24w34a
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f6d5529b07
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@@ -314,7 +314,7 @@ public class EntityPlayerActionPack
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BlockHitResult blockHit = (BlockHitResult) hit;
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BlockPos pos = blockHit.getBlockPos();
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Direction side = blockHit.getDirection();
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if (pos.getY() < player.level().getMaxBuildHeight() - (side == Direction.UP ? 1 : 0) && world.mayInteract(player, pos))
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if (pos.getY() < player.level().getMaxY() - (side == Direction.UP ? 1 : 0) && world.mayInteract(player, pos))
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{
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InteractionResult result = player.gameMode.useItemOn(player, world, player.getItemInHand(hand), hand, blockHit);
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if (result instanceof InteractionResult.Success success)
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@@ -402,7 +402,7 @@ public class EntityPlayerActionPack
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boolean blockBroken = false;
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if (player.gameMode.getGameModeForPlayer().isCreative())
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{
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player.gameMode.handleBlockBreakAction(pos, ServerboundPlayerActionPacket.Action.START_DESTROY_BLOCK, side, player.level().getMaxBuildHeight(), -1);
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player.gameMode.handleBlockBreakAction(pos, ServerboundPlayerActionPacket.Action.START_DESTROY_BLOCK, side, player.level().getMaxY(), -1);
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ap.blockHitDelay = 5;
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blockBroken = true;
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}
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@@ -410,9 +410,9 @@ public class EntityPlayerActionPack
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{
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if (ap.currentBlock != null)
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{
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player.gameMode.handleBlockBreakAction(ap.currentBlock, ServerboundPlayerActionPacket.Action.ABORT_DESTROY_BLOCK, side, player.level().getMaxBuildHeight(), -1);
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player.gameMode.handleBlockBreakAction(ap.currentBlock, ServerboundPlayerActionPacket.Action.ABORT_DESTROY_BLOCK, side, player.level().getMaxY(), -1);
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}
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player.gameMode.handleBlockBreakAction(pos, ServerboundPlayerActionPacket.Action.START_DESTROY_BLOCK, side, player.level().getMaxBuildHeight(), -1);
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player.gameMode.handleBlockBreakAction(pos, ServerboundPlayerActionPacket.Action.START_DESTROY_BLOCK, side, player.level().getMaxY(), -1);
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boolean notAir = !state.isAir();
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if (notAir && ap.curBlockDamageMP == 0)
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{
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@@ -435,7 +435,7 @@ public class EntityPlayerActionPack
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ap.curBlockDamageMP += state.getDestroyProgress(player, player.level(), pos);
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if (ap.curBlockDamageMP >= 1)
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{
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player.gameMode.handleBlockBreakAction(pos, ServerboundPlayerActionPacket.Action.STOP_DESTROY_BLOCK, side, player.level().getMaxBuildHeight(), -1);
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player.gameMode.handleBlockBreakAction(pos, ServerboundPlayerActionPacket.Action.STOP_DESTROY_BLOCK, side, player.level().getMaxY(), -1);
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ap.currentBlock = null;
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ap.blockHitDelay = 5;
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blockBroken = true;
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@@ -457,7 +457,7 @@ public class EntityPlayerActionPack
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EntityPlayerActionPack ap = ((ServerPlayerInterface) player).getActionPack();
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if (ap.currentBlock == null) return;
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player.level().destroyBlockProgress(-1, ap.currentBlock, -1);
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player.gameMode.handleBlockBreakAction(ap.currentBlock, ServerboundPlayerActionPacket.Action.ABORT_DESTROY_BLOCK, Direction.DOWN, player.level().getMaxBuildHeight(), -1);
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player.gameMode.handleBlockBreakAction(ap.currentBlock, ServerboundPlayerActionPacket.Action.ABORT_DESTROY_BLOCK, Direction.DOWN, player.level().getMaxY(), -1);
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ap.currentBlock = null;
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}
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},
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