relight cleanup - think it works now. Little higher level, but that's what's needed.
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@@ -28,14 +28,4 @@ public abstract class LevelLightEngine_scarpetChunkCreationMixin implements Ligh
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if (this.skyEngine != null)
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((Lighting_scarpetChunkCreationInterface) this.skyEngine).removeLightData(pos);
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}
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@Override
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public void relight(final long pos)
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{
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if (this.blockEngine != null)
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((Lighting_scarpetChunkCreationInterface) this.blockEngine).relight(pos);
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if (this.skyEngine != null)
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((Lighting_scarpetChunkCreationInterface) this.skyEngine).relight(pos);
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}
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}
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