unify structure info.
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@@ -89,7 +89,7 @@ __structure_renderer(player_name) ->
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for (starts, l(position, name) = _;
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structure_data = structures(position):name;
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if (!structure_data, continue()); // messed up references - shouldn't happen
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structure_pieces = structures(position, name);
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structure_pieces = structures(position, name):'pieces';
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if (!structure_pieces, continue()); // messed up references - shouldn't happen
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l(from, to) = structure_data;
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total_size = _euclidean(from, to);
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