24w21a - broken shapes
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7a1e152229
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@@ -7,6 +7,8 @@ import carpet.script.utils.shapes.ShapeDirection;
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import com.mojang.blaze3d.systems.RenderSystem;
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import com.mojang.blaze3d.vertex.BufferBuilder;
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import com.mojang.blaze3d.vertex.BufferUploader;
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import com.mojang.blaze3d.vertex.ByteBufferBuilder;
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import com.mojang.blaze3d.vertex.DefaultVertexFormat;
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import com.mojang.blaze3d.vertex.PoseStack;
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import com.mojang.blaze3d.vertex.Tesselator;
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@@ -142,8 +144,7 @@ public class ShapesRenderer
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//RenderSystem.polygonOffset(-3f, -3f);
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//RenderSystem.enablePolygonOffset();
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Tesselator tessellator = Tesselator.getInstance();
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BufferBuilder bufferBuilder = tessellator.getBuilder();
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Tesselator tesselator = Tesselator.getInstance();
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// render
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double cameraX = camera.getPosition().x;
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@@ -166,7 +167,7 @@ public class ShapesRenderer
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shapes.get(dimensionType).values().forEach(s -> {
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if ((!s.shape.debug || entityBoxes) && s.shouldRender(dimensionType))
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{
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s.renderLines(matrices, tessellator, bufferBuilder, cameraX, cameraY, cameraZ, partialTick);
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s.renderLines(matrices, tesselator, cameraX, cameraY, cameraZ, partialTick);
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}
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});
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// faces
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@@ -174,7 +175,7 @@ public class ShapesRenderer
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shapes.get(dimensionType).values().forEach(s -> {
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if ((!s.shape.debug || entityBoxes) && s.shouldRender(dimensionType))
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{
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s.renderFaces(tessellator, bufferBuilder, cameraX, cameraY, cameraZ, partialTick);
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s.renderFaces(tesselator, cameraX, cameraY, cameraZ, partialTick);
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}
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});
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RenderSystem.lineWidth(1.0F);
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@@ -190,7 +191,7 @@ public class ShapesRenderer
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labels.get(dimensionType).values().forEach(s -> {
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if ((!s.shape.debug || entityBoxes) && s.shouldRender(dimensionType))
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{
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s.renderLines(matrices, tessellator, bufferBuilder, cameraX, cameraY, cameraZ, partialTick);
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s.renderLines(matrices, tesselator, cameraX, cameraY, cameraZ, partialTick);
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}
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});
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}
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@@ -266,9 +267,9 @@ public class ShapesRenderer
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long expiryTick;
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double renderEpsilon;
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public abstract void renderLines(PoseStack matrices, Tesselator tessellator, BufferBuilder builder, double cx, double cy, double cz, float partialTick);
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public abstract void renderLines(PoseStack matrices, Tesselator tesselator, double cx, double cy, double cz, float partialTick);
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public void renderFaces(Tesselator tessellator, BufferBuilder builder, double cx, double cy, double cz, float partialTick)
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public void renderFaces(Tesselator tesselator, double cx, double cy, double cz, float partialTick)
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{
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}
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@@ -339,7 +340,7 @@ public class ShapesRenderer
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}
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@Override
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public void renderLines(PoseStack matrices, Tesselator tessellator, BufferBuilder builder, double cx, double cy,
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public void renderLines(PoseStack matrices, Tesselator tesselator, double cx, double cy,
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double cz, float partialTick)
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{
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if (shape.a == 0.0)
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@@ -514,7 +515,7 @@ public class ShapesRenderer
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modelPart.setPos(0.0F, 24.0F - shulkerBoxBlockEntity.getProgress(f) * 0.5F * 16.0F, 0.0F);
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modelPart.yRot = 270.0F * shulkerBoxBlockEntity.getProgress(f) * (float) (Math.PI / 180.0);
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VertexConsumer vertexConsumer = material.buffer(multiBufferSource, RenderType::entityCutoutNoCull);
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model.renderToBuffer(poseStack, vertexConsumer, i, j, 1.0F, 1.0F, 1.0F, 1.0F);
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model.renderToBuffer(poseStack, vertexConsumer, i, j, 0xffffffff);
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poseStack.popPose();
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}
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}
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@@ -529,7 +530,7 @@ public class ShapesRenderer
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}
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@Override
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public void renderLines(PoseStack matrices, Tesselator tessellator, BufferBuilder builder, double cx, double cy, double cz, float partialTick)
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public void renderLines(PoseStack matrices, Tesselator tesselator, double cx, double cy, double cz, float partialTick)
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{
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if (shape.a == 0.0)
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{
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@@ -579,7 +580,7 @@ public class ShapesRenderer
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{
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text_x = (float) (-textRenderer.width(shape.value.getString()));
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}
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MultiBufferSource.BufferSource immediate = MultiBufferSource.immediate(builder);
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MultiBufferSource.BufferSource immediate = MultiBufferSource.immediate(new ByteBufferBuilder(RenderType.TRANSIENT_BUFFER_SIZE));
