20w12a
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5efbbac663
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@@ -50,10 +50,10 @@ public abstract class PistonBlock_movableTEMixin extends FacingBlock
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block != Blocks.SPAWNER;
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}
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@Redirect(method = "isMovable", at = @At(value = "INVOKE", target = "Lnet/minecraft/block/Block;hasBlockEntity()Z"))
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@Redirect(method = "isMovable", at = @At(value = "INVOKE", target = "Lnet/minecraft/block/Block;method_26161()Z")) // hasBLockENtity
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private static boolean ifHasBlockEntity(Block block)
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{
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if (!block.hasBlockEntity())
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if (!block.method_26161()) // hasBlockENtity
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{
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return false;
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}
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@@ -76,7 +76,7 @@ public abstract class PistonBlock_movableTEMixin extends FacingBlock
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for (int i = 0; i < list_1.size(); ++i)
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{
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BlockPos blockpos = list_1.get(i);
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BlockEntity blockEntity = (list_2.get(i).getBlock().hasBlockEntity()) ? world_1.getBlockEntity(blockpos) : null;
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BlockEntity blockEntity = (list_2.get(i).getBlock().method_26161()) ? world_1.getBlockEntity(blockpos) : null; //hasBLockENtity
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list1_BlockEntities.get().add(blockEntity);
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if (blockEntity != null)
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{
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@@ -103,9 +103,9 @@ public abstract class RedstoneWireBlockMixin implements RedstoneWireBlockInterfa
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BlockState blockState_3 = world_1.getBlockState(blockPos_2);
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int_3 = this.increasePower(int_3, blockState_3);
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BlockPos blockPos_3 = blockPos_1.up();
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if (blockState_3.isSimpleFullBlock(world_1, blockPos_2) && !world_1.getBlockState(blockPos_3).isSimpleFullBlock(world_1, blockPos_3)) {
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if (blockState_3.method_26212(world_1, blockPos_2) && !world_1.getBlockState(blockPos_3).method_26212(world_1, blockPos_3)) {
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int_3 = this.increasePower(int_3, world_1.getBlockState(blockPos_2.up()));
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} else if (!blockState_3.isSimpleFullBlock(world_1, blockPos_2)) {
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} else if (!blockState_3.method_26212(world_1, blockPos_2)) { //isSimpleFUllBLock
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int_3 = this.increasePower(int_3, world_1.getBlockState(blockPos_2.down()));
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}
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}
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@@ -122,9 +122,9 @@ public abstract class World_movableTEMixin implements WorldInterface
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if ((int_1 & 16) == 0)
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{
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int int_2 = int_1 & -2;
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blockState_2.method_11637((net.minecraft.world.IWorld) this, blockPos_1, int_2);
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blockState_1.updateNeighborStates((net.minecraft.world.IWorld) this, blockPos_1, int_2);
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blockState_1.method_11637((net.minecraft.world.IWorld) this, blockPos_1, int_2);
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blockState_2.method_26198((net.minecraft.world.IWorld) this, blockPos_1, int_2); // method_11637
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blockState_1.method_26183((net.minecraft.world.IWorld) this, blockPos_1, int_2); //updateNEtihbourStates
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blockState_1.method_26198((net.minecraft.world.IWorld) this, blockPos_1, int_2);
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}
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this.onBlockChanged(blockPos_1, blockState_2, blockState_3);
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