fix rendering of shapes.
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@@ -407,7 +407,7 @@ public class ShapesRenderer
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float red = (color >> 16 & 0xFF) / 255.0F;
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float green = (color >> 8 & 0xFF) / 255.0F;
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float blue = (color & 0xFF) / 255.0F;
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client.getBlockRenderer().getModelRenderer().renderModel(matrices.last(), immediate.getBuffer(ItemBlockRenderTypes.getRenderType(blockState, false)), blockState, bakedModel, red, green, blue, light, OverlayTexture.NO_OVERLAY);
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client.getBlockRenderer().getModelRenderer().renderModel(matrices.last(), immediate.getBuffer(ItemBlockRenderTypes.getChunkRenderType(blockState)), blockState, bakedModel, red, green, blue, light, OverlayTexture.NO_OVERLAY);
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}
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// draw the block`s entity part
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