Ported "stackable empty shulkerboxes on ground" based on @maruohon's tweakeroo code
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@@ -60,6 +60,7 @@ public class CarpetSettings
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public static boolean b_disableSpawnChunks = false;
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public static boolean b_movableTileEntities = false;
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public static boolean b_huskSpawningInTemples = false;
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public static boolean b_stackableShulkerBoxes = false;
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private static CarpetSettingEntry rule(String s1, String s2, String s3) { return CarpetSettingEntry.create(s1,s2,s3);}
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@@ -82,7 +83,7 @@ public class CarpetSettings
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rule("xpNoCooldown", "creative", "Players absorb XP instantly, without delay"),
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rule("combineXPOrbs", "creative", "XP orbs combine with other into bigger orbs"),
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rule("stackableShulkerBoxes", "survival", "Empty shulker boxes can stack to 64 when dropped on the ground")
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.extraInfo("To move them around between inventories, use shift click to move entire stacks"),
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.extraInfo("To move them around between inventories, use shift click to move entire stacks").boolAccelerate().defaultFalse(),
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rule("explosionNoBlockDamage", "tnt", "Explosions won't destroy blocks"),
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rule("tntPrimerMomentumRemoved", "tnt", "Removes random TNT momentum when primed"),
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rule("fastRedstoneDust", "experimental optimizations", "Lag optimizations for redstone dust")
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