cleanup of scarpet dependencies
This commit is contained in:
1 parent
fd93785fec
commit
75d94b0570
71 files changed
+1623
-1014
No files matched your search
@@ -0,0 +1,473 @@
|
||||
package carpet.script.utils;
|
||||
|
||||
import carpet.script.CarpetScriptServer;
|
||||
import carpet.script.external.Vanilla;
|
||||
import com.google.common.collect.ImmutableList;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.Objects;
|
||||
import java.util.Optional;
|
||||
import java.util.OptionalInt;
|
||||
import java.util.function.Function;
|
||||
|
||||
import com.mojang.datafixers.util.Pair;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.Holder;
|
||||
import net.minecraft.core.HolderGetter;
|
||||
import net.minecraft.core.HolderSet;
|
||||
import net.minecraft.core.Registry;
|
||||
import net.minecraft.core.RegistryAccess;
|
||||
import net.minecraft.core.registries.Registries;
|
||||
import net.minecraft.data.worldgen.Pools;
|
||||
import net.minecraft.data.worldgen.ProcessorLists;
|
||||
import net.minecraft.data.worldgen.placement.PlacementUtils;
|
||||
import net.minecraft.resources.ResourceLocation;
|
||||
import net.minecraft.server.level.ServerChunkCache;
|
||||
import net.minecraft.server.level.ServerLevel;
|
||||
import net.minecraft.tags.BiomeTags;
|
||||
import net.minecraft.util.RandomSource;
|
||||
import net.minecraft.util.valueproviders.ConstantInt;
|
||||
import net.minecraft.world.level.ChunkPos;
|
||||
import net.minecraft.world.level.biome.Biome;
|
||||
import net.minecraft.world.level.block.Block;
|
||||
import net.minecraft.world.level.block.Blocks;
|
||||
import net.minecraft.world.level.chunk.ChunkGenerator;
|
||||
import net.minecraft.world.level.chunk.ChunkGeneratorStructureState;
|
||||
import net.minecraft.world.level.levelgen.GenerationStep;
|
||||
import net.minecraft.world.level.levelgen.RandomState;
|
||||
import net.minecraft.world.level.levelgen.VerticalAnchor;
|
||||
import net.minecraft.world.level.levelgen.feature.ConfiguredFeature;
|
||||
import net.minecraft.world.level.levelgen.feature.Feature;
|
||||
import net.minecraft.world.level.levelgen.feature.configurations.FeatureConfiguration;
|
||||
import net.minecraft.world.level.levelgen.feature.configurations.SimpleRandomFeatureConfiguration;
|
||||
import net.minecraft.world.level.levelgen.feature.configurations.TreeConfiguration;
|
||||
import net.minecraft.world.level.levelgen.feature.featuresize.TwoLayersFeatureSize;
|
||||
import net.minecraft.world.level.levelgen.feature.foliageplacers.BlobFoliagePlacer;
|
||||
import net.minecraft.world.level.levelgen.feature.foliageplacers.FancyFoliagePlacer;
|
||||
import net.minecraft.world.level.levelgen.feature.stateproviders.BlockStateProvider;
|
||||
import net.minecraft.world.level.levelgen.heightproviders.ConstantHeight;
|
||||
import net.minecraft.world.level.levelgen.structure.BoundingBox;
|
||||
import net.minecraft.world.level.levelgen.structure.Structure;
|
||||
import net.minecraft.world.level.levelgen.structure.StructureType;
|
||||
import net.minecraft.world.level.levelgen.structure.TerrainAdjustment;
|
||||
import net.minecraft.world.level.levelgen.structure.pools.StructurePoolElement;
|
||||
import net.minecraft.world.level.levelgen.structure.pools.StructureTemplatePool;
|
||||
import net.minecraft.world.level.levelgen.feature.treedecorators.BeehiveDecorator;
|
||||
import net.minecraft.world.level.levelgen.feature.trunkplacers.FancyTrunkPlacer;
|
||||
import net.minecraft.world.level.levelgen.feature.trunkplacers.StraightTrunkPlacer;
|
||||
import net.minecraft.world.level.levelgen.placement.PlacedFeature;
