Update updateSuppressionBlock for 1.19 (#1401)
* Changed Rule: `updateSuppressionBlock` to match new update suppression * Make it easier to use * Carpets mixin file will be the death of me * Renamed `WorldInterface` to `LevelInterface` Merged LevelAccessor with LevelInterface * Fix issues with 22w14a & resolve issues * Add `@Unique` to Level_tickMixin.java * Naming, brackets, and description * Return null on invalid * Fix remaining refactoring issues
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@@ -3,7 +3,7 @@ package carpet.mixins;
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import carpet.CarpetSettings;
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import carpet.fakes.BlockEntityInterface;
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import carpet.fakes.PistonBlockEntityInterface;
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import carpet.fakes.WorldInterface;
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import carpet.fakes.LevelInterface;
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import net.minecraft.core.BlockPos;
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import net.minecraft.nbt.CompoundTag;
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import net.minecraft.world.level.Level;
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@@ -92,7 +92,7 @@ public abstract class PistonMovingBlockEntity_movableBEMixin extends BlockEntity
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if (!CarpetSettings.movableBlockEntities)
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return world.setBlock(blockPos_1, blockAState_2, int_1);
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else
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return ((WorldInterface) (world)).setBlockStateWithBlockEntity(blockPos_1, blockAState_2, ((PistonBlockEntityInterface)pistonBlockEntity).getCarriedBlockEntity(), int_1);
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return ((LevelInterface) (world)).setBlockStateWithBlockEntity(blockPos_1, blockAState_2, ((PistonBlockEntityInterface)pistonBlockEntity).getCarriedBlockEntity(), int_1);
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}
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@Redirect(method = "finalTick", at = @At(value = "INVOKE",
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@@ -103,7 +103,7 @@ public abstract class PistonMovingBlockEntity_movableBEMixin extends BlockEntity
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return world.setBlock(blockPos_1, blockState_2, int_1);
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else
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{
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boolean ret = ((WorldInterface) (world)).setBlockStateWithBlockEntity(blockPos_1, blockState_2, this.carriedBlockEntity, int_1);
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boolean ret = ((LevelInterface) (world)).setBlockStateWithBlockEntity(blockPos_1, blockState_2, this.carriedBlockEntity, int_1);
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this.carriedBlockEntity = null; //this will cancel the finishHandleBroken
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return ret;
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}
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@@ -122,7 +122,7 @@ public abstract class PistonMovingBlockEntity_movableBEMixin extends BlockEntity
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blockState_2 = Blocks.AIR.defaultBlockState();
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else
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blockState_2 = Block.updateFromNeighbourShapes(this.movedState, this.level, this.worldPosition);
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((WorldInterface) (this.level)).setBlockStateWithBlockEntity(this.worldPosition, blockState_2, this.carriedBlockEntity, 3);
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((LevelInterface) (this.level)).setBlockStateWithBlockEntity(this.worldPosition, blockState_2, this.carriedBlockEntity, 3);
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this.level.destroyBlock(this.worldPosition, false, null);
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}
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}
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