Added __on_chunk_unloaded scarpet event (#1451)
* Fixes #1403 * Use concrete type
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@@ -103,6 +103,9 @@ this should not happen, but let you be warned.
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Called right after a chunk at a given coordinate is loaded. All newly generated chunks are considered loaded as well.
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`x` and `z` correspond to the lowest x and z coordinates in the chunk.
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### `__on_chunk_unloaded(x, z)`
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Called right before a chunk at the given coordinates is unloaded. `x` and `z` correspond to the lowest x and z coordinates in the chunk.
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### `__on_lightning(block, mode)`
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Triggered right after a lightning strikes. Lightning entity as well as potential horseman trap would
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already be spawned at that point. `mode` is `true` if the lightning did cause a trap to spawn.
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@@ -26,6 +26,8 @@ import org.spongepowered.asm.mixin.injection.callback.LocalCapture;
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import static carpet.script.CarpetEventServer.Event.EXPLOSION;
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import static carpet.script.CarpetEventServer.Event.LIGHTNING;
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import static carpet.script.CarpetEventServer.Event.CHUNK_UNLOADED;
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@Mixin(ServerLevel.class)
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public class ServerLevel_scarpetMixin implements ServerWorldInterface
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@@ -50,6 +52,16 @@ public class ServerLevel_scarpetMixin implements ServerWorldInterface
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EXPLOSION.onExplosion((ServerLevel) (Object)this, entity, null, d, e, f, g, bl, null, null, destructionType);
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}
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@Inject(method = "unload", at = @At("HEAD"))
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private void handleChunkUnload(LevelChunk levelChunk, CallbackInfo ci)
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{
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if (CHUNK_UNLOADED.isNeeded())
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{
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ServerLevel level = (ServerLevel)((Object)this);
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CHUNK_UNLOADED.onChunkEvent(level, levelChunk.getPos(), false);
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}
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}
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@Final
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@Shadow
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private ServerLevelData serverLevelData;
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@@ -467,6 +467,18 @@ public class CarpetEventServer
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}
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};
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public static final Event CHUNK_UNLOADED = new Event("chunk_unloaded", 2, true)
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{
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@Override
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public void onChunkEvent(ServerLevel world, ChunkPos chPos, boolean generated)
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{
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handler.call(
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() -> Arrays.asList(new NumericValue(chPos.x << 4), new NumericValue(chPos.z << 4)),
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() -> CarpetServer.minecraft_server.createCommandSourceStack().withLevel(world)
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);
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}
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};
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public static final Event PLAYER_JUMPS = new Event("player_jumps", 1, false)
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{
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@Override
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