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textRenderer.drawInBatch(shape.value, text_x, 0.0F, shape.textcolor, false, matrices.last().pose(), immediate, Font.DisplayMode.NORMAL, shape.textbck, 15728880);
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immediate.endBatch();
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matrices.popPose();
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@@ -616,7 +617,7 @@ public class ShapesRenderer
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}
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@Override
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public void renderLines(PoseStack matrices, Tesselator tessellator, BufferBuilder bufferBuilder, double cx, double cy, double cz, float partialTick)
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public void renderLines(PoseStack matrices, Tesselator tesselator, double cx, double cy, double cz, float partialTick)
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{
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if (shape.a == 0.0)
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{
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@@ -624,7 +625,7 @@ public class ShapesRenderer
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}
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Vec3 v1 = shape.relativiseRender(client.level, shape.from, partialTick);
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Vec3 v2 = shape.relativiseRender(client.level, shape.to, partialTick);
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drawBoxWireGLLines(tessellator, bufferBuilder,
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drawBoxWireGLLines(tesselator,
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(float) (v1.x - cx - renderEpsilon), (float) (v1.y - cy - renderEpsilon), (float) (v1.z - cz - renderEpsilon),
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(float) (v2.x - cx + renderEpsilon), (float) (v2.y - cy + renderEpsilon), (float) (v2.z - cz + renderEpsilon),
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v1.x != v2.x, v1.y != v2.y, v1.z != v2.z,
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@@ -633,7 +634,7 @@ public class ShapesRenderer
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}
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@Override
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public void renderFaces(Tesselator tessellator, BufferBuilder bufferBuilder, double cx, double cy, double cz, float partialTick)
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public void renderFaces(Tesselator tesselator, double cx, double cy, double cz, float partialTick)
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{
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if (shape.fa == 0.0)
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{
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@@ -643,7 +644,7 @@ public class ShapesRenderer
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Vec3 v2 = shape.relativiseRender(client.level, shape.to, partialTick);
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// consider using built-ins
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//DebugRenderer.drawBox(new Box(v1.x, v1.y, v1.z, v2.x, v2.y, v2.z), 0.5f, 0.5f, 0.5f, 0.5f);//shape.r, shape.g, shape.b, shape.a);
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drawBoxFaces(tessellator, bufferBuilder,
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drawBoxFaces(tesselator,
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(float) (v1.x - cx - renderEpsilon), (float) (v1.y - cy - renderEpsilon), (float) (v1.z - cz - renderEpsilon),
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(float) (v2.x - cx + renderEpsilon), (float) (v2.y - cy + renderEpsilon), (float) (v2.z - cz + renderEpsilon),
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v1.x != v2.x, v1.y != v2.y, v1.z != v2.z,
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@@ -660,11 +661,11 @@ public class ShapesRenderer
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}
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@Override
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public void renderLines(PoseStack matrices, Tesselator tessellator, BufferBuilder bufferBuilder, double cx, double cy, double cz, float partialTick)
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public void renderLines(PoseStack matrices, Tesselator tesselator, double cx, double cy, double cz, float partialTick)
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{
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Vec3 v1 = shape.relativiseRender(client.level, shape.from, partialTick);
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Vec3 v2 = shape.relativiseRender(client.level, shape.to, partialTick);
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drawLine(tessellator, bufferBuilder,
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drawLine(tesselator,
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(float) (v1.x - cx - renderEpsilon), (float) (v1.y - cy - renderEpsilon), (float) (v1.z - cz - renderEpsilon),
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(float) (v2.x - cx + renderEpsilon), (float) (v2.y - cy + renderEpsilon), (float) (v2.z - cz + renderEpsilon),
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shape.r, shape.g, shape.b, shape.a
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@@ -683,7 +684,7 @@ public class ShapesRenderer
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}
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@Override
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public void renderFaces(Tesselator tessellator, BufferBuilder bufferBuilder, double cx, double cy, double cz, float partialTick)
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public void renderFaces(Tesselator tesselator, double cx, double cy, double cz, float partialTick)
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{
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if (shape.fa == 0)
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{
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@@ -699,7 +700,7 @@ public class ShapesRenderer
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RenderSystem.enableCull();
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}
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bufferBuilder.begin(faceIndices[shape.mode], DefaultVertexFormat.POSITION_COLOR);
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BufferBuilder builder = tesselator.begin(faceIndices[shape.mode], DefaultVertexFormat.POSITION_COLOR);
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for (int i = 0; i < shape.vertexList.size(); i++)
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{
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Vec3 vec = shape.vertexList.get(i);
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@@ -707,9 +708,9 @@ public class ShapesRenderer
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{
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vec = shape.relativiseRender(client.level, vec, partialTick);
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}
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bufferBuilder.vertex(vec.x() - cx, vec.y() - cy, vec.z() - cz).color(shape.fr, shape.fg, shape.fb, shape.fa).endVertex();
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builder.addVertex((float) (vec.x() - cx), (float) (vec.y() - cy), (float) (vec.z() - cz)).setColor(shape.fr, shape.fg, shape.fb, shape.fa);
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}
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tessellator.end();
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BufferUploader.draw(builder.buildOrThrow());
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RenderSystem.disableCull();
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RenderSystem.depthMask(false);
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@@ -719,7 +720,7 @@ public class ShapesRenderer
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}
