extremeBehaviours let wither spawn charged skulls at 10%, not 0.1%
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@@ -0,0 +1,22 @@
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package carpet.mixins;
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import carpet.CarpetSettings;
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import net.minecraft.entity.boss.WitherEntity;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.injection.At;
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import org.spongepowered.asm.mixin.injection.Redirect;
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import java.util.Random;
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@Mixin(WitherEntity.class)
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public class WitherEntity_extremeMixin
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{
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@Redirect(method = "method_6878", at = @At(value = "INVOKE", target = "Ljava/util/Random;nextFloat()F"))
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private float nextFloatAmplfied(Random random)
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{
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if (CarpetSettings.extremeBehaviours) return random.nextFloat()/100;
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return random.nextFloat();
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}
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}
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@@ -159,6 +159,7 @@
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"MobEntity_extremeMixin",
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"ProjectileEntity_extremeMixin",
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"Projectile_extremeMixin",
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"WitherEntity_extremeMixin",
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"ArmorStandEntity_scarpetMarkerMixin",
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"Entity_scarpetEventsMixin",
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