Migrate Carpet Mixin names to mojang mappings

This commit is contained in:
FX - PR0CESS committed 2022-01-28 16:47:18 -05:00
1 parent 2c3871b90e
commit a547677597
154 files changed
+422 -501

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@@ -0,0 +1,80 @@
package carpet.mixins;
import carpet.fakes.ServerPlayerInteractionManagerInterface;
import net.minecraft.core.BlockPos;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.server.level.ServerPlayerGameMode;
import net.minecraft.util.Mth;
import net.minecraft.world.InteractionHand;
import net.minecraft.world.InteractionResult;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.entity.BlockEntity;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.phys.BlockHitResult;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
import org.spongepowered.asm.mixin.injection.callback.LocalCapture;
import static carpet.script.CarpetEventServer.Event.PLAYER_BREAK_BLOCK;
import static carpet.script.CarpetEventServer.Event.PLAYER_INTERACTS_WITH_BLOCK;
@Mixin(ServerPlayerGameMode.class)
public class ServerPlayerGameMode_scarpetEventsMixin implements ServerPlayerInteractionManagerInterface
{
@Shadow public ServerPlayer player;
@Shadow private boolean isDestroyingBlock;
@Shadow private BlockPos destroyPos;
@Shadow private int lastSentState;
@Shadow public ServerLevel level;
@Inject(method = "destroyBlock", locals = LocalCapture.CAPTURE_FAILHARD, at = @At(
value = "INVOKE",
target = "Lnet/minecraft/world/level/block/Block;playerWillDestroy(Lnet/minecraft/world/level/Level;Lnet/minecraft/core/BlockPos;Lnet/minecraft/world/level/block/state/BlockState;Lnet/minecraft/world/entity/player/Player;)V",
shift = At.Shift.BEFORE
))
private void onBlockBroken(BlockPos blockPos_1, CallbackInfoReturnable<Boolean> cir, BlockState blockState_1, BlockEntity be, Block b)
{
PLAYER_BREAK_BLOCK.onBlockBroken(player, blockPos_1, blockState_1);
}
@Inject(method = "useItemOn", at = @At(
value = "RETURN",
ordinal = 2
))
private void onBlockActivated(ServerPlayer serverPlayerEntity, Level world, ItemStack stack, InteractionHand hand, BlockHitResult hitResult, CallbackInfoReturnable<InteractionResult> cir)
{
PLAYER_INTERACTS_WITH_BLOCK.onBlockHit(player, hand, hitResult);
}
@Override
public BlockPos getCurrentBreakingBlock()
{
if (!isDestroyingBlock) return null;
return destroyPos;
}
@Override
public int getCurrentBlockBreakingProgress()
{
if (!isDestroyingBlock) return -1;
return lastSentState;
}
@Override
public void setBlockBreakingProgress(int progress)
{
lastSentState = Mth.clamp(progress, -1, 10);
level.destroyBlockProgress(-1*this.player.getId(), destroyPos, lastSentState);
}
}