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@Override
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public void renderLines(PoseStack matrices, Tesselator tessellator, BufferBuilder builder, double cx, double cy,
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public void renderLines(PoseStack matrices, Tesselator tesselator, double cx, double cy,
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double cz, float partialTick)
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{
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if (shape.a == 0)
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@@ -729,7 +730,7 @@ public class ShapesRenderer
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if (shape.mode == 6)
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{
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builder.begin(VertexFormat.Mode.DEBUG_LINE_STRIP, DefaultVertexFormat.POSITION_COLOR);
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BufferBuilder builder = tesselator.begin(VertexFormat.Mode.DEBUG_LINE_STRIP, DefaultVertexFormat.POSITION_COLOR);
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Vec3 vec0 = null;
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for (int i = 0; i < shape.vertexList.size(); i++)
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{
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@@ -742,13 +743,13 @@ public class ShapesRenderer
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{
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vec0 = vec;
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}
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builder.vertex(vec.x() - cx, vec.y() - cy, vec.z() - cz).color(shape.r, shape.g, shape.b, shape.a).endVertex();
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builder.addVertex((float) (vec.x() - cx), (float) (vec.y() - cy), (float) (vec.z() - cz)).setColor(shape.r, shape.g, shape.b, shape.a);
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}
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builder.vertex(vec0.x() - cx, vec0.y() - cy, vec0.z() - cz).color(shape.r, shape.g, shape.b, shape.a).endVertex();
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tessellator.end();
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builder.addVertex((float) (vec0.x() - cx), (float) (vec0.y() - cy), (float) (vec0.z() - cz)).setColor(shape.r, shape.g, shape.b, shape.a);
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BufferUploader.draw(builder.buildOrThrow());
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if (shape.inneredges)
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{
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builder.begin(VertexFormat.Mode.DEBUG_LINES, DefaultVertexFormat.POSITION_COLOR);
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BufferBuilder builderr = tesselator.begin(VertexFormat.Mode.DEBUG_LINES, DefaultVertexFormat.POSITION_COLOR);
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for (int i = 1; i < shape.vertexList.size() - 1; i++)
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{
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Vec3 vec = shape.vertexList.get(i);
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@@ -757,22 +758,22 @@ public class ShapesRenderer
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vec = shape.relativiseRender(client.level, vec, partialTick);
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}
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builder.vertex(vec.x() - cx, vec.y() - cy, vec.z() - cz).color(shape.r, shape.g, shape.b, shape.a).endVertex();
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builder.vertex(vec0.x() - cx, vec0.y() - cy, vec0.z() - cz).color(shape.r, shape.g, shape.b, shape.a).endVertex();
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builderr.addVertex((float) (vec.x() - cx), (float) (vec.y() - cy), (float) (vec.z() - cz)).setColor(shape.r, shape.g, shape.b, shape.a);
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builderr.addVertex((float) (vec0.x() - cx), (float) (vec0.y() - cy), (float) (vec0.z() - cz)).setColor(shape.r, shape.g, shape.b, shape.a);
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}
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tessellator.end();
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BufferUploader.draw(builderr.buildOrThrow());
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}
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return;
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}
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if (shape.mode == 5)
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{
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builder.begin(VertexFormat.Mode.DEBUG_LINE_STRIP, DefaultVertexFormat.POSITION_COLOR);
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BufferBuilder builder = tesselator.begin(VertexFormat.Mode.DEBUG_LINE_STRIP, DefaultVertexFormat.POSITION_COLOR);
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Vec3 vec = shape.vertexList.get(1);
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if (shape.relative.get(1))
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{
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vec = shape.relativiseRender(client.level, vec, partialTick);
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}
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builder.vertex(vec.x() - cx, vec.y() - cy, vec.z() - cz).color(shape.r, shape.g, shape.b, shape.a).endVertex();
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builder.addVertex((float) (vec.x() - cx), (float) (vec.y() - cy), (float) (vec.z() - cz)).setColor(shape.r, shape.g, shape.b, shape.a);
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int i;
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for (i = 0; i < shape.vertexList.size(); i += 2)
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{
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@@ -781,7 +782,7 @@ public class ShapesRenderer
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{
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vec = shape.relativiseRender(client.level, vec, partialTick);
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}
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builder.vertex(vec.x() - cx, vec.y() - cy, vec.z() - cz).color(shape.r, shape.g, shape.b, shape.a).endVertex();
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builder.addVertex((float) (vec.x() - cx), (float) (vec.y() - cy), (float) (vec.z() - cz)).setColor(shape.r, shape.g, shape.b, shape.a);
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}
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i = shape.vertexList.size() - 1;
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for (i -= 1 - i % 2; i > 0; i -= 2)
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@@ -791,7 +792,7 @@ public class ShapesRenderer
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{
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vec = shape.relativiseRender(client.level, vec, partialTick);
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}
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builder.vertex(vec.x() - cx, vec.y() - cy, vec.z() - cz).color(shape.r, shape.g, shape.b, shape.a).endVertex();
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builder.addVertex((float) (vec.x() - cx), (float) (vec.y() - cy), (float) (vec.z() - cz)).setColor(shape.r, shape.g, shape.b, shape.a);
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}
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if (shape.inneredges)
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{
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@@ -802,15 +803,15 @@ public class ShapesRenderer
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{
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vec = shape.relativiseRender(client.level, vec, partialTick);
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}
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builder.vertex(vec.x() - cx, vec.y() - cy, vec.z() - cz).color(shape.r, shape.g, shape.b, shape.a).endVertex();
