diff --git a/docs/scarpet/Full.md b/docs/scarpet/Full.md index 0290668a..3b944c5d 100644 --- a/docs/scarpet/Full.md +++ b/docs/scarpet/Full.md @@ -2723,7 +2723,11 @@ Modifies gamemode of player to whatever string (case-insensitive) or number you ### `modify(e, 'jumping', true/false?)` -Will make the entity constantly jump if set to true, and will stop the entity from jumping if set to false. No current way to make it jump once only. +Will make the entity constantly jump if set to true, and will stop the entity from jumping if set to false. + +### `modify(e, 'jump'))` + +Will make the entity jump once only ## Entity Events diff --git a/docs/scarpet/api/Entities.md b/docs/scarpet/api/Entities.md index a6555441..65f69f51 100644 --- a/docs/scarpet/api/Entities.md +++ b/docs/scarpet/api/Entities.md @@ -466,7 +466,11 @@ Modifies gamemode of player to whatever string (case-insensitive) or number you ### `modify(e, 'jumping', true/false?)` -Will make the entity constantly jump if set to true, and will stop the entity from jumping if set to false. No current way to make it jump once only. +Will make the entity constantly jump if set to true, and will stop the entity from jumping if set to false. + +### `modify(e, 'jump'))` + +Will make the entity jump once only ## Entity Events