|
||||
import net.minecraft.world.level.levelgen.structure.StructureStart;
|
||||
import net.minecraft.world.level.levelgen.structure.placement.StructurePlacement;
|
||||
import net.minecraft.world.level.levelgen.structure.structures.JigsawStructure;
|
||||
import net.minecraft.world.level.levelgen.structure.templatesystem.StructureProcessorList;
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
|
||||
public class FeatureGenerator
|
||||
{
|
||||
@Nullable
|
||||
public static synchronized Boolean plop(final String featureName, final ServerLevel world, final BlockPos pos)
|
||||
{
|
||||
final Function<ServerLevel, Thing> custom = featureMap.get(featureName);
|
||||
if (custom != null)
|
||||
{
|
||||
return custom.apply(world).plop(world, pos);
|
||||
}
|
||||
final ResourceLocation id = new ResourceLocation(featureName);
|
||||
final Structure structure = world.registryAccess().registryOrThrow(Registries.STRUCTURE).get(id);
|
||||
if (structure != null)
|
||||
{
|
||||
return plopAnywhere(structure, world, pos, world.getChunkSource().getGenerator(), false);
|
||||
}
|
||||
|
||||
final ConfiguredFeature<?, ?> configuredFeature = world.registryAccess().registryOrThrow(Registries.CONFIGURED_FEATURE).get(id);
|
||||
if (configuredFeature != null)
|
||||
{
|
||||
final ThreadLocal<Boolean> checks = Vanilla.skipGenerationChecks(world);
|
||||
checks.set(true);
|
||||
try
|
||||
{
|
||||
return configuredFeature.place(world, world.getChunkSource().getGenerator(), world.random, pos);
|
||||
}
|
||||
finally
|
||||
{
|
||||
checks.set(false);
|
||||
}
|
||||
}
|
||||
final Optional<StructureType<?>> structureType = world.registryAccess().registryOrThrow(Registries.STRUCTURE_TYPE).getOptional(id);
|
||||
if (structureType.isPresent())
|
||||
{
|
||||
final Structure configuredStandard = getDefaultFeature(structureType.get(), world, pos);
|
||||
if (configuredStandard != null)
|
||||
{
|
||||
return plopAnywhere(configuredStandard, world, pos, world.getChunkSource().getGenerator(), false);
|
||||
}
|
||||
}
|
||||
final Feature<?> feature = world.registryAccess().registryOrThrow(Registries.FEATURE).get(id);
|
||||
if (feature != null)
|
||||
{
|
||||
final ConfiguredFeature<?, ?> configuredStandard = getDefaultFeature(feature, world, pos, true);
|
||||
if (configuredStandard != null)
|
||||
{
|
||||
final ThreadLocal<Boolean> checks = Vanilla.skipGenerationChecks(world);
|
||||
checks.set(true);
|
||||
try
|
||||
{
|
||||
return configuredStandard.place(world, world.getChunkSource().getGenerator(), world.random, pos);
|
||||
}
|
||||
finally
|
||||
{
|
||||
checks.set(false);
|
||||
}
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
public static Structure resolveConfiguredStructure(final String name, final ServerLevel world, final BlockPos pos)
|
||||
{
|
||||
final ResourceLocation id = new ResourceLocation(name);
|
||||
final Structure configuredStructureFeature = world.registryAccess().registryOrThrow(Registries.STRUCTURE).get(id);
|
||||
if (configuredStructureFeature != null)
|
||||
{
|
||||
return configuredStructureFeature;
|
||||
}
|
||||
final StructureType<?> structureFeature = world.registryAccess().registryOrThrow(Registries.STRUCTURE_TYPE).get(id);
|
||||
if (structureFeature == null)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
return getDefaultFeature(structureFeature, world, pos);
|
||||
}
|
||||
|
||||
public static synchronized Boolean plopGrid(final Structure structureFeature, final ServerLevel world, final BlockPos pos)
|
||||
{
|
||||
return plopAnywhere(structureFeature, world, pos, world.getChunkSource().getGenerator(), true);
