Add ON_SHELF variant to draw_shape
I don't think item and block displays currently work properly though, or maybe I'm not using them properly
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@@ -1485,7 +1485,8 @@ public class ShapeDispatcher
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"HEAD",
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"HEAD",
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"GUI",
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"GUI",
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"GROUND",
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"GROUND",
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"FIXED")
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"FIXED",
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"ON_SHELF")
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{
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{
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@Override
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@Override
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public Value validate(Map<String, Value> o, MinecraftServer s, Value v)
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public Value validate(Map<String, Value> o, MinecraftServer s, Value v)
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