making the shapes in shapes.scl purely mathematical, no strings attached, only returning a set of the positions to iterate over.
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@@ -1,8 +1,14 @@
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//a library app, mostly for the draw command, which allows to import these shape-drawing functions into your own app.
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//Arguments for each are to be given as a singleton list, for ease of use. This is with the exception of fill_flat, with
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//the assumption that it is unlikely to be used outside of internal calls, but it is still available to be called if necessary.
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//Make sure you read the arguments and input them in the correct order, or it will mess up.
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//these functions return a set of all the positions in the shape, given the parameters, without repeating a position.
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//This way, you can efficiently iterate over the positions once having generated them. See draw_beta.sc for an example.
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draw_sphere(args)->(
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[centre, radius, block, replacement, hollow] = args;
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[centre, radius, hollow] = args;
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positions = {};
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[cx,cy,cz]=centre;
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for(range(-90, 90, 45/radius),
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cpitch = cos(_);
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@@ -11,85 +17,75 @@ draw_sphere(args)->(
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cyaw = cos(_)*cpitch*radius;
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syaw = sin(_)*cpitch*radius;
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if(hollow,
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set_block(cx+cyaw,cy+spitch*radius,cz+syaw,block,replacement);
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set_block(cx+cos(_+180)*cpitch*radius,cy+spitch*radius,cz+sin(_+180)*cpitch*radius,block,replacement),
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positions += [cx+cyaw,cy+spitch*radius,cz+syaw];
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positions += [cx+cos(_+180)*cpitch*radius,cy+spitch*radius,cz+sin(_+180)*cpitch*radius],
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for(range(-syaw,syaw+1),
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set_block(cx+cyaw*cpitch,cy+spitch*radius,cz+_,block,replacement)
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positions += [cx+cyaw*cpitch,cy+spitch*radius,cz+_]
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)
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)
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)
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);
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return(global_positions)
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return(positions)
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);
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draw_diamond(args)->(
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[pos, radius, block, replacement] = args;
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[pos, radius] = args;
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positions = {};
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c_for(r=0, r<radius, r+=1,
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y = r-radius+1;
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c_for(x=-r,x<=r,x+=1,
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z=r-abs(x);
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set_block(pos:0+x, pos:1 +y, pos:2+z, block, replacement);
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set_block(pos:0+x, pos:1 +y, pos:2-z, block, replacement);
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set_block(pos:0+x, pos:1 -y, pos:2+z, block, replacement);
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set_block(pos:0+x, pos:1 -y, pos:2-z, block, replacement);
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positions += [pos:0+x, pos:1 +y, pos:2+z];
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positions += [pos:0+x, pos:1 +y, pos:2-z];
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positions += [pos:0+x, pos:1 -y, pos:2+z];
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positions += [pos:0+x, pos:1 -y, pos:2-z];
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)
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);
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return(global_positions)
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return(positions)
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);
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draw_filled_diamond(args)->(
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[pos, radius, block, replacement] = args;
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[pos, radius] = args;
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positions = {};
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for(diamond(pos,radius,radius),
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set_block(_x,_y,_z,block,replacement)
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positions += pos(_)
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);
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return(global_positions)
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return(positions)
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);
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draw_pyramid(args)->(
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[pos, radius, height, pointing, orientation, block, fill_type, replacement, is_square] = args;
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[pos, radius, height, pointing, orientation, fill_type, is_square] = args;//todo change to hollow boolean arg
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positions = {};
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hollow = fill_type=='hollow';
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pointup = pointing=='up';
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for(range(height),
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r = if(pointup, radius * ( 1- _ / height) -1, radius * _ / height);
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fill_flat(pos, _, r, is_square, orientation, block, if((pointup&&_==0)||(!pointup && _==height-1),false,hollow),replacement)//Always close bottom off
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positions += fill_flat(pos, _, r, is_square, orientation, if((pointup&&_==0)||(!pointup && _==height-1),false,hollow))//Always close bottom off
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);
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return(global_positions)
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return(positions)
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);
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draw_prism(args)->(
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[pos, rad, height, orientation, block, fill_type, replacement, is_square]=args;
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[pos, rad, height, orientation, fill_type, is_square]=args;//todo change to hollow boolean arg
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positions = {};
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hollow = fill_type =='hollow';
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radius = rad+0.5;
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for(range(height),
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fill_flat(pos, _, radius, is_square, orientation, block, if(_==0 || _==height-1,false,hollow), replacement)//Always close ends off
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positions += fill_flat(pos, _, radius, is_square, orientation, if(_==0 || _==height-1,false,hollow))//Always close ends off
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);
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return(global_positions)
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return(positions)
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);
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fill_flat(pos, offset, dr, rectangle, orientation, block, hollow, replacement)->(
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fill_flat(pos, offset, dr, rectangle, orientation, hollow)->(
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r = floor(dr);
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drsq = dr^2;
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positions = {};
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if(orientation=='x',
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scan(pos,0,-r,-r,
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if((!hollow && (rectangle || _y^2 + _z^2 <= drsq))||//if not hollow, vry simple
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(hollow && ((rectangle && (abs(_y) == r || abs(_z) ==r)) || //If hollow and it's a rectangle
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(!rectangle && (_y^2 + _z^2 <= drsq && (abs(_y)+1)^ 2 + (abs(_z)+1)^2 >= drsq)))),//If hollow and not rectangle
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set_block(_x+offset,_y,_z,block, replacement)
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positions += [_x+offset,_y,_z]
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)
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),
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orientation == 'y',
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@@ -97,7 +93,7 @@ fill_flat(pos, offset, dr, rectangle, orientation, block, hollow, replacement)->
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if((!hollow && (rectangle || _x^2 + _z^2 <= drsq))||//if not hollow, vry simple
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(hollow && ((rectangle && (abs(_x) == r || abs(_z) ==r)) || //If hollow and it's a rectangle
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(!rectangle && (_x^2 + _z^2 <= drsq && (abs(_x)+1)^ 2 + (abs(_z)+1)^2 >= drsq)))),//If hollow and not rectangle
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set_block(_x,_y+offset,_z,block, replacement)
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positions += [_x,_y+offset,_z]
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)
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),
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orientation == 'z',
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@@ -105,8 +101,9 @@ fill_flat(pos, offset, dr, rectangle, orientation, block, hollow, replacement)->
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if((!hollow && (rectangle || _y^2 + _x^2 <= drsq))||//if not hollow, vry simple
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(hollow && ((rectangle && (abs(_y) == r || abs(_x) ==r)) || //If hollow and it's a rectangle
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(!rectangle && (_y^2 + _x^2 <= drsq && (abs(_y)+1)^ 2 + (abs(_x)+1)^2 >= drsq)))),//If hollow and not rectangle
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set_block(_x,_y,_z+offset,block, replacement)
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positions += [_x,_y,_z+offset]
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)
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)
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)
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);
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return(positions)
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);
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