Add the rule bruteSpawningInBationRemnants
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@@ -214,6 +214,9 @@ public class CarpetSettings
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@Rule( desc = "Shulkers will respawn in end cities", category = FEATURE )
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public static boolean shulkerSpawningInEndCities = false;
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@Rule( desc = "Piglin brutes will respawn in bastion remnants", category = FEATURE )
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public static boolean bruteSpawningInBastionRemnants = false;
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@Rule(desc = "Entities pushed or moved into unloaded chunks no longer disappear", category = {EXPERIMENTAL, BUGFIX})
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public static boolean unloadedEntityFix = false;
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