20w28a. Rewritten scarpet structure and plop API. Removed portalSuffocationFix, as its fixed.
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@@ -27,20 +27,21 @@ __command() -> '';
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monument() -> __toggle('monument', 'structures');
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fortress() -> __toggle('fortress', 'structures');
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mansion() -> __toggle('mansion', 'structures');
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jungle_temple() -> __toggle('jungle_temple', 'structures');
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desert_temple() -> __toggle('desert_temple', 'structures');
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end_city() -> __toggle('end_city', 'structures');
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jungle_pyramid() -> __toggle('jungle_pyramid', 'structures');
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desert_pyramid() -> __toggle('desert_pyramid', 'structures');
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endcity() -> __toggle('endcity', 'structures');
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igloo() -> __toggle('igloo', 'structures');
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shipwreck() -> __toggle('shipwreck', 'structures');
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witch_hut() -> __toggle('witch_hut', 'structures');
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swamp_hut() -> __toggle('swamp_hut', 'structures');
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stronghold() -> __toggle('stronghold', 'structures');
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ocean_ruin() -> __toggle('ocean_ruin', 'structures');
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treasure() -> __toggle('treasure', 'structures');
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buried_treasure() -> __toggle('buried_treasure', 'structures');
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pillager_outpost() -> __toggle('pillager_outpost', 'structures');
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mineshaft() -> __toggle('mineshaft', 'structures');
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village() -> __toggle('village', 'structures');
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nether_fossil() -> __toggle('nether_fossil', 'structures');
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bastion_remnant() -> __toggle('bastion_remnant', 'structures');
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ruined_portal() -> __toggle('ruined_portal', 'structures');
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slime_chunks() -> __toggle('slime_chunks', 'chunks');
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