getting there WIP
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@@ -160,7 +160,7 @@ public abstract class ThreadedAnvilChunkStorage_scarpetChunkCreationMixin implem
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unloadedChunks.remove(id);
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unloadedChunks.remove(id);
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loadedChunks.remove(id);
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loadedChunks.remove(id);
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field_18807.remove(id);
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field_18807.remove(id);
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ChunkHolder newHolder = new ChunkHolder(chpos, 0,serverLightingProvider, chunkTaskPrioritySystem, (ChunkHolder.PlayersWatchingChunkProvider) this);
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ChunkHolder newHolder = new ChunkHolder(chpos, 33,serverLightingProvider, chunkTaskPrioritySystem, (ChunkHolder.PlayersWatchingChunkProvider) this);
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this.currentChunkHolders.put(id, newHolder);
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this.currentChunkHolders.put(id, newHolder);
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//removed holders
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//removed holders
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field_18807.put(id, newHolder);
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field_18807.put(id, newHolder);
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