schedules and events from jarmod

This commit is contained in:
gnembon committed 2019-06-02 01:54:22 -03:00
1 parent 4ec6e0e03e
commit 730446b219
14 files changed
+825 -62

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@@ -1,5 +1,6 @@
package carpet.mixins;
import carpet.CarpetServer;
import carpet.fakes.MinecraftServerInterface;
import net.minecraft.server.MinecraftServer;
import net.minecraft.server.ServerTask;
@@ -7,6 +8,9 @@ import net.minecraft.util.NonBlockingThreadExecutor;
import net.minecraft.util.SystemUtil;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import java.util.function.BooleanSupplier;
@@ -31,4 +35,13 @@ public abstract class MinecraftServer_scarpetMixin extends NonBlockingThreadExec
tick(isAhead);
executeTaskQueue();
}
@Inject(method = "tick", at = @At(
value = "CONSTANT",
args = "stringValue=tallying"
))
public void tickTasks(BooleanSupplier booleanSupplier_1, CallbackInfo ci)
{
CarpetServer.scriptServer.events.onTick();
}
}
@@ -0,0 +1,153 @@
package carpet.mixins;
import carpet.CarpetServer;
import carpet.CarpetSettings;
import net.minecraft.server.network.ServerPlayNetworkHandler;
import net.minecraft.server.network.ServerPlayerEntity;
import net.minecraft.server.network.packet.ClientCommandC2SPacket;
import net.minecraft.server.network.packet.PlayerActionC2SPacket;
import net.minecraft.server.network.packet.PlayerInputC2SPacket;
import net.minecraft.server.network.packet.PlayerInteractBlockC2SPacket;
import net.minecraft.server.network.packet.PlayerInteractEntityC2SPacket;
import net.minecraft.server.network.packet.PlayerInteractItemC2SPacket;
import net.minecraft.server.network.packet.PlayerMoveC2SPacket;
import net.minecraft.util.Hand;
import net.minecraft.util.hit.BlockHitResult;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(ServerPlayNetworkHandler.class)
public class ServerPlayNetworkHandler_scarpetEventsMixin
{
@Shadow public ServerPlayerEntity player;
@Inject(method = "onPlayerInput", at = @At(value = "RETURN"))
private void checkMoves(PlayerInputC2SPacket p, CallbackInfo ci)
{
if (p.getSideways() != 0.0F || p.getForward() != 0.0F || p.isJumping() || p.isSneaking())
{
CarpetServer.scriptServer.events.onMountControls(player, p.getSideways(), p.getForward(), p.isJumping(), p.isSneaking());
}
}
@Inject(method = "onPlayerMove", at = @At(
value = "INVOKE",
target = "Lnet/minecraft/server/network/ServerPlayerEntity;jump()V"
))
private void onJump(PlayerMoveC2SPacket playerMoveC2SPacket_1, CallbackInfo ci)
{
CarpetServer.scriptServer.events.onPlayerJumped(player);
}
@Inject(method = "onPlayerAction", at = @At(
value = "INVOKE",
target = "Lnet/minecraft/server/network/ServerPlayerInteractionManager;method_14263(Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/util/math/Direction;)V"
))
private void onClicked(PlayerActionC2SPacket packet, CallbackInfo ci)
{
CarpetServer.scriptServer.events.onBlockClicked(player, packet.getPos(), packet.getDirection());
}
@Inject(method = "onPlayerInteractBlock", at = @At(
value = "INVOKE",
target = "Lnet/minecraft/server/network/ServerPlayerInteractionManager;interactBlock(Lnet/minecraft/entity/player/PlayerEntity;Lnet/minecraft/world/World;Lnet/minecraft/item/ItemStack;Lnet/minecraft/util/Hand;Lnet/minecraft/util/hit/BlockHitResult;)Lnet/minecraft/util/ActionResult;"
))
private void onBlockInteracted(PlayerInteractBlockC2SPacket playerInteractBlockC2SPacket_1, CallbackInfo ci)
{
Hand hand = playerInteractBlockC2SPacket_1.getHand();
BlockHitResult hitRes = playerInteractBlockC2SPacket_1.getHitY();
CarpetServer.scriptServer.events.onRightClickBlock(player, hand, hitRes );
}
@Inject(method = "onPlayerInteractItem", at = @At(
value = "INVOKE",
target = "Lnet/minecraft/server/network/ServerPlayerEntity;updateLastActionTime()V"
))
private void onItemClicked(PlayerInteractItemC2SPacket playerInteractItemC2SPacket_1, CallbackInfo ci)
{
CarpetServer.scriptServer.events.onRightClick(player, playerInteractItemC2SPacket_1.getHand());
}
@Inject(method = "onClientCommand", at = @At(
value = "INVOKE",
target = "Lnet/minecraft/server/network/ServerPlayerEntity;setSneaking(Z)V",
ordinal = 0
))
private void onStartSneaking(ClientCommandC2SPacket clientCommandC2SPacket_1, CallbackInfo ci)
{
CarpetServer.scriptServer.events.onStartSneaking(player);
}
@Inject(method = "onClientCommand", at = @At(
value = "INVOKE",
target = "Lnet/minecraft/server/network/ServerPlayerEntity;setSneaking(Z)V",
ordinal = 1
))
private void onStopSneaking(ClientCommandC2SPacket clientCommandC2SPacket_1, CallbackInfo ci)
{
CarpetServer.scriptServer.events.onStopSneaking(player);
}
@Inject(method = "onClientCommand", at = @At(
value = "INVOKE",