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builder.addVertex((float) (vec.x() - cx), (float) (vec.y() - cy), (float) (vec.z() - cz)).setColor(shape.r, shape.g, shape.b, shape.a);
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}
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}
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tessellator.end();
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BufferUploader.draw(builder.buildOrThrow());
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return;
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}
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if (shape.mode == 4)
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{
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builder.begin(VertexFormat.Mode.DEBUG_LINES, DefaultVertexFormat.POSITION_COLOR);
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BufferBuilder builder = tesselator.begin(VertexFormat.Mode.DEBUG_LINES, DefaultVertexFormat.POSITION_COLOR);
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for (int i = 0; i < shape.vertexList.size(); i++)
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{
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Vec3 vecA = shape.vertexList.get(i);
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@@ -830,16 +831,16 @@ public class ShapesRenderer
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{
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vecC = shape.relativiseRender(client.level, vecC, partialTick);
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}
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builder.vertex(vecA.x() - cx, vecA.y() - cy, vecA.z() - cz).color(shape.r, shape.g, shape.b, shape.a).endVertex();
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builder.vertex(vecB.x() - cx, vecB.y() - cy, vecB.z() - cz).color(shape.r, shape.g, shape.b, shape.a).endVertex();
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builder.addVertex((float) (vecA.x() - cx), (float) (vecA.y() - cy), (float) (vecA.z() - cz)).setColor(shape.r, shape.g, shape.b, shape.a);
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builder.addVertex((float) (vecB.x() - cx), (float) (vecB.y() - cy), (float) (vecB.z() - cz)).setColor(shape.r, shape.g, shape.b, shape.a);
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builder.vertex(vecB.x() - cx, vecB.y() - cy, vecB.z() - cz).color(shape.r, shape.g, shape.b, shape.a).endVertex();
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builder.vertex(vecC.x() - cx, vecC.y() - cy, vecC.z() - cz).color(shape.r, shape.g, shape.b, shape.a).endVertex();
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builder.addVertex((float) (vecB.x() - cx), (float) (vecB.y() - cy), (float) (vecB.z() - cz)).setColor(shape.r, shape.g, shape.b, shape.a);
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builder.addVertex((float) (vecC.x() - cx), (float) (vecC.y() - cy), (float) (vecC.z() - cz)).setColor(shape.r, shape.g, shape.b, shape.a);
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builder.vertex(vecC.x() - cx, vecC.y() - cy, vecC.z() - cz).color(shape.r, shape.g, shape.b, shape.a).endVertex();
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builder.vertex(vecA.x() - cx, vecA.y() - cy, vecA.z() - cz).color(shape.r, shape.g, shape.b, shape.a).endVertex();
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builder.addVertex((float) (vecC.x() - cx), (float) (vecC.y() - cy), (float) (vecC.z() - cz)).setColor(shape.r, shape.g, shape.b, shape.a);
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builder.addVertex((float) (vecA.x() - cx), (float) (vecA.y() - cy), (float) (vecA.z() - cz)).setColor(shape.r, shape.g, shape.b, shape.a);
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}
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tessellator.end();
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BufferUploader.draw(builder.buildOrThrow());
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}
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}
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}
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@@ -852,28 +853,28 @@ public class ShapesRenderer
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}
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@Override
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public void renderLines(PoseStack matrices, Tesselator tessellator, BufferBuilder bufferBuilder, double cx, double cy, double cz, float partialTick)
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public void renderLines(PoseStack matrices, Tesselator tesselator, double cx, double cy, double cz, float partialTick)
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{
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if (shape.a == 0.0)
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{
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return;
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}
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Vec3 vc = shape.relativiseRender(client.level, shape.center, partialTick);
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drawSphereWireframe(tessellator, bufferBuilder,
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drawSphereWireframe(tesselator,
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(float) (vc.x - cx), (float) (vc.y - cy), (float) (vc.z - cz),
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(float) (shape.radius + renderEpsilon), shape.subdivisions,
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shape.r, shape.g, shape.b, shape.a);
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}
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@Override
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public void renderFaces(Tesselator tessellator, BufferBuilder bufferBuilder, double cx, double cy, double cz, float partialTick)
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public void renderFaces(Tesselator tesselator, double cx, double cy, double cz, float partialTick)
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{
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if (shape.fa == 0.0)
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{
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return;
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}
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Vec3 vc = shape.relativiseRender(client.level, shape.center, partialTick);
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drawSphereFaces(tessellator, bufferBuilder,
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drawSphereFaces(tesselator,
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(float) (vc.x - cx), (float) (vc.y - cy), (float) (vc.z - cz),
|
||||
(float) (shape.radius + renderEpsilon), shape.subdivisions,
|
||||
shape.fr, shape.fg, shape.fb, shape.fa);
|
||||
@@ -888,7 +889,7 @@ public class ShapesRenderer
|
||||
}
|
||||
|
||||
@Override
|
||||
public void renderLines(PoseStack matrices, Tesselator tessellator, BufferBuilder bufferBuilder, double cx, double cy, double cz, float partialTick)
|
||||
public void renderLines(PoseStack matrices, Tesselator tesselator, double cx, double cy, double cz, float partialTick)
|
||||
{
|
||||
if (shape.a == 0.0)
|
||||
{
|
||||
@@ -896,7 +897,7 @@ public class ShapesRenderer
|
||||
}
|
||||
Vec3 vc = shape.relativiseRender(client.level, shape.center, partialTick);
|
||||
double dir = Mth.sign(shape.height);
|
||||
drawCylinderWireframe(tessellator, bufferBuilder,
|
||||
drawCylinderWireframe(tesselator,
|
||||
(float) (vc.x - cx - dir * renderEpsilon), (float) (vc.y - cy - dir * renderEpsilon), (float) (vc.z - cz - dir * renderEpsilon),
|
||||
(float) (shape.radius + renderEpsilon), (float) (shape.height + 2 * dir * renderEpsilon), shape.axis,
|
||||
shape.subdivisions, shape.radius == 0,
|
||||
@@ -905,7 +906,7 @@ public class ShapesRenderer
|
||||
}
|
||||
|
||||
@Override
|
||||
public void renderFaces(Tesselator tessellator, BufferBuilder bufferBuilder, double cx, double cy, double cz, float partialTick)
|
||||
public void renderFaces(Tesselator tesselator, double cx, double cy, double cz, float partialTick)
|
||||
{
|
||||
if (shape.fa == 0.0)
|
||||
