArrayList.get(j);
Pair<ItemStack, BlockPos> pair = objectArrayList.get(j);
ItemStack itemStack2 = pair.getLeft();
if (ItemEntity.areMergable(itemStack2, itemStack)) {
ItemStack itemStack3 = ItemEntity.merge(itemStack2, itemStack, 16);
@@ -50,7 +50,6 @@ public class ParticleDisplay
if (lineLengthSq == 0) return;
Vec3 incvec = to.subtract(from).normalize();// multiply(50/sqrt(lineLengthSq));
int pcount = 0;
for (Vec3 delta = new Vec3(0.0,0.0,0.0);
delta.lengthSqr()<lineLengthSq;
delta = delta.add(incvec.scale(player.level.random.nextFloat())))