Re-implement fastRedstoneDust (#913)
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@@ -251,7 +251,7 @@ public class CarpetSettings
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@Rule( desc = "Merges stationary primed TNT entities", category = TNT )
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@Rule( desc = "Merges stationary primed TNT entities", category = TNT )
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public static boolean mergeTNT = false;
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public static boolean mergeTNT = false;
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/*@Rule(
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@Rule(
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desc = "Lag optimizations for redstone dust",
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desc = "Lag optimizations for redstone dust",
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extra = {
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extra = {
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"by Theosib",
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"by Theosib",
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@@ -260,7 +260,7 @@ public class CarpetSettings
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},
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},
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category = {EXPERIMENTAL, OPTIMIZATION}
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category = {EXPERIMENTAL, OPTIMIZATION}
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)
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)
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public static boolean fastRedstoneDust = false;*/
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public static boolean fastRedstoneDust = false;
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@Rule(desc = "Only husks spawn in desert temples", category = FEATURE)
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@Rule(desc = "Only husks spawn in desert temples", category = FEATURE)
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public static boolean huskSpawningInTemples = false;
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public static boolean huskSpawningInTemples = false;
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@@ -3,6 +3,7 @@ package carpet.mixins;
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import carpet.CarpetSettings;
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import carpet.CarpetSettings;
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import carpet.fakes.RedstoneWireBlockInterface;
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import carpet.fakes.RedstoneWireBlockInterface;
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import carpet.helpers.RedstoneWireTurbo;
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import carpet.helpers.RedstoneWireTurbo;
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import com.google.common.collect.Sets;
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import net.minecraft.block.Block;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.RedstoneWireBlock;
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import net.minecraft.block.RedstoneWireBlock;
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@@ -27,22 +28,12 @@ import static net.minecraft.block.RedstoneWireBlock.POWER;
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@Mixin(RedstoneWireBlock.class)
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@Mixin(RedstoneWireBlock.class)
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public abstract class RedstoneWireBlockMixin implements RedstoneWireBlockInterface {
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public abstract class RedstoneWireBlockMixin implements RedstoneWireBlockInterface {
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/*
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needs reworking
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@Shadow
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@Shadow
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private boolean wiresGivePower;
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private void update(World world_1, BlockPos blockPos_1, BlockState blockState_1) { }
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@Shadow
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@Shadow
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@Final
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private int getReceivedRedstonePower(World world, BlockPos pos) { return 0; }
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private Set<BlockPos> affectedNeighbors;
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@Shadow
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private int increasePower(int int_1, BlockState blockState_1) { return 0; }
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@Shadow
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private BlockState update(World world_1, BlockPos blockPos_1, BlockState blockState_1) { return null; }
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@Override
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@Override
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@Accessor("wiresGivePower")
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@Accessor("wiresGivePower")
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@@ -64,96 +55,73 @@ public abstract class RedstoneWireBlockMixin implements RedstoneWireBlockInterfa
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// =
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// =
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public BlockState fastUpdate(World world, BlockPos pos, BlockState state, BlockPos source) {
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public void fastUpdate(World world, BlockPos pos, BlockState state, BlockPos source) {
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// [CM] fastRedstoneDust -- update based on carpet rule
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// [CM] fastRedstoneDust -- update based on carpet rule
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if (CarpetSettings.fastRedstoneDust) {
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if (CarpetSettings.fastRedstoneDust) {
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return wireTurbo.updateSurroundingRedstone(world, pos, state, source);
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wireTurbo.updateSurroundingRedstone(world, pos, state, source);
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return;
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}
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}
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return update(world, pos, state);
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update(world, pos, state);
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}
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}
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/**
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/**
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* @author theosib, soykaf, gnembon
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* @author theosib, soykaf, gnembon
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*
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*/
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@Inject(method = "updateLogic", at = @At("HEAD"), cancellable = true)
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@Inject(method = "update", at = @At("HEAD"), cancellable = true)
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private void updateLogicAlternative(World world, BlockPos pos, BlockState state, CallbackInfoReturnable<BlockState> cir)
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private void updateLogicAlternative(World world, BlockPos pos, BlockState state, CallbackInfo cir) {
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{
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if (CarpetSettings.fastRedstoneDust) {
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if (CarpetSettings.fastRedstoneDust)
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updateLogicPublic(world, pos, state);
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cir.setReturnValue(updateLogicPublic(world, pos, state));
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cir.cancel();
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}
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}
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}
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@Override
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@Override
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public BlockState updateLogicPublic(World world_1, BlockPos blockPos_1, BlockState blockState_1) {
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public BlockState updateLogicPublic(World world_1, BlockPos blockPos_1, BlockState blockState_1) {
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BlockState blockState_2 = blockState_1;
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int i = this.getReceivedRedstonePower(world_1, blockPos_1);
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int int_1 = (Integer)blockState_1.get(POWER); // i
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BlockState blockState = blockState_1;
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this.wiresGivePower = false;
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if (blockState_1.get(POWER) != i) {
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int int_2 = world_1.getReceivedRedstonePower(blockPos_1); // k
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blockState_1 = blockState_1.with(POWER, i);
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this.wiresGivePower = true;
