Migrate Carpet Mixin names to mojang mappings
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@@ -0,0 +1,31 @@
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package carpet.mixins;
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import carpet.helpers.BlockRotator;
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import net.minecraft.server.level.ServerPlayerGameMode;
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import net.minecraft.world.InteractionHand;
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import net.minecraft.world.InteractionResult;
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import net.minecraft.world.entity.player.Player;
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import net.minecraft.world.level.Level;
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import net.minecraft.world.level.block.state.BlockState;
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import net.minecraft.world.phys.BlockHitResult;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.injection.At;
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import org.spongepowered.asm.mixin.injection.Redirect;
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@Mixin(ServerPlayerGameMode.class)
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public class ServerPlayerGameMode_cactusMixin
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{
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@Redirect(method = "useItemOn", at = @At(
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value = "INVOKE",
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target = "Lnet/minecraft/world/level/block/state/BlockState;use(Lnet/minecraft/world/level/Level;Lnet/minecraft/world/entity/player/Player;Lnet/minecraft/world/InteractionHand;Lnet/minecraft/world/phys/BlockHitResult;)Lnet/minecraft/world/InteractionResult;"
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))
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private InteractionResult activateWithOptionalCactus(BlockState blockState, Level world_1, Player playerEntity_1, InteractionHand hand_1, BlockHitResult blockHitResult_1)
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{
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boolean flipped = BlockRotator.flipBlockWithCactus(blockState, world_1, playerEntity_1, hand_1, blockHitResult_1);
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if (flipped)
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return InteractionResult.SUCCESS;
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return blockState.use(world_1, playerEntity_1, hand_1, blockHitResult_1);
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}
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}
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