desertShrubs
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package carpet.mixins;
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import carpet.CarpetSettings;
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import carpet.helpers.BlockSaplingHelper;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.Blocks;
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import net.minecraft.block.SaplingBlock;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.IWorld;
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import net.minecraft.world.biome.Biomes;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.injection.At;
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import org.spongepowered.asm.mixin.injection.Inject;
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import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
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import java.util.Random;
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@Mixin(SaplingBlock.class)
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public abstract class SaplingBlockMixin
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{
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@Inject(method = "generate", at = @At(value = "INVOKE", shift = At.Shift.BEFORE,
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target = "Lnet/minecraft/block/sapling/SaplingGenerator;generate(Lnet/minecraft/world/IWorld;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/BlockState;Ljava/util/Random;)Z"),
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cancellable = true)
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private void onGenerate(IWorld iWorld_1, BlockPos blockPos_1, BlockState blockState_1, Random random_1, CallbackInfo ci)
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{
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if(CarpetSettings.getBool("desertShrubs") && iWorld_1.getBiome(blockPos_1) == Biomes.DESERT && !BlockSaplingHelper.hasWater(iWorld_1, blockPos_1))
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{
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iWorld_1.setBlockState(blockPos_1, Blocks.DEAD_BUSH.getDefaultState(), 3);
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ci.cancel();
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}
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}
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}
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