{
|
||||
@@ -913,7 +914,7 @@ public class ShapesRenderer
|
||||
}
|
||||
Vec3 vc = shape.relativiseRender(client.level, shape.center, partialTick);
|
||||
double dir = Mth.sign(shape.height);
|
||||
drawCylinderFaces(tessellator, bufferBuilder,
|
||||
drawCylinderFaces(tesselator,
|
||||
(float) (vc.x - cx - dir * renderEpsilon), (float) (vc.y - cy - dir * renderEpsilon), (float) (vc.z - cz - dir * renderEpsilon),
|
||||
(float) (shape.radius + renderEpsilon), (float) (shape.height + 2 * dir * renderEpsilon), shape.axis,
|
||||
shape.subdivisions, shape.radius == 0,
|
||||
@@ -923,129 +924,129 @@ public class ShapesRenderer
|
||||
|
||||
// some raw shit
|
||||
|
||||
public static void drawLine(Tesselator tessellator, BufferBuilder builder, float x1, float y1, float z1, float x2, float y2, float z2, float red1, float grn1, float blu1, float alpha)
|
||||
public static void drawLine(Tesselator tesselator, float x1, float y1, float z1, float x2, float y2, float z2, float red1, float grn1, float blu1, float alpha)
|
||||
{
|
||||
builder.begin(VertexFormat.Mode.DEBUG_LINES, DefaultVertexFormat.POSITION_COLOR);
|
||||
builder.vertex(x1, y1, z1).color(red1, grn1, blu1, alpha).endVertex();
|
||||
builder.vertex(x2, y2, z2).color(red1, grn1, blu1, alpha).endVertex();
|
||||
tessellator.end();
|
||||
BufferBuilder builder = tesselator.begin(VertexFormat.Mode.DEBUG_LINES, DefaultVertexFormat.POSITION_COLOR);
|
||||
builder.addVertex(x1, y1, z1).setColor(red1, grn1, blu1, alpha);
|
||||
builder.addVertex(x2, y2, z2).setColor(red1, grn1, blu1, alpha);
|
||||
BufferUploader.draw(builder.buildOrThrow());
|
||||
}
|
||||
|
||||
public static void drawBoxWireGLLines(
|
||||
Tesselator tessellator, BufferBuilder builder,
|
||||
Tesselator tesselator,
|
||||
float x1, float y1, float z1,
|
||||
float x2, float y2, float z2,
|
||||
boolean xthick, boolean ythick, boolean zthick,
|
||||
float red1, float grn1, float blu1, float alpha, float red2, float grn2, float blu2)
|
||||
{
|
||||
builder.begin(VertexFormat.Mode.DEBUG_LINES, DefaultVertexFormat.POSITION_COLOR);
|
||||
BufferBuilder builder = tesselator.begin(VertexFormat.Mode.DEBUG_LINES, DefaultVertexFormat.POSITION_COLOR);
|
||||
if (xthick)
|
||||
{
|
||||
builder.vertex(x1, y1, z1).color(red1, grn2, blu2, alpha).endVertex();
|
||||
builder.vertex(x2, y1, z1).color(red1, grn2, blu2, alpha).endVertex();
|
||||
builder.addVertex(x1, y1, z1).setColor(red1, grn2, blu2, alpha);
|
||||
builder.addVertex(x2, y1, z1).setColor(red1, grn2, blu2, alpha);
|
||||
|
||||
builder.vertex(x2, y2, z1).color(red1, grn1, blu1, alpha).endVertex();
|
||||
builder.vertex(x1, y2, z1).color(red1, grn1, blu1, alpha).endVertex();
|
||||
builder.addVertex(x2, y2, z1).setColor(red1, grn1, blu1, alpha);
|
||||
builder.addVertex(x1, y2, z1).setColor(red1, grn1, blu1, alpha);
|
||||
|
||||
builder.vertex(x1, y1, z2).color(red1, grn1, blu1, alpha).endVertex();
|
||||
builder.vertex(x2, y1, z2).color(red1, grn1, blu1, alpha).endVertex();
|
||||
builder.addVertex(x1, y1, z2).setColor(red1, grn1, blu1, alpha);
|
||||
builder.addVertex(x2, y1, z2).setColor(red1, grn1, blu1, alpha);
|
||||
|
||||
builder.vertex(x1, y2, z2).color(red1, grn1, blu1, alpha).endVertex();
|
||||
builder.vertex(x2, y2, z2).color(red1, grn1, blu1, alpha).endVertex();
|
||||
builder.addVertex(x1, y2, z2).setColor(red1, grn1, blu1, alpha);
|
||||
builder.addVertex(x2, y2, z2).setColor(red1, grn1, blu1, alpha);
|
||||
}
|
||||
if (ythick)
|
||||
{
|
||||
builder.vertex(x1, y1, z1).color(red2, grn1, blu2, alpha).endVertex();
|
||||
builder.vertex(x1, y2, z1).color(red2, grn1, blu2, alpha).endVertex();
|
||||
builder.addVertex(x1, y1, z1).setColor(red2, grn1, blu2, alpha);
|
||||
builder.addVertex(x1, y2, z1).setColor(red2, grn1, blu2, alpha);
|
||||
|
||||
builder.vertex(x2, y1, z1).color(red1, grn1, blu1, alpha).endVertex();
|
||||
builder.vertex(x2, y2, z1).color(red1, grn1, blu1, alpha).endVertex();
|
||||
builder.addVertex(x2, y1, z1).setColor(red1, grn1, blu1, alpha);
|
||||
builder.addVertex(x2, y2, z1).setColor(red1, grn1, blu1, alpha);
|
||||
|
||||
builder.vertex(x1, y2, z2).color(red1, grn1, blu1, alpha).endVertex();
|
||||
builder.vertex(x1, y1, z2).color(red1, grn1, blu1, alpha).endVertex();
|
||||
builder.addVertex(x1, y2, z2).setColor(red1, grn1, blu1, alpha);
|
||||
builder.addVertex(x1, y1, z2).setColor(red1, grn1, blu1, alpha);
|
||||
|
||||
builder.vertex(x2, y1, z2).color(red1, grn1, blu1, alpha).endVertex();
|
||||
builder.vertex(x2, y2, z2).color(red1, grn1, blu1, alpha).endVertex();
|
||||
builder.addVertex(x2, y1, z2).setColor(red1, grn1, blu1, alpha);
|
||||
builder.addVertex(x2, y2, z2).setColor(red1, grn1, blu1, alpha);
|
||||
}
|
||||
if (zthick)
|
||||
{
|
||||
builder.vertex(x1, y1, z1).color(red2, grn2, blu1, alpha).endVertex();
|
||||
builder.vertex(x1, y1, z2).color(red2, grn2, blu1, alpha).endVertex();
|
||||
builder.addVertex(x1, y1, z1).setColor(red2, grn2, blu1, alpha);
|
||||
builder.addVertex(x1, y1, z2).setColor(red2, grn2, blu1, alpha);
|
||||
|
||||
builder.vertex(x1, y2, z1).color(red1, grn1, blu1, alpha).endVertex();
|
||||
builder.vertex(x1, y2, z2).color(red1, grn1, blu1, alpha).endVertex();
|
||||
builder.addVertex(x1, y2, z1).setColor(red1, grn1, blu1, alpha);
|
||||
builder.addVertex(x1, y2, z2).setColor(red1, grn1, blu1, alpha);
|
||||
|
||||
builder.vertex(x2, y1, z2).color(red1, grn1, blu1, alpha).endVertex();
|
||||
builder.vertex(x2, y1, z1).color(red1, grn1, blu1, alpha).endVertex();
|
||||
builder.addVertex(x2, y1, z2).setColor(red1, grn1, blu1, alpha);
|
||||
builder.addVertex(x2, y1, z1).setColor(red1, grn1, blu1, alpha);
|
||||
|
||||
builder.vertex(x2, y2, z1).color(red1, grn1, blu1, alpha).endVertex();
|
||||
builder.vertex(x2, y2, z2).color(red1, grn1, blu1, alpha).endVertex();
|
||||
builder.addVertex(x2, y2, z1).setColor(red1, grn1, blu1, alpha);
|
||||
builder.addVertex(x2, y2, z2).setColor(red1, grn1, blu1, alpha);
|
||||
}
|
||||
tessellator.end();
|
||||
BufferUploader.draw(builder.buildOrThrow());
|
||||
}
|
||||
|
||||
public static void drawBoxFaces(
|
||||
Tesselator tessellator, BufferBuilder builder,
|
||||
Tesselator tesselator,
|
||||
float x1, float y1, float z1,
|
||||
float x2, float y2, float z2,
|
||||
boolean xthick, boolean ythick, boolean zthick,
|
||||
float red1, float grn1, float blu1, float alpha)
|
||||
{
|
||||
builder.begin(VertexFormat.Mode.QUADS, DefaultVertexFormat.POSITION_COLOR);
|
||||
BufferBuilder builder = tesselator.begin(VertexFormat.Mode.QUADS, DefaultVertexFormat.POSITION_COLOR);
|
||||
|
||||
if (xthick && ythick)
|
||||
{
|
||||
builder.vertex(x1, y1, z1).color(red1, grn1, blu1, alpha).endVertex();
|
||||
builder.vertex(x2, y1, z1).color(red1, grn1, blu1, alpha).endVertex();
|
||||
builder.vertex(x2, y2, z1).color(red1, grn1, blu1, alpha).endVertex();
|
||||
builder.vertex(x1, y2, z1).color(red1, grn1, blu1, alpha).endVertex();
|
||||
builder.addVertex(x1, y1, z1).setColor(red1, grn1, blu1, alpha);
|
||||
builder.addVertex(x2, y1, z1).setColor(red1, grn1, blu1, alpha);
|
||||
builder.addVertex(x2, y2, z1).setColor(red1, grn1, blu1, alpha);
|
||||
builder.addVertex(x1, y2, z1).setColor(red1, grn1, blu1, alpha);
|
||||
if (zthick)
|
||||
{
|
||||
builder.vertex(x1, y1, z2).color(red1, grn1, blu1, alpha).endVertex();
|
||||
builder.vertex(x1, y2, z2).color(red1, grn1, blu1, alpha).endVertex();
|
||||
builder.vertex(x2, y2, z2).color(red1, grn1, blu1, alpha).endVertex();
|
||||
builder.vertex(x2, y1, z2).color(red1, grn1, blu1, alpha).endVertex();
|
||||
builder.addVertex(x1, y1, z2).setColor(red1, grn1, blu1, alpha);
|
||||
builder.addVertex(x1, y2, z2).setColor(red1, grn1, blu1, alpha);
|
||||
builder.addVertex(x2, y2, z2).setColor(red1, grn1, blu1, alpha);
|
||||
builder.addVertex(x2, y1, z2).setColor(red1, grn1, blu1, alpha);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
if (zthick && ythick)
|
||||
{
|
||||
builder.vertex(x1, y1, z1).color(red1, grn1, blu1, alpha).endVertex();
|
||||
builder.vertex(x1, y2, z1).color(red1, grn1, blu1, alpha).endVertex();
|
||||
builder.vertex(x1, y2, z2).color(red1, grn1, blu1, alpha).endVertex();
|
||||
builder.vertex(x1, y1, z2).color(red1, grn1, blu1, alpha).endVertex();
|
||||
builder.addVertex(x1, y1, z1).setColor(red1, grn1, blu1, alpha);
