Fake player portal fix (#1724)
* fake-player-portal-fix: * Fix the teleport fix, so it doesn't crash when bots go through nether portals (Fixes #1712) * fake-player-portal-fix: * Re-implement fix for #1190 * Without causing #1712 * Just move the bot on the chunkmap directly.
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@@ -1,11 +0,0 @@
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package carpet.mixins;
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import net.minecraft.server.network.ServerGamePacketListenerImpl;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.gen.Accessor;
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@Mixin(ServerGamePacketListenerImpl.class)
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public interface ServerGamePacketListenerImplAccessor {
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@Accessor("awaitingTeleport")
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public int getAwaitingTeleport();
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}
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