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if (world_1.getBlockState(blockPos_1) == blockState) {
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int int_3 = 0; // l
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if (!CarpetSettings.fastRedstoneDust || int_2 < 15) {
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Iterator var8 = Direction.Type.HORIZONTAL.iterator();
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label43:
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while(true) {
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while(true) {
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if (!var8.hasNext()) {
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break label43;
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}
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Direction direction_1 = (Direction)var8.next();
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BlockPos blockPos_2 = blockPos_1.offset(direction_1);
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BlockState blockState_3 = world_1.getBlockState(blockPos_2);
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int_3 = this.increasePower(int_3, blockState_3);
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BlockPos blockPos_3 = blockPos_1.up();
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if (blockState_3.isSolidBlock(world_1, blockPos_2) && !world_1.getBlockState(blockPos_3).isSolidBlock(world_1, blockPos_3)) {
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int_3 = this.increasePower(int_3, world_1.getBlockState(blockPos_2.up()));
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} else if (!blockState_3.isSolidBlock(world_1, blockPos_2)) { //isSimpleFUllBLock
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int_3 = this.increasePower(int_3, world_1.getBlockState(blockPos_2.down()));
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}
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}
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}
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}
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int int_4 = int_3 - 1;
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if (int_2 > int_4) int_4 = int_2;
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if (int_1 != int_4) {
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blockState_1 = (BlockState)blockState_1.with(POWER, int_4);
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if (world_1.getBlockState(blockPos_1) == blockState_2) {
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world_1.setBlockState(blockPos_1, blockState_1, 2);
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world_1.setBlockState(blockPos_1, blockState_1, 2);
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}
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}
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if (!CarpetSettings.fastRedstoneDust) {
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if (!CarpetSettings.fastRedstoneDust) {
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this.affectedNeighbors.add(blockPos_1);
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Set<BlockPos> set = Sets.newHashSet();
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Direction[] var14 = Direction.values();
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set.add(blockPos_1);
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int var15 = var14.length;
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Direction[] var6 = Direction.values();
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int var7 = var6.length;
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for (int var16 = 0; var16 < var15; ++var16) {
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for (int var8 = 0; var8 < var7; ++var8) {
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Direction direction_2 = var14[var16];
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Direction direction = var6[var8];
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this.affectedNeighbors.add(blockPos_1.offset(direction_2));
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set.add(blockPos_1.offset(direction));
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}
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Iterator var10 = set.iterator();
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while (var10.hasNext()) {
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BlockPos blockPos = (BlockPos) var10.next();
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world_1.updateNeighborsAlways(blockPos, blockState_1.getBlock());
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}
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}
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}
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}
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}
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}
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return blockState_1;
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return blockState_1;
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}
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}
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// =
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// =
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@Redirect(method = "onBlockAdded", at = @At(value = "INVOKE", target = "Lnet/minecraft/block/RedstoneWireBlock;update(Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/BlockState;)Lnet/minecraft/block/BlockState;"))
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@Redirect(method = "onBlockAdded", at = @At(value = "INVOKE", target = "Lnet/minecraft/block/RedstoneWireBlock;update(Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/BlockState;)V"))
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private BlockState redirectOnBlockAddedUpdate(RedstoneWireBlock self, World world_1, BlockPos blockPos_1, BlockState blockState_1) {
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private void redirectOnBlockAddedUpdate(RedstoneWireBlock self, World world_1, BlockPos blockPos_1, BlockState blockState_1) {
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return fastUpdate(world_1, blockPos_1, blockState_1, null);
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fastUpdate(world_1, blockPos_1, blockState_1, null);
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}
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}
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@Redirect(method = "onBlockRemoved", at = @At(value = "INVOKE", target = "Lnet/minecraft/block/RedstoneWireBlock;update(Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/BlockState;)Lnet/minecraft/block/BlockState;"))
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@Redirect(method = "onStateReplaced", at = @At(value = "INVOKE", target = "Lnet/minecraft/block/RedstoneWireBlock;update(Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/BlockState;)V"))
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private BlockState redirectOnBlockRemovedUpdate(RedstoneWireBlock self, World world_1, BlockPos blockPos_1, BlockState blockState_1) {
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private void redirectOnStateReplacedUpdate(RedstoneWireBlock self, World world_1, BlockPos blockPos_1, BlockState blockState_1) {
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return fastUpdate(world_1, blockPos_1, blockState_1, null);
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fastUpdate(world_1, blockPos_1, blockState_1, null);
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}
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}
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@Redirect(method = "neighborUpdate", at = @At(value = "INVOKE", target = "Lnet/minecraft/block/RedstoneWireBlock;update(Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/BlockState;)Lnet/minecraft/block/BlockState;"))
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@Redirect(method = "neighborUpdate", at = @At(value = "INVOKE", target = "Lnet/minecraft/block/RedstoneWireBlock;update(Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/BlockState;)V"))
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private BlockState redirectNeighborUpdateUpdate(
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private void redirectNeighborUpdateUpdate(
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RedstoneWireBlock self,
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RedstoneWireBlock self,
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World world_1,
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World world_1,
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BlockPos blockPos_1,
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BlockPos blockPos_1,
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@@ -164,8 +132,6 @@ public abstract class RedstoneWireBlockMixin implements RedstoneWireBlockInterfa
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Block block_1,
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Block block_1,
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BlockPos blockPos_3,
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BlockPos blockPos_3,
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boolean boolean_1) {
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boolean boolean_1) {
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return fastUpdate(world_1, blockPos_1, blockState_1, blockPos_3);
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fastUpdate(world_1, blockPos_1, blockState_1, blockPos_3);
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}
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}
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*/
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}
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}
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