From 786ce3116ae1307e9d6c738a6e2238d8567646ad Mon Sep 17 00:00:00 2001 From: Nameless-123 <53367549+Nameless-123@users.noreply.github.com> Date: Tue, 21 Apr 2020 11:10:26 +0200 Subject: [PATCH] added different gamemode ids cos i copypastad code and forgot to do that --- src/main/java/carpet/script/value/EntityValue.java | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/main/java/carpet/script/value/EntityValue.java b/src/main/java/carpet/script/value/EntityValue.java index d20c34f5..423b88d0 100644 --- a/src/main/java/carpet/script/value/EntityValue.java +++ b/src/main/java/carpet/script/value/EntityValue.java @@ -901,15 +901,15 @@ public class EntityValue extends Value ((ServerPlayerEntity) e).setGameMode(GameMode.SURVIVAL); return; } - if(v.readInteger()==0){ + if(v.readInteger()==1){ ((ServerPlayerEntity) e).setGameMode(GameMode.CREATIVE); return; } - if(v.readInteger()==0){ + if(v.readInteger()==3){ ((ServerPlayerEntity) e).setGameMode(GameMode.SPECTATOR); return; } - if(v.readInteger()==0){ + if(v.readInteger()==2){ ((ServerPlayerEntity) e).setGameMode(GameMode.ADVENTURE); return; }