Switch out l() syntax to [] in docs (#851)
* Switch out l() syntax to [] in docs * Using map syntactic sugar as well. Co-authored-by: gnembon <41132274+gnembon@users.noreply.github.com>
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@@ -50,7 +50,7 @@ Throws `unknown_particle` if particle doesn't exist.
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## Markers
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### `draw_shape(shape, duration, key?, value?, ... )`,
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### `draw_shape(shape, duration, l(key?, value?, ... ))`,
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### `draw_shape(shape, duration, [key?, value?, ... ])`,
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### `draw_shape(shape, duration, attribute_map)`
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### `draw_shape(shape_list)`
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@@ -212,7 +212,7 @@ produce an exception.
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Displays the result of the expression to the chat. Overrides default `scarpet` behaviour of sending everyting to stderr.
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Can optionally define player or list of players to send the message to.
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### `format(components, ...)`, `format(l(components, ...))`
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### `format(components, ...)`, `format([components, ...])`
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Creates a line of formatted text. Each component is either a string indicating formatting and text it corresponds to
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or a decorator affecting the component preceding it.
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