added player_picks_up_item and better docs on events.

This commit is contained in:
gnembon committed 2020-09-23 03:26:39 -03:00
1 parent e8b2060fb3
commit 9ca7892859
10 files changed
+415 -113

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@@ -48,7 +48,7 @@ public class ServerPlayNetworkHandler_scarpetEventsMixin
{
@Shadow public ServerPlayerEntity player;
@Inject(method = "onPlayerInput", at = @At(value = "RETURN"))
@Inject(method = "onPlayerInput", at = @At(value = "INVOKE", target = "Lnet/minecraft/server/network/ServerPlayerEntity;method_14218(FFZZ)V"))
private void checkMoves(PlayerInputC2SPacket p, CallbackInfo ci)
{
if (PLAYER_RIDES.isNeeded() && (p.getSideways() != 0.0F || p.getForward() != 0.0F || p.isJumping() || p.isSneaking()))