fix #1454
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@@ -79,7 +79,10 @@ public abstract class RedstoneWireBlock_fastMixin implements RedstoneWireBlockIn
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if (blockState_1.getValue(POWER) != i) {
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blockState_1 = blockState_1.setValue(POWER, i);
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if (world_1.getBlockState(blockPos_1) == blockState) {
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world_1.setBlock(blockPos_1, blockState_1, 2);
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// [Space Walker] suppress shape updates and emit those manually to
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// bypass the new neighbor update stack.
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if (world_1.setBlock(blockPos_1, blockState_1, Block.UPDATE_KNOWN_SHAPE | Block.UPDATE_CLIENTS))
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wireTurbo.updateNeighborShapes(world_1, blockPos_1, blockState_1);
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}
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if (!CarpetSettings.fastRedstoneDust) {
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