refactor entity events. Allow multiple hosts have events on things

This commit is contained in:
gnembon committed 2019-11-29 10:34:13 -04:00
1 parent 1c35f5b6a9
commit afd7952a62
11 files changed
+190 -186

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@@ -1,6 +1,7 @@
package carpet.mixins;
import carpet.fakes.EntityInterface;
import carpet.script.EntityEventsGroup;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityType;
import net.minecraft.entity.LivingEntity;
@@ -12,12 +13,17 @@ import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(LivingEntity.class)
public abstract class LivingEntity_scarpetEventsMixin
public abstract class LivingEntity_scarpetEventsMixin extends Entity
{
public LivingEntity_scarpetEventsMixin(EntityType<?> type, World world)
{
super(type, world);
}
@Inject(method = "onDeath", at = @At("HEAD"))
private void onDeathCall(DamageSource damageSource_1, CallbackInfo ci)
{
((EntityInterface)this).onDeathCallback(damageSource_1.name);
((EntityInterface)this).getEventContainer().onEvent(EntityEventsGroup.EntityEventType.ON_DEATH, this, damageSource_1.name);
}
}