fixes to set_biome to accomodate 3d biomes
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-11
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@@ -1,9 +1,9 @@
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package carpet.mixins;
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import carpet.fakes.class_4548Interface;
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import carpet.settings.CarpetSettings;
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import net.minecraft.class_4548;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.ChunkPos;
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import net.minecraft.util.math.MathHelper;
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import net.minecraft.world.World;
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import net.minecraft.world.biome.Biome;
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@@ -25,11 +25,10 @@ public class class_4548_getBiomeArrayMixin implements class_4548Interface
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@Override
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public void setBiomeAtIndex(BlockPos pos, World world, Biome what)
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{
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ChunkPos chunkPos = new ChunkPos(pos);
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int seaLevel = world.getSeaLevel();
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int int_4 = chunkPos.x & field_20650;
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int seaLevel = 0;// seems to be a fixed value for now. world.getSeaLevel();
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int int_4 = (pos.getX() >> 2) & field_20650;
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int int_5 = MathHelper.clamp(seaLevel, 0, field_20651);
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int int_6 = chunkPos.z & field_20650;
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int int_6 = (pos.getZ() >> 2) & field_20650;
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field_20654[int_5 << field_20652 + field_20652 | int_6 << field_20652 | int_4] = what;
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}
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}
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