Add Movable Amethyst Rule (#894)
* Add Pushable Amethyst Rule As discussed in #79 of ilmangos peaceful challenge. He said he'd do it, I figured I could beat him to the punch :) https://youtu.be/0-fAKpr_J8k?t=1076 * Name change - movableAmethyst Co-authored-by: hugeblank <hugeblank@gmail.com>
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package carpet.mixins;
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import carpet.CarpetSettings;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.BuddingAmethystBlock;
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import net.minecraft.block.piston.PistonBehavior;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.injection.At;
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import org.spongepowered.asm.mixin.injection.Inject;
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import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
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@Mixin(BuddingAmethystBlock.class)
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public class BuddingAmethystBlock_getPistonBehaviorMixin {
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@Inject(at = @At("HEAD"), method = "getPistonBehavior(Lnet/minecraft/block/BlockState;)Lnet/minecraft/block/piston/PistonBehavior;", cancellable = true)
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void getPistonBehavior(BlockState state, CallbackInfoReturnable<PistonBehavior> cir) {
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if (CarpetSettings.movableAmethyst) cir.setReturnValue(PistonBehavior.NORMAL);
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}
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}
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