Migrate Carpet Mixin names to mojang mappings
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@@ -0,0 +1,52 @@
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package carpet.mixins;
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import carpet.CarpetSettings;
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import net.minecraft.core.BlockPos;
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import net.minecraft.core.Vec3i;
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import net.minecraft.network.FriendlyByteBuf;
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import net.minecraft.network.protocol.game.ServerboundSetStructureBlockPacket;
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import net.minecraft.util.Mth;
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import org.spongepowered.asm.mixin.Final;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.Mutable;
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import org.spongepowered.asm.mixin.Shadow;
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import org.spongepowered.asm.mixin.injection.At;
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import org.spongepowered.asm.mixin.injection.Inject;
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import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
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@Mixin(ServerboundSetStructureBlockPacket.class)
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public class ServerboundSetStructureBlockPacketMixin {
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@Mutable @Final @Shadow
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private BlockPos offset;
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@Mutable @Final @Shadow
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private Vec3i size;
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@Inject(
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method = "<init>(Lnet/minecraft/network/FriendlyByteBuf;)V",
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at = @At("TAIL")
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)
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private void structureBlockLimitsRead(FriendlyByteBuf buf, CallbackInfo ci) {
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if (buf.readableBytes() == 6*4) {
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// This will throw an exception if carpet is not installed on client
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offset = new BlockPos(Mth.clamp(buf.readInt(), -CarpetSettings.structureBlockLimit, CarpetSettings.structureBlockLimit), Mth.clamp(buf.readInt(), -CarpetSettings.structureBlockLimit, CarpetSettings.structureBlockLimit), Mth.clamp(buf.readInt(), -CarpetSettings.structureBlockLimit, CarpetSettings.structureBlockLimit));
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size = new Vec3i(Mth.clamp(buf.readInt(), 0, CarpetSettings.structureBlockLimit), Mth.clamp(buf.readInt(), 0, CarpetSettings.structureBlockLimit), Mth.clamp(buf.readInt(), 0, CarpetSettings.structureBlockLimit));
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}
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}
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@Inject(
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method = "write",
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at = @At("TAIL")
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)
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private void structureBlockLimitsWrite(FriendlyByteBuf buf, CallbackInfo ci) {
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//client method, only applicable if with carpet is on the server, or running locally
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if (CarpetSettings.structureBlockLimit != CarpetSettings.vanillaStructureBlockLimit)
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{
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buf.writeInt(this.offset.getX());
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buf.writeInt(this.offset.getY());
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buf.writeInt(this.offset.getZ());
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buf.writeInt(this.size.getX());
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buf.writeInt(this.size.getY());
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buf.writeInt(this.size.getZ());
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}
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}
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}
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