set_biome now works in fully 3D - fill entire column of biome to have old typical behaviour
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@@ -1,7 +1,6 @@
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package carpet.mixins;
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package carpet.mixins;
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import carpet.fakes.BiomeArrayInterface;
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import carpet.fakes.BiomeArrayInterface;
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import carpet.CarpetSettings;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.MathHelper;
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import net.minecraft.util.math.MathHelper;
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import net.minecraft.world.World;
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import net.minecraft.world.World;
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