refactor entity events. Allow multiple hosts have events on things
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@@ -1,6 +1,7 @@
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package carpet.mixins;
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import carpet.fakes.EntityInterface;
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import carpet.script.EntityEventsGroup;
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import net.minecraft.entity.LivingEntity;
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import net.minecraft.entity.damage.DamageSource;
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import net.minecraft.entity.damage.DamageTracker;
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@@ -19,6 +20,6 @@ public class DamageTracker_scarpetEventMixin
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@Inject(method = "onDamage", at = @At("HEAD"))
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private void onDamageTaken(DamageSource damageSource_1, float float_1, float float_2, CallbackInfo ci)
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{
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((EntityInterface)entity).onDamageCallback(float_2, damageSource_1);
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((EntityInterface)entity).getEventContainer().onEvent(EntityEventsGroup.EntityEventType.ON_DAMAGE, entity, float_2, damageSource_1);
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}
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}
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