|
||||
builder.addVertex(x1, y2, z1).setColor(red1, grn1, blu1, alpha);
|
||||
builder.addVertex(x1, y2, z2).setColor(red1, grn1, blu1, alpha);
|
||||
builder.addVertex(x1, y1, z2).setColor(red1, grn1, blu1, alpha);
|
||||
|
||||
if (xthick)
|
||||
{
|
||||
builder.vertex(x2, y1, z1).color(red1, grn1, blu1, alpha).endVertex();
|
||||
builder.vertex(x2, y1, z2).color(red1, grn1, blu1, alpha).endVertex();
|
||||
builder.vertex(x2, y2, z2).color(red1, grn1, blu1, alpha).endVertex();
|
||||
builder.vertex(x2, y2, z1).color(red1, grn1, blu1, alpha).endVertex();
|
||||
builder.addVertex(x2, y1, z1).setColor(red1, grn1, blu1, alpha);
|
||||
builder.addVertex(x2, y1, z2).setColor(red1, grn1, blu1, alpha);
|
||||
builder.addVertex(x2, y2, z2).setColor(red1, grn1, blu1, alpha);
|
||||
builder.addVertex(x2, y2, z1).setColor(red1, grn1, blu1, alpha);
|
||||
}
|
||||
}
|
||||
|
||||
// now at least drawing one
|
||||
if (zthick && xthick)
|
||||
{
|
||||
builder.vertex(x1, y1, z1).color(red1, grn1, blu1, alpha).endVertex();
|
||||
builder.vertex(x2, y1, z1).color(red1, grn1, blu1, alpha).endVertex();
|
||||
builder.vertex(x2, y1, z2).color(red1, grn1, blu1, alpha).endVertex();
|
||||
builder.vertex(x1, y1, z2).color(red1, grn1, blu1, alpha).endVertex();
|
||||
builder.addVertex(x1, y1, z1).setColor(red1, grn1, blu1, alpha);
|
||||
builder.addVertex(x2, y1, z1).setColor(red1, grn1, blu1, alpha);
|
||||
builder.addVertex(x2, y1, z2).setColor(red1, grn1, blu1, alpha);
|
||||
builder.addVertex(x1, y1, z2).setColor(red1, grn1, blu1, alpha);
|
||||
|
||||
|
||||
if (ythick)
|
||||
{
|
||||
builder.vertex(x1, y2, z1).color(red1, grn1, blu1, alpha).endVertex();
|
||||
builder.vertex(x2, y2, z1).color(red1, grn1, blu1, alpha).endVertex();
|
||||
builder.vertex(x2, y2, z2).color(red1, grn1, blu1, alpha).endVertex();
|
||||
builder.vertex(x1, y2, z2).color(red1, grn1, blu1, alpha).endVertex();
|
||||
builder.addVertex(x1, y2, z1).setColor(red1, grn1, blu1, alpha);
|
||||
builder.addVertex(x2, y2, z1).setColor(red1, grn1, blu1, alpha);
|
||||
builder.addVertex(x2, y2, z2).setColor(red1, grn1, blu1, alpha);
|
||||
builder.addVertex(x1, y2, z2).setColor(red1, grn1, blu1, alpha);
|
||||
}
|
||||
}
|
||||
tessellator.end();
|
||||
BufferUploader.draw(builder.buildOrThrow());
|
||||
}
|
||||
|
||||
public static void drawCylinderWireframe(Tesselator tessellator, BufferBuilder builder,
|
||||
public static void drawCylinderWireframe(Tesselator tesselator,
|
||||
float cx, float cy, float cz,
|
||||
float r, float h, Direction.Axis axis, int subd, boolean isFlat,
|
||||
float red, float grn, float blu, float alpha)
|
||||
@@ -1066,48 +1067,48 @@ public class ShapesRenderer
|
||||
for (int dh = 0; dh < hsteps; dh++)
|
||||
{
|
||||
float hh = dh * hstep;
|
||||
builder.begin(VertexFormat.Mode.DEBUG_LINE_STRIP, DefaultVertexFormat.POSITION_COLOR); // line loop to line strip
|
||||
BufferBuilder builder = tesselator.begin(VertexFormat.Mode.DEBUG_LINE_STRIP, DefaultVertexFormat.POSITION_COLOR); // line loop to line strip
|
||||
for (int i = 0; i <= num_steps360 + 1; i++)
|
||||
{
|
||||
float theta = step * i;
|
||||
float x = r * Mth.cos(theta);
|
||||
float y = hh;
|
||||
float z = r * Mth.sin(theta);
|
||||
builder.vertex(x + cx, y + cy, z + cz).color(red, grn, blu, alpha).endVertex();
|
||||
builder.addVertex(x + cx, y + cy, z + cz).setColor(red, grn, blu, alpha);
|
||||
}
|
||||
tessellator.end();
|
||||
BufferUploader.draw(builder.buildOrThrow());
|
||||
}
|
||||
|
||||
if (!isFlat)
|
||||
{
|
||||
for (int i = 0; i <= num_steps180; i++)
|
||||
{
|
||||
builder.begin(VertexFormat.Mode.DEBUG_LINE_STRIP, DefaultVertexFormat.POSITION_COLOR); // line loop to line strip
|
||||
BufferBuilder builder = tesselator.begin(VertexFormat.Mode.DEBUG_LINE_STRIP, DefaultVertexFormat.POSITION_COLOR); // line loop to line strip
|
||||
float theta = step * i;
|
||||
float x = r * Mth.cos(theta);
|
||||
|
||||
float z = r * Mth.sin(theta);
|
||||
|
||||
builder.vertex(cx - x, cy + 0, cz + z).color(red, grn, blu, alpha).endVertex();
|
||||
builder.vertex(cx + x, cy + 0, cz - z).color(red, grn, blu, alpha).endVertex();
|
||||
builder.vertex(cx + x, cy + h, cz - z).color(red, grn, blu, alpha).endVertex();
|
||||
builder.vertex(cx - x, cy + h, cz + z).color(red, grn, blu, alpha).endVertex();
|
||||
builder.vertex(cx - x, cy + 0, cz + z).color(red, grn, blu, alpha).endVertex();
|
||||
tessellator.end();
|
||||
builder.addVertex(cx - x, cy + 0, cz + z).setColor(red, grn, blu, alpha);
|
||||
builder.addVertex(cx + x, cy + 0, cz - z).setColor(red, grn, blu, alpha);
|
||||
builder.addVertex(cx + x, cy + h, cz - z).setColor(red, grn, blu, alpha);
|
||||
builder.addVertex(cx - x, cy + h, cz + z).setColor(red, grn, blu, alpha);
|
||||
builder.addVertex(cx - x, cy + 0, cz + z).setColor(red, grn, blu, alpha);
|
||||
BufferUploader.draw(builder.buildOrThrow());
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
builder.begin(VertexFormat.Mode.DEBUG_LINES, DefaultVertexFormat.POSITION_COLOR);
|
||||
BufferBuilder builder = tesselator.begin(VertexFormat.Mode.DEBUG_LINES, DefaultVertexFormat.POSITION_COLOR);
|
||||
for (int i = 0; i <= num_steps180; i++)
|
||||
{
|
||||
float theta = step * i;
|
||||
float x = r * Mth.cos(theta);
|
||||
float z = r * Mth.sin(theta);
|
||||
builder.vertex(cx - x, cy, cz + z).color(red, grn, blu, alpha).endVertex();
|
||||
builder.vertex(cx + x, cy, cz - z).color(red, grn, blu, alpha).endVertex();
|
||||
builder.addVertex(cx - x, cy, cz + z).setColor(red, grn, blu, alpha);
|
||||
builder.addVertex(cx + x, cy, cz - z).setColor(red, grn, blu, alpha);
|
||||
}
|
||||
tessellator.end();
|
||||
BufferUploader.draw(builder.buildOrThrow());
|
||||
}
|
||||
|
||||
}
|
||||
@@ -1116,47 +1117,47 @@ public class ShapesRenderer
|
||||
for (int dh = 0; dh < hsteps; dh++)
|
||||
{
|
||||
float hh = dh * hstep;
|
||||
builder.begin(VertexFormat.Mode.DEBUG_LINE_STRIP, DefaultVertexFormat.POSITION_COLOR); // line loop to line strip
|
||||
BufferBuilder builder = tesselator.begin(VertexFormat.Mode.DEBUG_LINE_STRIP, DefaultVertexFormat.POSITION_COLOR); // line loop to line strip
|
||||
for (int i = 0; i <= num_steps360; i++)
|
||||
{
|
||||
float theta = step * i;
|
||||
float z = r * Mth.cos(theta);
|
||||
float x = hh;
|
||||
float y = r * Mth.sin(theta);
|
||||
builder.vertex(x + cx, y + cy, z + cz).color(red, grn, blu, alpha).endVertex();
|
||||
builder.addVertex(x + cx, y + cy, z + cz).setColor(red, grn, blu, alpha);
|
||||
}
|
||||
tessellator.end();
|
||||
BufferUploader.draw(builder.buildOrThrow());
|
||||
}
|
||||
|
||||
if (!isFlat)
|
||||
{
|
||||
for (int i = 0; i <= num_steps180; i++)
|
||||
{
|
||||
builder.begin(VertexFormat.Mode.DEBUG_LINE_STRIP, DefaultVertexFormat.POSITION_COLOR); // line loop to line strip
|
||||
BufferBuilder builder = tesselator.begin(VertexFormat.Mode.DEBUG_LINE_STRIP, DefaultVertexFormat.POSITION_COLOR); // line loop to line strip
|
||||
float theta = step * i;
|
||||
float y = r * Mth.cos(theta);
|
||||
|
||||
float z = r * Mth.sin(theta);
|
||||
|
||||
builder.vertex(cx + 0, cy - y, cz + z).color(red, grn, blu, alpha).endVertex();
|
||||
builder.vertex(cx + 0, cy + y, cz - z).color(red, grn, blu, alpha).endVertex();
|
||||
builder.vertex(cx + h, cy + y, cz - z).color(red, grn, blu, alpha).endVertex();
|
||||
builder.vertex(cx + h, cy - y, cz + z).color(red, grn, blu, alpha).endVertex();
|
||||
tessellator.end();
|
||||
builder.addVertex(cx + 0, cy - y, cz + z).setColor(red, grn, blu, alpha);
|
||||
builder.addVertex(cx + 0, cy + y, cz - z).setColor(red, grn, blu, alpha);
|
||||
builder.addVertex(cx + h, cy + y, cz - z).setColor(red, grn, blu, alpha);
|
||||
builder.addVertex(cx + h, cy - y, cz + z).setColor(red, grn, blu, alpha);
|
||||
BufferUploader.draw(builder.buildOrThrow());
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
builder.begin(VertexFormat.Mode.DEBUG_LINES, DefaultVertexFormat.POSITION_COLOR);
|
||||
BufferBuilder builder = tesselator.begin(VertexFormat.Mode.DEBUG_LINES, DefaultVertexFormat.POSITION_COLOR);
|
||||
for (int i = 0; i <= num_steps180; i++)
|
||||
{
|
||||
float theta = step * i;
|
||||
float y = r * Mth.cos(theta);
|
||||
float z = r * Mth.sin(theta);
|
||||