target = "Lnet/minecraft/server/network/ServerPlayerEntity;setSprinting(Z)V",
ordinal = 0
))
private void onStartSprinting(ClientCommandC2SPacket clientCommandC2SPacket_1, CallbackInfo ci)
{
CarpetServer.scriptServer.events.onStartSprinting(player);
}
@Inject(method = "onClientCommand", at = @At(
value = "INVOKE",
target = "Lnet/minecraft/server/network/ServerPlayerEntity;setSprinting(Z)V",
ordinal = 1
))
private void onStopSprinting(ClientCommandC2SPacket clientCommandC2SPacket_1, CallbackInfo ci)
{
CarpetServer.scriptServer.events.onStopSprinting(player);
}
@Inject(method = "onClientCommand", at = @At(
value = "INVOKE",
target = "Lnet/minecraft/server/network/ServerPlayerEntity;isSleeping()Z",
shift = At.Shift.BEFORE
))
private void onWakeUp(ClientCommandC2SPacket clientCommandC2SPacket_1, CallbackInfo ci)
{
//weird one - doesn't seem to work, maybe MP
CarpetServer.scriptServer.events.onOutOfBed(player);
}
@Inject(method = "onClientCommand", at = @At(
value = "INVOKE",
target = "Lnet/minecraft/server/network/ServerPlayerEntity;isFallFlying()Z",
shift = At.Shift.BEFORE
))
private void onElytraEngage(ClientCommandC2SPacket clientCommandC2SPacket_1, CallbackInfo ci)
{
CarpetServer.scriptServer.events.onElytraDeploy(player);
}
@Inject(method = "onPlayerInteractEntity", at = @At(
value = "INVOKE",
target = "Lnet/minecraft/server/network/ServerPlayerEntity;interact(Lnet/minecraft/entity/Entity;Lnet/minecraft/util/Hand;)Lnet/minecraft/util/ActionResult;"
))
private void onEntityInteract(PlayerInteractEntityC2SPacket playerInteractEntityC2SPacket_1, CallbackInfo ci)
{
CarpetServer.scriptServer.events.onEntityInteracted(player, playerInteractEntityC2SPacket_1.getEntity(player.getServerWorld()), playerInteractEntityC2SPacket_1.getHand());
}
@Inject(method = "onPlayerInteractEntity", at = @At(
value = "INVOKE",
target = "Lnet/minecraft/server/network/ServerPlayerEntity;attack(Lnet/minecraft/entity/Entity;)V"
))
private void onEntityAttack(PlayerInteractEntityC2SPacket playerInteractEntityC2SPacket_1, CallbackInfo ci)
{
//todo add hit and hand in the future
CarpetServer.scriptServer.events.onEntityAttacked(player, playerInteractEntityC2SPacket_1.getEntity(player.getServerWorld()));
}
}
@@ -0,0 +1,29 @@
package carpet.mixins;
import carpet.CarpetServer;
import net.minecraft.block.BlockState;
import net.minecraft.server.network.ServerPlayerEntity;
import net.minecraft.server.network.ServerPlayerInteractionManager;
import net.minecraft.util.math.BlockPos;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
import org.spongepowered.asm.mixin.injection.callback.LocalCapture;
@Mixin(ServerPlayerInteractionManager.class)
public class ServerPlayerInteractionManager_scarpetEventsMixin
{
@Shadow public ServerPlayerEntity player;
@Inject(method = "destroyBlock", locals = LocalCapture.CAPTURE_FAILEXCEPTION, at = @At(
value = "INVOKE",
target = "Lnet/minecraft/block/Block;onBroken(Lnet/minecraft/world/IWorld;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/BlockState;)V",
shift = At.Shift.BEFORE
))
private void onBlockBroken(BlockPos blockPos_1, CallbackInfoReturnable<Boolean> cir, BlockState blockState_1, boolean boolean_1)
{
CarpetServer.scriptServer.events.onBlockBroken(player, blockPos_1, blockState_1);
}
}
@@ -3,11 +3,13 @@ package carpet.mixins;
import carpet.CarpetSettings;
import carpet.fakes.WorldInterface;
import carpet.utils.SpawnReporter;
import net.minecraft.block.Block;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityType;
import net.minecraft.entity.mob.MobEntity;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.BoundingBox;
import net.minecraft.util.shape.VoxelShape;
import net.minecraft.util.shape.VoxelShapes;
import net.minecraft.world.SpawnHelper;
import net.minecraft.world.World;
@@ -35,13 +37,17 @@ public class SpawnHelperMixin
if (CarpetSettings.b_lagFreeSpawning)
{
BlockPos.Mutable blockpos = new BlockPos.Mutable();
for (int x = (int)bb.minX, maxx = (int)Math.ceil(bb.maxX); x < maxx; x++)
for (int z = (int)bb.minZ, maxz = (int)Math.ceil(bb.maxZ); z < maxz; z++)
for (int y = (int)bb.minY, maxy = (int)Math.ceil(bb.maxY); y < maxy; y++)
for (int y = (int)bb.minY, maxy = (int)Math.ceil(bb.maxY); y < maxy; y++)
for (int x = (int)bb.minX, maxx = (int)Math.ceil(bb.maxX); x < maxx; x++)
for (int z = (int)bb.minZ, maxz = (int)Math.ceil(bb.maxZ); z < maxz; z++)
{
blockpos.set(x, y, z);
if (world.getBlockState(blockpos).getCollisionShape(world, blockpos) != VoxelShapes.empty())
return world.doesNotCollide(bb);
VoxelShape box = world.getBlockState(blockpos).getCollisionShape(world, blockpos);
if ( box == VoxelShapes.empty())
continue;
if (Block.isShapeFullCube(box))
return false;
return world.doesNotCollide(bb);
}
return true;
}