|
||||
}
|
||||
|
||||
@FunctionalInterface
|
||||
private interface Thing
|
||||
{
|
||||
Boolean plop(ServerLevel world, BlockPos pos);
|
||||
}
|
||||
|
||||
private static Thing simplePlop(final ConfiguredFeature<?, ?> feature)
|
||||
{
|
||||
return (w, p) -> {
|
||||
final ThreadLocal<Boolean> checks = Vanilla.skipGenerationChecks(w);
|
||||
checks.set(true);
|
||||
try
|
||||
{
|
||||
return feature.place(w, w.getChunkSource().getGenerator(), w.random, p);
|
||||
}
|
||||
finally
|
||||
{
|
||||
checks.set(false);
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
private static <FC extends FeatureConfiguration, F extends Feature<FC>> Thing simplePlop(final F feature, final FC config)
|
||||
{
|
||||
return simplePlop(new ConfiguredFeature<>(feature, config));
|
||||
}
|
||||
|
||||
private static Thing simpleTree(final TreeConfiguration config)
|
||||
{
|
||||
//config.ignoreFluidCheck();
|
||||
return simplePlop(new ConfiguredFeature<>(Feature.TREE, config));
|
||||
}
|
||||
|
||||
private static Thing spawnCustomStructure(final Structure structure)
|
||||
{
|
||||
return setupCustomStructure(structure, false);
|
||||
}
|
||||
|
||||
private static Thing setupCustomStructure(final Structure structure, final boolean wireOnly)
|
||||
{
|
||||
return (w, p) -> plopAnywhere(structure, w, p, w.getChunkSource().getGenerator(), wireOnly);
|
||||
}
|
||||
|
||||
private static Structure getDefaultFeature(final StructureType<?> structure, final ServerLevel world, final BlockPos pos)
|
||||
{
|
||||
// would be nice to have a way to grab structures of this type for position
|
||||
// TODO allow old types, like vaillage, or bastion
|
||||
final Holder<Biome> existingBiome = world.getBiome(pos);
|
||||
Structure result = null;
|
||||
for (final Structure confstr : world.registryAccess().registryOrThrow(Registries.STRUCTURE).entrySet().stream().
|
||||
filter(cS -> cS.getValue().type() == structure).map(Map.Entry::getValue).toList())
|
||||
{
|
||||
result = confstr;
|
||||
if (confstr.biomes().contains(existingBiome))
|
||||
{
|
||||
return result;
|
||||
}
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
private static ConfiguredFeature<?, ?> getDefaultFeature(final Feature<?> feature, final ServerLevel world, final BlockPos pos, final boolean tryHard)
|
||||
{
|
||||
final List<HolderSet<PlacedFeature>> configuredStepFeatures = world.getBiome(pos).value().getGenerationSettings().features();
|
||||
for (final HolderSet<PlacedFeature> step : configuredStepFeatures)
|
||||
{
|
||||
for (final Holder<PlacedFeature> provider : step)
|
||||
{
|
||||
if (provider.value().feature().value().feature() == feature)
|
||||
{
|
||||
return provider.value().feature().value();
|
||||
}
|
||||
}
|
||||
}
|
||||
if (!tryHard)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
return world.registryAccess().registryOrThrow(Registries.CONFIGURED_FEATURE).entrySet().stream().
|
||||
filter(cS -> cS.getValue().feature() == feature).
|
||||
findFirst().map(Map.Entry::getValue).orElse(null);
|
||||
}
|
||||
|
||||
public static <T extends FeatureConfiguration> StructureStart shouldStructureStartAt(final ServerLevel world, final BlockPos pos, final Structure structure, final boolean computeBox)
|
||||
{
|
||||
final ServerChunkCache chunkSource = world.getChunkSource();
|
||||
final RandomState seed = chunkSource.randomState();
|
||||
final ChunkGenerator generator = chunkSource.getGenerator();
|
||||
final ChunkGeneratorStructureState structureState = chunkSource.getGeneratorState();
|
||||