builder.vertex(cx, cy - y, cz + z).color(red, grn, blu, alpha).endVertex();
|
||||
builder.vertex(cx, cy + y, cz - z).color(red, grn, blu, alpha).endVertex();
|
||||
builder.addVertex(cx, cy - y, cz + z).setColor(red, grn, blu, alpha);
|
||||
builder.addVertex(cx, cy + y, cz - z).setColor(red, grn, blu, alpha);
|
||||
}
|
||||
tessellator.end();
|
||||
BufferUploader.draw(builder.buildOrThrow());
|
||||
}
|
||||
}
|
||||
else if (axis == Direction.Axis.Z)
|
||||
@@ -1164,52 +1165,52 @@ public class ShapesRenderer
|
||||
for (int dh = 0; dh < hsteps; dh++)
|
||||
{
|
||||
float hh = dh * hstep;
|
||||
builder.begin(VertexFormat.Mode.DEBUG_LINE_STRIP, DefaultVertexFormat.POSITION_COLOR); // line loop to line strip
|
||||
BufferBuilder builder = tesselator.begin(VertexFormat.Mode.DEBUG_LINE_STRIP, DefaultVertexFormat.POSITION_COLOR); // line loop to line strip
|
||||
for (int i = 0; i <= num_steps360; i++)
|
||||
{
|
||||
float theta = step * i;
|
||||
float y = r * Mth.cos(theta);
|
||||
float z = hh;
|
||||
float x = r * Mth.sin(theta);
|
||||
builder.vertex(x + cx, y + cy, z + cz).color(red, grn, blu, alpha).endVertex();
|
||||
builder.addVertex(x + cx, y + cy, z + cz).setColor(red, grn, blu, alpha);
|
||||
}
|
||||
tessellator.end();
|
||||
BufferUploader.draw(builder.buildOrThrow());
|
||||
}
|
||||
if (!isFlat)
|
||||
{
|
||||
for (int i = 0; i <= num_steps180; i++)
|
||||
{
|
||||
builder.begin(VertexFormat.Mode.DEBUG_LINE_STRIP, DefaultVertexFormat.POSITION_COLOR); // line loop to line strip
|
||||
BufferBuilder builder = tesselator.begin(VertexFormat.Mode.DEBUG_LINE_STRIP, DefaultVertexFormat.POSITION_COLOR); // line loop to line strip
|
||||
float theta = step * i;
|
||||
float x = r * Mth.cos(theta);
|
||||
|
||||
float y = r * Mth.sin(theta);
|
||||
|
||||
builder.vertex(cx + x, cy - y, cz + 0).color(red, grn, blu, alpha).endVertex();
|
||||
builder.vertex(cx - x, cy + y, cz + 0).color(red, grn, blu, alpha).endVertex();
|
||||
builder.vertex(cx - x, cy + y, cz + h).color(red, grn, blu, alpha).endVertex();
|
||||
builder.vertex(cx + x, cy - y, cz + h).color(red, grn, blu, alpha).endVertex();
|
||||
tessellator.end();
|
||||
builder.addVertex(cx + x, cy - y, cz + 0).setColor(red, grn, blu, alpha);
|
||||
builder.addVertex(cx - x, cy + y, cz + 0).setColor(red, grn, blu, alpha);
|
||||
builder.addVertex(cx - x, cy + y, cz + h).setColor(red, grn, blu, alpha);
|
||||
builder.addVertex(cx + x, cy - y, cz + h).setColor(red, grn, blu, alpha);
|
||||
BufferUploader.draw(builder.buildOrThrow());
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
builder.begin(VertexFormat.Mode.DEBUG_LINES, DefaultVertexFormat.POSITION_COLOR);
|
||||
BufferBuilder builder = tesselator.begin(VertexFormat.Mode.DEBUG_LINES, DefaultVertexFormat.POSITION_COLOR);
|
||||
for (int i = 0; i <= num_steps180; i++)
|
||||
{
|
||||
float theta = step * i;
|
||||
float x = r * Mth.cos(theta);
|
||||
float y = r * Mth.sin(theta);
|
||||
builder.vertex(cx + x, cy - y, cz).color(red, grn, blu, alpha).endVertex();
|
||||
builder.vertex(cx - x, cy + y, cz).color(red, grn, blu, alpha).endVertex();
|
||||
builder.addVertex(cx + x, cy - y, cz).setColor(red, grn, blu, alpha);
|
||||
builder.addVertex(cx - x, cy + y, cz).setColor(red, grn, blu, alpha);
|
||||
}
|
||||
tessellator.end();
|
||||
BufferUploader.draw(builder.buildOrThrow());
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
public static void drawCylinderFaces(Tesselator tessellator, BufferBuilder builder,
|
||||
public static void drawCylinderFaces(Tesselator tesselator,
|
||||
float cx, float cy, float cz,
|
||||
float r, float h, Direction.Axis axis, int subd, boolean isFlat,
|
||||
float red, float grn, float blu, float alpha)
|
||||
@@ -1221,30 +1222,30 @@ public class ShapesRenderer
|
||||
if (axis == Direction.Axis.Y)
|
||||
{
|
||||
|
||||
builder.begin(VertexFormat.Mode.TRIANGLE_FAN, DefaultVertexFormat.POSITION_COLOR);
|
||||
builder.vertex(cx, cy, cz).color(red, grn, blu, alpha).endVertex();
|
||||
BufferBuilder builder = tesselator.begin(VertexFormat.Mode.TRIANGLE_FAN, DefaultVertexFormat.POSITION_COLOR);
|
||||
builder.addVertex(cx, cy, cz).setColor(red, grn, blu, alpha);
|
||||
for (int i = 0; i <= num_steps360; i++)
|
||||
{
|
||||
float theta = step * i;
|
||||
float x = r * Mth.cos(theta);
|
||||
float z = r * Mth.sin(theta);
|
||||
builder.vertex(x + cx, cy, z + cz).color(red, grn, blu, alpha).endVertex();
|
||||
builder.addVertex(x + cx, cy, z + cz).setColor(red, grn, blu, alpha);
|
||||
}
|
||||
tessellator.end();
|
||||
BufferUploader.draw(builder.buildOrThrow());
|
||||
if (!isFlat)
|
||||
{
|
||||
builder.begin(VertexFormat.Mode.TRIANGLE_FAN, DefaultVertexFormat.POSITION_COLOR);
|
||||
builder.vertex(cx, cy + h, cz).color(red, grn, blu, alpha).endVertex();
|
||||
BufferBuilder builderr = tesselator.begin(VertexFormat.Mode.TRIANGLE_FAN, DefaultVertexFormat.POSITION_COLOR);
|
||||
builderr.addVertex(cx, cy + h, cz).setColor(red, grn, blu, alpha);
|
||||
for (int i = 0; i <= num_steps360; i++)
|
||||
{
|
||||
float theta = step * i;
|
||||
float x = r * Mth.cos(theta);
|
||||
float z = r * Mth.sin(theta);
|
||||
builder.vertex(x + cx, cy + h, z + cz).color(red, grn, blu, alpha).endVertex();
|
||||
builderr.addVertex(x + cx, cy + h, z + cz).setColor(red, grn, blu, alpha);
|
||||
}
|
||||
tessellator.end();
|
||||
BufferUploader.draw(builderr.buildOrThrow());
|
||||
|
||||
builder.begin(VertexFormat.Mode.QUADS, DefaultVertexFormat.POSITION_COLOR); // quad strip to quads
|
||||
BufferBuilder builderrr = tesselator.begin(VertexFormat.Mode.QUADS, DefaultVertexFormat.POSITION_COLOR); // quad strip to quads
|
||||
float xp = r * 1;
|
||||
float zp = r * 0;
|
||||
for (int i = 1; i <= num_steps360; i++)
|
||||
@@ -1252,43 +1253,43 @@ public class ShapesRenderer
|
||||
float theta = step * i;
|
||||
float x = r * Mth.cos(theta);
|
||||
float z = r * Mth.sin(theta);
|
||||
builder.vertex(cx + xp, cy + 0, cz + zp).color(red, grn, blu, alpha).endVertex();
|
||||
builder.vertex(cx + xp, cy + h, cz + zp).color(red, grn, blu, alpha).endVertex();
|
||||
builder.vertex(cx + x, cy + h, cz + z).color(red, grn, blu, alpha).endVertex();
|
||||
builder.vertex(cx + x, cy + 0, cz + z).color(red, grn, blu, alpha).endVertex();
|
||||
builderrr.addVertex(cx + xp, cy + 0, cz + zp).setColor(red, grn, blu, alpha);
|
||||
builderrr.addVertex(cx + xp, cy + h, cz + zp).setColor(red, grn, blu, alpha);
|
||||
builderrr.addVertex(cx + x, cy + h, cz + z).setColor(red, grn, blu, alpha);
|
||||
builderrr.addVertex(cx + x, cy + 0, cz + z).setColor(red, grn, blu, alpha);
|
||||
xp = x;
|
||||
zp = z;
|
||||
}
|
||||
tessellator.end();
|
||||
BufferUploader.draw(builderrr.buildOrThrow());
|
||||
}
|
||||
|
||||
}
|
||||
else if (axis == Direction.Axis.X)
|
||||
{
|
||||
builder.begin(VertexFormat.Mode.TRIANGLE_FAN, DefaultVertexFormat.POSITION_COLOR);
|
||||
builder.vertex(cx, cy, cz).color(red, grn, blu, alpha).endVertex();
|
||||
BufferBuilder builder = tesselator.begin(VertexFormat.Mode.TRIANGLE_FAN, DefaultVertexFormat.POSITION_COLOR);
|
||||
builder.addVertex(cx, cy, cz).setColor(red, grn, blu, alpha);
|
||||
for (int i = 0; i <= num_steps360; i++)
|
||||
{
|
||||
float theta = step * i;
|
||||
float y = r * Mth.cos(theta);
|
||||
float z = r * Mth.sin(theta);
|
||||
builder.vertex(cx, cy + y, z + cz).color(red, grn, blu, alpha).endVertex();
|
||||
builder.addVertex(cx, cy + y, z + cz).setColor(red, grn, blu, alpha);
|
||||
}
|
||||
tessellator.end();
|
||||
BufferUploader.draw(builder.buildOrThrow());
|
||||
if (!isFlat)
|
||||
{
|
||||
builder.begin(VertexFormat.Mode.TRIANGLE_FAN, DefaultVertexFormat.POSITION_COLOR);
|
||||
builder.vertex(cx + h, cy, cz).color(red, grn, blu, alpha).endVertex();
|
||||
BufferBuilder builderr = tesselator.begin(VertexFormat.Mode.TRIANGLE_FAN, DefaultVertexFormat.POSITION_COLOR);
|
||||
builderr.addVertex(cx + h, cy, cz).setColor(red, grn, blu, alpha);
|
||||
for (int i = 0; i <= num_steps360; i++)
|
||||
{
|
||||
float theta = step * i;
|
||||
float y = r * Mth.cos(theta);
|
||||
float z = r * Mth.sin(theta);
|
||||
builder.vertex(cx + h, cy + y, cz + z).color(red, grn, blu, alpha).endVertex();
|
||||
builderr.addVertex(cx + h, cy + y, cz + z).setColor(red, grn, blu, alpha);
|
||||
}
|
||||
tessellator.end();
|
||||
