added player_escapes_sleep event. Fixes #579
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@@ -337,6 +337,14 @@ public class CarpetEventServer
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handler.call( () -> Collections.singletonList(new EntityValue(player)), player::getCommandSource);
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}
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};
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public static final Event PLAYER_ESCAPES_SLEEP = new Event("player_escapes_sleep", 1, false)
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{
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@Override
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public void onPlayerEvent(ServerPlayerEntity player)
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{
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handler.call( () -> Collections.singletonList(new EntityValue(player)), player::getCommandSource);
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}
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};
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public static final Event PLAYER_RIDES = new Event("player_rides", 5, false)
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{
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@Override
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