Merge branch 'master' into future
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@@ -135,8 +135,18 @@ public class EntityPlayerMPFake extends ServerPlayerEntity
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this.getServerWorld().getChunkManager().updatePosition(this);
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onTeleportationDone(); //<- causes hard crash but would need to be done to enable portals // not as of 1.17
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}
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super.tick();
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this.playerTick();
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try
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{
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super.tick();
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this.playerTick();
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}
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catch (NullPointerException ignored)
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{
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// happens with that paper port thingy - not sure what that would fix, but hey
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// the game not gonna crash violently.
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}
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}
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private void shakeOff()
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