reduce profiler overhead in the old code as indicated by Fallen_Breath

This commit is contained in:
gnembon committed 2020-10-29 15:01:20 -03:00
1 parent 11818e3d57
commit 9e4e276687
2 files changed
+85 -83

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@@ -52,7 +52,7 @@ public abstract class World_tickMixin implements WorldInterface
))
private void startTileEntitySection(CallbackInfo ci, Profiler profiler_1, Iterator i, BlockEntity blockEntity_2)
{
entitySection = CarpetProfiler.start_entity_section((World)(Object)this, blockEntity_2, CarpetProfiler.TYPE.TILEENTITY);
entitySection = CarpetProfiler.start_block_entity_section((World)(Object)this, blockEntity_2, CarpetProfiler.TYPE.TILEENTITY);
}
@Redirect(method = "tickBlockEntities", at = @At(