final List<StructurePlacement> structureConfig = structureState.getPlacementsForStructure(Holder.direct(structure));
|
||||
final ChunkPos chunkPos = new ChunkPos(pos);
|
||||
final boolean couldPlace = structureConfig.stream().anyMatch(p -> p.isStructureChunk(structureState, chunkPos.x, chunkPos.z));
|
||||
if (!couldPlace)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
final HolderSet<Biome> structureBiomes = structure.biomes();
|
||||
|
||||
if (!computeBox)
|
||||
{
|
||||
//Holder<Biome> genBiome = generator.getBiomeSource().getNoiseBiome(QuartPos.fromBlock(pos.getX()), QuartPos.fromBlock(pos.getY()), QuartPos.fromBlock(pos.getZ()), seed.sampler());
|
||||
if (structure.findValidGenerationPoint(new Structure.GenerationContext(
|
||||
world.registryAccess(), generator, generator.getBiomeSource(),
|
||||
seed, world.getStructureManager(), world.getSeed(), chunkPos, world, structureBiomes::contains
|
||||
)).isPresent())
|
||||
{
|
||||
return StructureStart.INVALID_START;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
final StructureStart filledStructure = structure.generate(
|
||||
world.registryAccess(), generator, generator.getBiomeSource(), seed, world.getStructureManager(),
|
||||
world.getSeed(), chunkPos, 0, world, structureBiomes::contains);
|
||||
if (filledStructure != null && filledStructure.isValid())
|
||||
{
|
||||
return filledStructure;
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
private static TreeConfiguration.TreeConfigurationBuilder createTree(final Block block, final Block block2, final int i, final int j, final int k, final int l)
|
||||
{
|
||||
return new TreeConfiguration.TreeConfigurationBuilder(BlockStateProvider.simple(block), new StraightTrunkPlacer(i, j, k), BlockStateProvider.simple(block2), new BlobFoliagePlacer(ConstantInt.of(l), ConstantInt.of(0), 3), new TwoLayersFeatureSize(1, 0, 1));
|
||||
}
|
||||
|
||||
public static final Map<String, Function<ServerLevel, Thing>> featureMap = new HashMap<>()
|
||||
{{
|
||||
|
||||
put("oak_bees", l -> simpleTree(createTree(Blocks.OAK_LOG, Blocks.OAK_LEAVES, 4, 2, 0, 2).ignoreVines().decorators(List.of(new BeehiveDecorator(1.00F))).build()));
|
||||
put("fancy_oak_bees", l -> simpleTree((new TreeConfiguration.TreeConfigurationBuilder(BlockStateProvider.simple(Blocks.OAK_LOG), new FancyTrunkPlacer(3, 11, 0), BlockStateProvider.simple(Blocks.OAK_LEAVES), new FancyFoliagePlacer(ConstantInt.of(2), ConstantInt.of(4), 4), new TwoLayersFeatureSize(0, 0, 0, OptionalInt.of(4)))).ignoreVines().decorators(List.of(new BeehiveDecorator(1.00F))).build()));
|
||||
put("birch_bees", l -> simpleTree(createTree(Blocks.BIRCH_LOG, Blocks.BIRCH_LEAVES, 5, 2, 0, 2).ignoreVines().decorators(List.of(new BeehiveDecorator(1.00F))).build()));
|
||||
|
||||
put("coral_tree", l -> simplePlop(Feature.CORAL_TREE, FeatureConfiguration.NONE));
|
||||
|
||||
put("coral_claw", l -> simplePlop(Feature.CORAL_CLAW, FeatureConfiguration.NONE));
|
||||
put("coral_mushroom", l -> simplePlop(Feature.CORAL_MUSHROOM, FeatureConfiguration.NONE));
|
||||
put("coral", l -> simplePlop(Feature.SIMPLE_RANDOM_SELECTOR, new SimpleRandomFeatureConfiguration(HolderSet.direct(
|
||||
PlacementUtils.inlinePlaced(Feature.CORAL_TREE, FeatureConfiguration.NONE),
|
||||
PlacementUtils.inlinePlaced(Feature.CORAL_CLAW, FeatureConfiguration.NONE),
|
||||
PlacementUtils.inlinePlaced(Feature.CORAL_MUSHROOM, FeatureConfiguration.NONE)
|
||||
))));
|
||||
put("bastion_remnant_units", l -> {
|
||||
final RegistryAccess regs = l.registryAccess();
|
||||
|
||||
final HolderGetter<StructureProcessorList> processorLists = regs.lookupOrThrow(Registries.PROCESSOR_LIST);
