Merge branch 'master' into 1.15

# Conflicts:
#	src/main/java/carpet/mixins/MinecraftServer_tickspeedMixin.java
#	src/main/resources/carpet.mixins.json
This commit is contained in:
gnembon committed 2020-01-03 00:16:46 -04:00
commit 8bcb433f72
7 files changed
+147 -27

No files matched your search

@@ -0,0 +1,51 @@
package carpet.mixins;
import carpet.CarpetSettings;
import net.minecraft.block.BlockState;
import net.minecraft.block.Blocks;
import net.minecraft.block.entity.BlockEntity;
import net.minecraft.block.entity.PistonBlockEntity;
import net.minecraft.client.network.ClientPlayNetworkHandler;
import net.minecraft.client.network.packet.ChunkDataS2CPacket;
import net.minecraft.client.world.ClientWorld;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.util.math.BlockPos;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import org.spongepowered.asm.mixin.injection.callback.LocalCapture;
import java.util.Iterator;
@Mixin(ClientPlayNetworkHandler.class)
public class ClientPlayNetworkHandler_smoothClientAnimationsMixin
{
@Shadow private ClientWorld world;
// fix as suggested by G4me4u
@Inject( method = "onChunkData", locals = LocalCapture.CAPTURE_FAILHARD, require = 0, at = @At(
value = "INVOKE",
target = "Lnet/minecraft/client/world/ClientWorld;getBlockEntity(Lnet/minecraft/util/math/BlockPos;)Lnet/minecraft/block/entity/BlockEntity;",
shift = At.Shift.AFTER
))
private void recreateMovingPistons(ChunkDataS2CPacket packet, CallbackInfo ci,
Iterator var5, CompoundTag tag, BlockPos blockPos)
{
if (CarpetSettings.smoothClientAnimations)
{
BlockEntity blockEntity = world.getBlockEntity(blockPos);
if (blockEntity == null && "minecraft:piston".equals(tag.getString("id")))
{
BlockState blockState = world.getBlockState(blockPos);
if (blockState.getBlock() == Blocks.MOVING_PISTON) {
tag.putFloat("progress", Math.min(tag.getFloat("progress") + 0.5F, 1.0F));
blockEntity = new PistonBlockEntity();
blockEntity.fromTag(tag);
world.setBlockEntity(blockPos, blockEntity);
blockEntity.resetBlock();
}
}
}
}
}
@@ -45,6 +45,12 @@ public abstract class MinecraftServer_tickspeedMixin
CarpetProfiler.ProfilerToken currentSection;
private float carpetMsptAccum = 0.0f;
/**
* To ensure compatibility with other mods we should allow milliseconds
*/
// Cancel a while statement
@Redirect(method = "run", at = @At(value = "FIELD", target = "Lnet/minecraft/server/MinecraftServer;running:Z"))
private boolean cancelRunLoop(MinecraftServer server)
@@ -67,29 +73,38 @@ public abstract class MinecraftServer_tickspeedMixin
{
CarpetProfiler.start_tick_profiling();
}
long mspt = 0L;
long msThisTick = 0L;
long long_1 = 0L;
if (TickSpeed.time_warp_start_time != 0 && TickSpeed.continueWarp())
{
//making sure server won't flop after the warp or if the warp is interrupted
this.timeReference = this.field_4557 = Util.getMeasuringTimeMs();
carpetMsptAccum = TickSpeed.mspt;
}
else
{
mspt = TickSpeed.mspt; // regular tick
if (Math.abs(carpetMsptAccum - TickSpeed.mspt) > 1.0f)
{
// Tickrate changed. Ensure that we use the correct value.
carpetMsptAccum = TickSpeed.mspt;
}
msThisTick = (long)carpetMsptAccum; // regular tick
carpetMsptAccum += TickSpeed.mspt - msThisTick;
long_1 = Util.getMeasuringTimeMs() - this.timeReference;
}
//end tick deciding
//smoothed out delay to include mcpt component. With 50L gives defaults.
if (long_1 > /*2000L*/1000L+20*mspt && this.timeReference - this.field_4557 >= /*15000L*/10000L+100*mspt)
if (long_1 > /*2000L*/1000L+20*TickSpeed.mspt && this.timeReference - this.field_4557 >= /*15000L*/10000L+100*TickSpeed.mspt)
{
long long_2 = long_1 / mspt;//50L;
long long_2 = (long)(long_1 / TickSpeed.mspt);//50L;
LOGGER.warn("Can't keep up! Is the server overloaded? Running {}ms or {} ticks behind", long_1, long_2);
this.timeReference += long_2 * mspt;//50L;
this.timeReference += (long)(long_2 * TickSpeed.mspt);//50L;
this.field_4557 = this.timeReference;
}
this.timeReference += mspt;//50L;
this.timeReference += msThisTick;//50L;
if (this.profilerStartQueued)
{
this.profilerStartQueued = false;
@@ -101,7 +116,7 @@ public abstract class MinecraftServer_tickspeedMixin
this.tick(TickSpeed.time_warp_start_time != 0 ? ()->true : this::shouldKeepTicking);
this.profiler.swap("nextTickWait");
this.field_19249 = true;
this.field_19248 = Math.max(Util.getMeasuringTimeMs() + /*50L*/ mspt, this.timeReference);
this.field_19248 = Math.max(Util.getMeasuringTimeMs() + /*50L*/ msThisTick, this.timeReference);
this.method_16208();
this.profiler.pop();
this.profiler.endTick();