Re-implement fastRedstoneDust (#913)

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David Ludwig authored and GitHub committed 2021-06-19 12:00:30 -03:00
1 parent 7975ab65cd
commit 85415463cd
2 files changed
+44 -78

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@@ -251,7 +251,7 @@ public class CarpetSettings
@Rule( desc = "Merges stationary primed TNT entities", category = TNT )
public static boolean mergeTNT = false;
/*@Rule(
@Rule(
desc = "Lag optimizations for redstone dust",
extra = {
"by Theosib",
@@ -260,7 +260,7 @@ public class CarpetSettings
},
category = {EXPERIMENTAL, OPTIMIZATION}
)
public static boolean fastRedstoneDust = false;*/
public static boolean fastRedstoneDust = false;
@Rule(desc = "Only husks spawn in desert temples", category = FEATURE)
public static boolean huskSpawningInTemples = false;