|
||||
final Holder<StructureProcessorList> bastionGenericDegradation = processorLists.getOrThrow(ProcessorLists.BASTION_GENERIC_DEGRADATION);
|
||||
|
||||
final HolderGetter<StructureTemplatePool> pools = regs.lookupOrThrow(Registries.TEMPLATE_POOL);
|
||||
final Holder<StructureTemplatePool> empty = pools.getOrThrow(Pools.EMPTY);
|
||||
|
||||
|
||||
return spawnCustomStructure(
|
||||
new JigsawStructure(new Structure.StructureSettings(
|
||||
l.registryAccess().registryOrThrow(Registries.BIOME).getOrCreateTag(BiomeTags.HAS_BASTION_REMNANT),
|
||||
Map.of(),
|
||||
GenerationStep.Decoration.SURFACE_STRUCTURES,
|
||||
TerrainAdjustment.NONE
|
||||
),
|
||||
Holder.direct(new StructureTemplatePool(
|
||||
empty,
|
||||
ImmutableList.of(
|
||||
Pair.of(StructurePoolElement.single("bastion/units/air_base", bastionGenericDegradation), 1)
|
||||
),
|
||||
StructureTemplatePool.Projection.RIGID
|
||||
)),
|
||||
6,
|
||||
ConstantHeight.of(VerticalAnchor.absolute(33)),
|
||||
false
|
||||
)
|
||||
);
|
||||
});
|
||||
put("bastion_remnant_hoglin_stable", l -> {
|
||||
final RegistryAccess regs = l.registryAccess();
|
||||
|
||||
final HolderGetter<StructureProcessorList> processorLists = regs.lookupOrThrow(Registries.PROCESSOR_LIST);
|
||||
final Holder<StructureProcessorList> bastionGenericDegradation = processorLists.getOrThrow(ProcessorLists.BASTION_GENERIC_DEGRADATION);
|
||||
|
||||
final HolderGetter<StructureTemplatePool> pools = regs.lookupOrThrow(Registries.TEMPLATE_POOL);
|
||||
final Holder<StructureTemplatePool> empty = pools.getOrThrow(Pools.EMPTY);
|
||||
|
||||
return spawnCustomStructure(
|
||||
new JigsawStructure(new Structure.StructureSettings(
|
||||
l.registryAccess().registryOrThrow(Registries.BIOME).getOrCreateTag(BiomeTags.HAS_BASTION_REMNANT),
|
||||
Map.of(),
|
||||
GenerationStep.Decoration.SURFACE_STRUCTURES,
|
||||
TerrainAdjustment.NONE
|
||||
),
|
||||
Holder.direct(new StructureTemplatePool(
|
||||
empty,
|
||||
ImmutableList.of(
|
||||
Pair.of(StructurePoolElement.single("bastion/hoglin_stable/air_base", bastionGenericDegradation), 1)
|
||||
),
|
||||
StructureTemplatePool.Projection.RIGID
|
||||
)),
|
||||
6,
|
||||
ConstantHeight.of(VerticalAnchor.absolute(33)),
|
||||
false
|
||||
)
|
||||
);
|
||||
});
|
||||
put("bastion_remnant_treasure", l -> {
|
||||
final RegistryAccess regs = l.registryAccess();
|
||||
|
||||
final HolderGetter<StructureProcessorList> processorLists = regs.lookupOrThrow(Registries.PROCESSOR_LIST);
|
||||
final Holder<StructureProcessorList> bastionGenericDegradation = processorLists.getOrThrow(ProcessorLists.BASTION_GENERIC_DEGRADATION);
|
||||
|
||||
final HolderGetter<StructureTemplatePool> pools = regs.lookupOrThrow(Registries.TEMPLATE_POOL);
|
||||
final Holder<StructureTemplatePool> empty = pools.getOrThrow(Pools.EMPTY);
|
||||
|
||||
return spawnCustomStructure(
|
||||
new JigsawStructure(new Structure.StructureSettings(
|
||||
l.registryAccess().registryOrThrow(Registries.BIOME).getOrCreateTag(BiomeTags.HAS_BASTION_REMNANT),
|
||||
Map.of(),
|
||||
GenerationStep.Decoration.SURFACE_STRUCTURES,
|
||||
TerrainAdjustment.NONE
|
||||
),
|
||||
Holder.direct(new StructureTemplatePool(
|
||||
empty,
|
||||
ImmutableList.of(
|
||||
Pair.of(StructurePoolElement.single("bastion/treasure/big_air_full", bastionGenericDegradation), 1)
|
||||
),
|
||||
StructureTemplatePool.Projection.RIGID
|
||||
)),
|
||||
6,
|
||||
ConstantHeight.of(VerticalAnchor.absolute(33)),
|
||||
false
|
||||
)
|
||||
);
|
||||
});
|
||||
put("bastion_remnant_bridge", l -> {
|
||||
