mappings
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566515d0c3
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@@ -4,9 +4,9 @@ import net.minecraft.block.Block;
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import net.minecraft.block.Blocks;
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import net.minecraft.block.Material;
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import net.minecraft.block.BlockState;
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import net.minecraft.entity.EntityCategory;
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import net.minecraft.entity.SpawnGroup;
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import net.minecraft.entity.SpawnRestriction;
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import net.minecraft.entity.SpawnType;
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import net.minecraft.entity.SpawnReason;
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import net.minecraft.entity.mob.WaterCreatureEntity;
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import net.minecraft.entity.mob.AmbientEntity;
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import net.minecraft.entity.mob.MobEntity;
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@@ -35,9 +35,9 @@ public class PerimeterDiagnostics
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}
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private Biome.SpawnEntry sle;
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private ServerWorld worldServer;
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private EntityCategory ctype;
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private SpawnGroup ctype;
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private MobEntity el;
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private PerimeterDiagnostics(ServerWorld server, EntityCategory ctype, MobEntity el)
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private PerimeterDiagnostics(ServerWorld server, SpawnGroup ctype, MobEntity el)
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{
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this.sle = null;
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this.worldServer = server;
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@@ -60,28 +60,28 @@ public class PerimeterDiagnostics
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//int specific_spawns = 0;
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boolean add_water = false;
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boolean add_ground = false;
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EntityCategory ctype = null;
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SpawnGroup ctype = null;
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if (el != null)
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{
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if (el instanceof WaterCreatureEntity)
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{
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add_water = true;
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ctype = EntityCategory.WATER_CREATURE;
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ctype = SpawnGroup.WATER_CREATURE;
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}
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else if (el instanceof PassiveEntity)
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{
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add_ground = true;
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ctype = EntityCategory.CREATURE;
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ctype = SpawnGroup.CREATURE;
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}
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else if (el instanceof Monster)
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{
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add_ground = true;
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ctype = EntityCategory.MONSTER;
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ctype = SpawnGroup.MONSTER;
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}
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else if (el instanceof AmbientEntity)
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{
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ctype = EntityCategory.AMBIENT;
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ctype = SpawnGroup.AMBIENT;
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}
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}
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PerimeterDiagnostics diagnostic = new PerimeterDiagnostics(worldserver,ctype,el);
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@@ -177,8 +177,8 @@ public class PerimeterDiagnostics
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if (SpawnHelper.canSpawn(spt, worldServer, pos, sle.type))
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{
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el.refreshPositionAndAngles((float)pos.getX() + 0.5F, (float)pos.getY(), (float)pos.getZ()+0.5F, 0.0F, 0.0F);
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return el.canSpawn(worldServer) && el.canSpawn(worldServer, SpawnType.NATURAL) &&
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SpawnRestriction.canSpawn(el.getType(),el.getEntityWorld(), SpawnType.NATURAL, el.getBlockPos(), el.getEntityWorld().random) &&
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return el.canSpawn(worldServer) && el.canSpawn(worldServer, SpawnReason.NATURAL) &&
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SpawnRestriction.canSpawn(el.getType(),el.getEntityWorld(), SpawnReason.NATURAL, el.getBlockPos(), el.getEntityWorld().random) &&
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worldServer.doesNotCollide(el); // check collision rules once they stop fiddling with them after 1.14.1
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}
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return false;
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