BufferUploader.draw(builderr.buildOrThrow());
|
||||
|
||||
builder.begin(VertexFormat.Mode.QUADS, DefaultVertexFormat.POSITION_COLOR); // quad strip to quads
|
||||
BufferBuilder builderrr = tesselator.begin(VertexFormat.Mode.QUADS, DefaultVertexFormat.POSITION_COLOR); // quad strip to quads
|
||||
float yp = r * 1;
|
||||
float zp = r * 0;
|
||||
for (int i = 1; i <= num_steps360; i++)
|
||||
@@ -1296,42 +1297,42 @@ public class ShapesRenderer
|
||||
float theta = step * i;
|
||||
float y = r * Mth.cos(theta);
|
||||
float z = r * Mth.sin(theta);
|
||||
builder.vertex(cx + 0, cy + yp, cz + zp).color(red, grn, blu, alpha).endVertex();
|
||||
builder.vertex(cx + h, cy + yp, cz + zp).color(red, grn, blu, alpha).endVertex();
|
||||
builder.vertex(cx + h, cy + y, cz + z).color(red, grn, blu, alpha).endVertex();
|
||||
builder.vertex(cx + 0, cy + y, cz + z).color(red, grn, blu, alpha).endVertex();
|
||||
builderrr.addVertex(cx + 0, cy + yp, cz + zp).setColor(red, grn, blu, alpha);
|
||||
builderrr.addVertex(cx + h, cy + yp, cz + zp).setColor(red, grn, blu, alpha);
|
||||
builderrr.addVertex(cx + h, cy + y, cz + z).setColor(red, grn, blu, alpha);
|
||||
builderrr.addVertex(cx + 0, cy + y, cz + z).setColor(red, grn, blu, alpha);
|
||||
yp = y;
|
||||
zp = z;
|
||||
}
|
||||
tessellator.end();
|
||||
BufferUploader.draw(builderrr.buildOrThrow());
|
||||
}
|
||||
}
|
||||
else if (axis == Direction.Axis.Z)
|
||||
{
|
||||
builder.begin(VertexFormat.Mode.TRIANGLE_FAN, DefaultVertexFormat.POSITION_COLOR);
|
||||
builder.vertex(cx, cy, cz).color(red, grn, blu, alpha).endVertex();
|
||||
BufferBuilder builder = tesselator.begin(VertexFormat.Mode.TRIANGLE_FAN, DefaultVertexFormat.POSITION_COLOR);
|
||||
builder.addVertex(cx, cy, cz).setColor(red, grn, blu, alpha);
|
||||
for (int i = 0; i <= num_steps360; i++)
|
||||
{
|
||||
float theta = step * i;
|
||||
float x = r * Mth.cos(theta);
|
||||
float y = r * Mth.sin(theta);
|
||||
builder.vertex(x + cx, cy + y, cz).color(red, grn, blu, alpha).endVertex();
|
||||
builder.addVertex(x + cx, cy + y, cz).setColor(red, grn, blu, alpha);
|
||||
}
|
||||
tessellator.end();
|
||||
BufferUploader.draw(builder.buildOrThrow());
|
||||
if (!isFlat)
|
||||
{
|
||||
builder.begin(VertexFormat.Mode.TRIANGLE_FAN, DefaultVertexFormat.POSITION_COLOR);
|
||||
builder.vertex(cx, cy, cz + h).color(red, grn, blu, alpha).endVertex();
|
||||
BufferBuilder builderr = tesselator.begin(VertexFormat.Mode.TRIANGLE_FAN, DefaultVertexFormat.POSITION_COLOR);
|
||||
builderr.addVertex(cx, cy, cz + h).setColor(red, grn, blu, alpha);
|
||||
for (int i = 0; i <= num_steps360; i++)
|
||||
{
|
||||
float theta = step * i;
|
||||
float x = r * Mth.cos(theta);
|
||||
float y = r * Mth.sin(theta);
|
||||
builder.vertex(x + cx, cy + y, cz + h).color(red, grn, blu, alpha).endVertex();
|
||||
builderr.addVertex(x + cx, cy + y, cz + h).setColor(red, grn, blu, alpha);
|
||||
}
|
||||
tessellator.end();
|
||||
BufferUploader.draw(builderr.buildOrThrow());
|
||||
|
||||
builder.begin(VertexFormat.Mode.QUADS, DefaultVertexFormat.POSITION_COLOR); // quad strip to quads
|
||||
BufferBuilder builderrr = tesselator.begin(VertexFormat.Mode.QUADS, DefaultVertexFormat.POSITION_COLOR); // quad strip to quads
|
||||
float xp = r;
|
||||
float yp = 0;
|
||||
for (int i = 1; i <= num_steps360; i++)
|
||||
@@ -1339,19 +1340,19 @@ public class ShapesRenderer
|
||||
float theta = step * i;
|
||||
float x = r * Mth.cos(theta);
|
||||
float y = r * Mth.sin(theta);
|
||||
builder.vertex(cx + xp, cy + yp, cz + 0).color(red, grn, blu, alpha).endVertex();
|
||||
builder.vertex(cx + xp, cy + yp, cz + h).color(red, grn, blu, alpha).endVertex();
|
||||
builder.vertex(cx + x, cy + y, cz + h).color(red, grn, blu, alpha).endVertex();
|
||||
builder.vertex(cx + x, cy + y, cz + 0).color(red, grn, blu, alpha).endVertex();
|
||||
builderrr.addVertex(cx + xp, cy + yp, cz + 0).setColor(red, grn, blu, alpha);
|
||||
builderrr.addVertex(cx + xp, cy + yp, cz + h).setColor(red, grn, blu, alpha);
|
||||
builderrr.addVertex(cx + x, cy + y, cz + h).setColor(red, grn, blu, alpha);
|
||||
builderrr.addVertex(cx + x, cy + y, cz + 0).setColor(red, grn, blu, alpha);
|
||||
xp = x;
|
||||
yp = y;
|
||||
}
|
||||
tessellator.end();
|
||||
BufferUploader.draw(builderrr.buildOrThrow());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void drawSphereWireframe(Tesselator tessellator, BufferBuilder builder,
|
||||
public static void drawSphereWireframe(Tesselator tesselator,
|
||||
float cx, float cy, float cz,
|
||||
float r, int subd,
|
||||
float red, float grn, float blu, float alpha)
|
||||
@@ -1361,7 +1362,7 @@ public class ShapesRenderer
|
||||
int num_steps360 = (int) (2 * Math.PI / step) + 1;
|
||||
for (int i = 0; i <= num_steps360; i++)
|
||||
{
|
||||
builder.begin(VertexFormat.Mode.DEBUG_LINE_STRIP, DefaultVertexFormat.POSITION_COLOR);
|
||||
BufferBuilder builder = tesselator.begin(VertexFormat.Mode.DEBUG_LINE_STRIP, DefaultVertexFormat.POSITION_COLOR);
|
||||
float theta = step * i;
|
||||
for (int j = 0; j <= num_steps180; j++)
|
||||
{
|
||||
@@ -1369,13 +1370,13 @@ public class ShapesRenderer
|
||||
float x = r * Mth.sin(phi) * Mth.cos(theta);
|
||||
float z = r * Mth.sin(phi) * Mth.sin(theta);
|
||||
float y = r * Mth.cos(phi);
|
||||
builder.vertex(x + cx, y + cy, z + cz).color(red, grn, blu, alpha).endVertex();
|
||||
builder.addVertex(x + cx, y + cy, z + cz).setColor(red, grn, blu, alpha);
|
||||
}
|
||||
tessellator.end();
|
||||
BufferUploader.draw(builder.buildOrThrow());
|
||||
}
|
||||
for (int j = 0; j <= num_steps180; j++)
|
||||
{
|
||||
builder.begin(VertexFormat.Mode.DEBUG_LINE_STRIP, DefaultVertexFormat.POSITION_COLOR); // line loop to line strip
|
||||
BufferBuilder builder = tesselator.begin(VertexFormat.Mode.DEBUG_LINE_STRIP, DefaultVertexFormat.POSITION_COLOR); // line loop to line strip
|
||||
float phi = step * j;
|
||||
|
||||
for (int i = 0; i <= num_steps360; i++)
|
||||
@@ -1384,14 +1385,14 @@ public class ShapesRenderer
|
||||
float x = r * Mth.sin(phi) * Mth.cos(theta);
|
||||
float z = r * Mth.sin(phi) * Mth.sin(theta);
|
||||
float y = r * Mth.cos(phi);
|
||||
builder.vertex(x + cx, y + cy, z + cz).color(red, grn, blu, alpha).endVertex();
|
||||
builder.addVertex(x + cx, y + cy, z + cz).setColor(red, grn, blu, alpha);
|
||||
}
|
||||
tessellator.end();
|
||||
BufferUploader.draw(builder.buildOrThrow());
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public static void drawSphereFaces(Tesselator tessellator, BufferBuilder builder,
|
||||
public static void drawSphereFaces(Tesselator tesselator,
|
||||
float cx, float cy, float cz,
|
||||
float r, int subd,
|
||||
float red, float grn, float blu, float alpha)
|
||||
@@ -1404,7 +1405,7 @@ public class ShapesRenderer
|
||||
{
|
||||
float theta = i * step;
|
||||
float thetaprime = theta + step;
|
||||
builder.begin(VertexFormat.Mode.QUADS, DefaultVertexFormat.POSITION_COLOR); // quad strip to quads
|
||||
BufferBuilder builder = tesselator.begin(VertexFormat.Mode.QUADS, DefaultVertexFormat.POSITION_COLOR); // quad strip to quads
|
||||
float xb = 0;
|
||||
float zb = 0;
|
||||
float xbp = 0;
|
||||
@@ -1418,17 +1419,17 @@ public class ShapesRenderer
|
||||
float y = r * Mth.cos(phi);
|
||||
float xp = r * Mth.sin(phi) * Mth.cos(thetaprime);
|
||||
float zp = r * Mth.sin(phi) * Mth.sin(thetaprime);
|
||||
builder.vertex(xb + cx, yp + cy, zb + cz).color(red, grn, blu, alpha).endVertex();
|
||||
builder.vertex(xbp + cx, yp + cy, zbp + cz).color(red, grn, blu, alpha).endVertex();
|
||||
builder.vertex(xp + cx, y + cy, zp + cz).color(red, grn, blu, alpha).endVertex();
|
||||
builder.vertex(x + cx, y + cy, z + cz).color(red, grn, blu, alpha).endVertex();
|
||||
builder.addVertex(xb + cx, yp + cy, zb + cz).setColor(red, grn, blu, alpha);
|
||||
builder.addVertex(xbp + cx, yp + cy, zbp + cz).setColor(red, grn, blu, alpha);
|
||||
builder.addVertex(xp + cx, y + cy, zp + cz).setColor(red, grn, blu, alpha);
|
||||
builder.addVertex(x + cx, y + cy, z + cz).setColor(red, grn, blu, alpha);
|
||||
xb = x;
|
||||
zb = z;
|
||||
xbp = xp;
|
||||
zbp = zp;
|
||||
yp = y;
|
||||
}
|
||||
tessellator.end();
|
||||
BufferUploader.draw(builder.buildOrThrow());
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in new issue
Block a user