final RegistryAccess regs = l.registryAccess();
|
||||
|
||||
final HolderGetter<StructureProcessorList> processorLists = regs.lookupOrThrow(Registries.PROCESSOR_LIST);
|
||||
final Holder<StructureProcessorList> bastionGenericDegradation = processorLists.getOrThrow(ProcessorLists.BASTION_GENERIC_DEGRADATION);
|
||||
|
||||
final HolderGetter<StructureTemplatePool> pools = regs.lookupOrThrow(Registries.TEMPLATE_POOL);
|
||||
final Holder<StructureTemplatePool> empty = pools.getOrThrow(Pools.EMPTY);
|
||||
|
||||
return spawnCustomStructure(
|
||||
new JigsawStructure(new Structure.StructureSettings(
|
||||
l.registryAccess().registryOrThrow(Registries.BIOME).getOrCreateTag(BiomeTags.HAS_BASTION_REMNANT),
|
||||
Map.of(),
|
||||
GenerationStep.Decoration.SURFACE_STRUCTURES,
|
||||
TerrainAdjustment.NONE
|
||||
),
|
||||
Holder.direct(new StructureTemplatePool(
|
||||
empty,
|
||||
ImmutableList.of(
|
||||
Pair.of(StructurePoolElement.single("bastion/bridge/starting_pieces/entrance_base", bastionGenericDegradation), 1)
|
||||
),
|
||||
StructureTemplatePool.Projection.RIGID
|
||||
)),
|
||||
6,
|
||||
ConstantHeight.of(VerticalAnchor.absolute(33)),
|
||||
false
|
||||
)
|
||||
);
|
||||
});
|
||||
}};
|
||||
|
||||
|
||||
public static boolean plopAnywhere(final Structure structure, final ServerLevel world, final BlockPos pos, final ChunkGenerator generator, final boolean wireOnly)
|
||||
{
|
||||
final ThreadLocal<Boolean> checks = Vanilla.skipGenerationChecks(world);
|
||||
checks.set(true);
|
||||
try
|
||||
{
|
||||
final StructureStart start = structure.generate(world.registryAccess(), generator, generator.getBiomeSource(), world.getChunkSource().randomState(), world.getStructureManager(), world.getSeed(), new ChunkPos(pos), 0, world, b -> true);
|
||||
if (start == StructureStart.INVALID_START)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
final RandomSource rand = RandomSource.create(world.getRandom().nextInt());
|
||||
final int j = pos.getX() >> 4;
|
||||
final int k = pos.getZ() >> 4;
|
||||
final long chId = ChunkPos.asLong(j, k);
|
||||
world.getChunk(j, k).setStartForStructure(structure, start);
|
||||
world.getChunk(j, k).addReferenceForStructure(structure, chId);
|
||||
|
||||
final BoundingBox box = start.getBoundingBox();
|
||||
|
||||
if (!wireOnly)
|
||||
{
|
||||
final Registry<Structure> registry3 = world.registryAccess().registryOrThrow(Registries.STRUCTURE);
|
||||
world.setCurrentlyGenerating(() -> {
|
||||
Objects.requireNonNull(structure);
|
||||
return registry3.getResourceKey(structure).map(Object::toString).orElseGet(structure::toString);
|
||||
});
|
||||
start.placeInChunk(world, world.structureManager(), generator, rand, box, new ChunkPos(j, k));
|
||||
}
|
||||
//structurestart.notifyPostProcessAt(new ChunkPos(j, k));
|
||||
final int i = Math.max(box.getXSpan(), box.getZSpan()) / 16 + 1;
|
||||
|
||||
//int i = getRadius();
|
||||
for (int k1 = j - i; k1 <= j + i; ++k1)
|
||||
{
|
||||
for (int l1 = k - i; l1 <= k + i; ++l1)
|
||||
{
|
||||
if (k1 == j && l1 == k)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
if (box.intersects(k1 << 4, l1 << 4, (k1 << 4) + 15, (l1 << 4) + 15))
|
||||
{
|
||||
world.getChunk(k1, l1).addReferenceForStructure(structure, chId);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (final Exception booboo)
|
||||
{
|
||||
CarpetScriptServer.LOG.error("Unknown Exception while plopping structure: " + booboo, booboo);
|
||||
return false;
|
||||
}
|
||||
finally
|
||||
{
|
||||
checks.set(false);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
}
|
||||
Reference in new issue
Block a user